view nuklear_ui/blastem_nuklear.h @ 1486:a6881d0d76d0 nuklear_ui

Pause game execution when in the new UI pause menu
author Michael Pavone <pavone@retrodev.com>
date Sun, 26 Nov 2017 19:22:09 -0800
parents 001120e91fed
children b82a44729d7c
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#ifndef BLASTEM_NUKLEAR_H_
#define BLASTEM_NUKLEAR_H_

#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_STANDARD_IO
#define NK_INCLUDE_STANDARD_VARARGS
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_FONT_BAKING
#include <SDL_opengl.h>
#include "nuklear.h"
#include "nuklear_sdl_gles2.h"

void blastem_nuklear_init(uint8_t file_loaded);
void show_pause_menu(void);
uint8_t is_nuklear_active(void);
uint8_t is_nuklear_available(void);
void ui_idle_loop(void);

#endif //BLASTEM_NUKLEAR_H_