log blastem.c @ 995:2bc27415565b

age author description
Sat, 30 Apr 2016 08:37:55 -0700 Michael Pavone Fix some stuff with interrupt timing. The change in adjust_int_cycle gets Overdrive working again (vint was not being preferred over hint in some cases). One of the changes seems to have broken Fatal Rewind again, but no other regressions that I can see.
Sun, 24 Apr 2016 02:19:48 -0700 Michael Pavone Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO Testing
Sat, 23 Apr 2016 18:14:01 -0700 Michael Pavone Disable refresh emulation with some ifdefs for now as it currently is not accurate enough to actually improve overall accuracy/compatibility and in fact makes things that work right on real hardware break
Sat, 23 Apr 2016 01:08:43 -0700 Michael Pavone Fixed loading of SMD format ROMs
Thu, 21 Apr 2016 22:08:26 -0700 Michael Pavone Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
Sun, 17 Apr 2016 23:50:41 -0700 Michael Pavone Save State menu option is now fully functional. Load state sort of works, but is mostly broken.
Fri, 15 Apr 2016 23:57:50 -0700 Michael Pavone Save state menu WIP
Fri, 15 Apr 2016 20:39:26 -0700 Michael Pavone Saving the save directory in the rom_info struct didn't make sense. It should be in the console context.
Fri, 15 Apr 2016 18:29:39 -0700 Michael Pavone Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Tue, 12 Apr 2016 21:38:24 -0700 Michael Pavone Remove the int number argument to vdp_int_ack since it is no longer used
Mon, 11 Apr 2016 20:56:54 -0700 Michael Pavone Merge
Sat, 19 Mar 2016 17:53:50 -0700 Michael Pavone Make Exit option in menu work
Sun, 10 Apr 2016 22:22:36 -0700 Michael Pavone Allow changing the 68K clock divider in the config file
Thu, 25 Feb 2016 23:39:14 -0800 Michael Pavone Fix saving of SRAM/EEPROM when switching games in menu
Thu, 25 Feb 2016 23:08:50 -0800 Michael Pavone Fix filename used for SRAM/EEPROM when loading a game from the menu
Wed, 10 Feb 2016 20:04:51 -0800 Michael Pavone Minor adjustment to refresh interval to better match latest measurements
Wed, 30 Dec 2015 19:00:03 -0800 Michael Pavone Allow DMA from cartridge ROM above the 4MB mark. Should probably use get_native_pointer for everyting, but want to check the performance implications
Tue, 08 Dec 2015 19:33:58 -0800 Michael Pavone Allow IO device config to be overriden by ROM DB
Tue, 17 Nov 2015 19:55:59 -0800 Michael Pavone Fix a bad interaction between the implementation of STOP and the way interrupt cycles are calculated. Prevent addition of refresh delays while VDP has the bus.
Mon, 16 Nov 2015 21:57:17 -0800 Michael Pavone Approximation of refresh wait states
Sat, 14 Nov 2015 09:49:39 -0800 Michael Pavone Allow menu ROM to be debugged
Fri, 13 Nov 2015 22:56:59 -0800 Michael Pavone Selecting a second game from the menu now works
Fri, 13 Nov 2015 19:15:37 -0800 Michael Pavone It is now possible to switch back and forth between the menu ROM and the game
Sun, 08 Nov 2015 22:03:34 -0800 Michael Pavone Make menu stuff work on Android (theoretically)
Sun, 08 Nov 2015 18:38:33 -0800 Michael Pavone ROM is now run after being selected in menu. Initial path for menu is read from config file.
Sun, 08 Nov 2015 15:51:57 -0800 Michael Pavone Initial work for allowing loading a ROM from menu
Wed, 04 Nov 2015 23:32:27 -0800 Michael Pavone Added temporary hack for loading a fixed ROM path so that Android build is "useable" before UI is in place
Wed, 04 Nov 2015 23:01:15 -0800 Michael Pavone Default to fullscreen on Android since windowed mode does not make sense there
Sat, 31 Oct 2015 22:17:50 -0700 Michael Pavone Implement interrupt latency. Fixes Sesame Street: Counting Cafe and gives accurate results in my test ROM
Sat, 31 Oct 2015 13:49:27 -0700 Michael Pavone Small tweaks to timing of 68K/Z80 interactions based on latest tests
Wed, 28 Oct 2015 19:45:24 -0700 Michael Pavone Implement TAS
Mon, 19 Oct 2015 19:16:28 -0700 Michael Pavone Added a command line option to force BlastEm to not open a new terminal even if it detects that stdin/out are not terminals
Wed, 29 Jul 2015 00:03:36 -0700 Michael Pavone Added support for an IO memory map in Z80 core
Mon, 27 Jul 2015 23:42:54 -0700 Michael Pavone Change version to 0.3.X so intermediate source builds do not get an inappropriate version number
Sun, 26 Jul 2015 19:36:33 -0700 Michael Pavone Update README, CHANGELOG and version string for 0.3.1
Sun, 26 Jul 2015 16:32:34 -0700 Michael Pavone Fix GDB remote debugging support
Sat, 25 Jul 2015 18:22:07 -0700 Michael Pavone Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Wed, 22 Jul 2015 00:41:41 -0700 Michael Pavone Fix missing include v0.3.0
Tue, 21 Jul 2015 22:03:58 -0700 Michael Pavone Prep for 0.3.0 release
Mon, 20 Jul 2015 21:58:31 -0700 Michael Pavone Remove extraneous define
Mon, 20 Jul 2015 21:43:17 -0700 Michael Pavone Support large flat-mapped ROMs like Bad Apple or that Mortal Kombat hack
Mon, 20 Jul 2015 21:15:34 -0700 Michael Pavone Full support for Sega mapper when it comes to data. Code in remapped sections may not work reliably. SSF2 now works.
Sun, 19 Jul 2015 20:51:09 -0700 Michael Pavone Fix map for NFL Quarterback Club 96. Fix default EEPROM value. Initial work for supporing Sega mapper in ROM DB
Tue, 14 Jul 2015 18:28:05 -0700 Michael Pavone Broken EEPROM support
Fri, 10 Jul 2015 18:46:18 -0700 Michael Pavone Initial work on I2C EEPROM implementation
Mon, 06 Jul 2015 19:46:46 -0700 Michael Pavone SRAM detection from ROM header is no working correctly again
Sun, 05 Jul 2015 14:21:34 -0700 Michael Pavone WIP changes to support reading cart memory map from ROM DB
Thu, 02 Jul 2015 20:43:01 -0700 Michael Pavone Allow regions to be set in ROM DB. Prefer default region if it is one of the valid regions for the ROM.
Thu, 02 Jul 2015 19:19:06 -0700 Michael Pavone Initial work on ROM database
Thu, 25 Jun 2015 09:02:42 -0700 Michael Pavone Lame placeholder support for floating bus bits of IO hardware. Needs to be replaced with prefetch based values
Mon, 22 Jun 2015 22:00:44 -0700 Michael Pavone Minor cleanup in init_run_cpu
Mon, 25 May 2015 23:37:13 -0700 Michael Pavone Implement cycles being stolen from 68K when the Z80 accesses the bank area or VDP/PSG. Small fix to code that tries to get system into a consistent state for a savestate
Wed, 20 May 2015 23:34:12 -0700 Michael Pavone Better handling of savestate and debug break events with "uncooperative" games/demos
Wed, 20 May 2015 19:05:11 -0700 Michael Pavone Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
Wed, 20 May 2015 10:35:03 -0700 Michael Pavone Update vscroll latch implementation to be more in line with what Eke-Eke has observed. Revert the change to vdp_cycles_to_line because it breaks hints on line 0. H-Int timing is still a little messed up, but the previous change made things worse.
Tue, 19 May 2015 23:23:53 -0700 Michael Pavone Small correction to VBLANK flag timing. Fixed some inconsistencies in interrupt timing calculation.
Mon, 11 May 2015 20:31:59 -0700 Michael Pavone Tiny cleanup
Mon, 11 May 2015 00:28:47 -0700 Michael Pavone Sync fixes and logging to fix more sync issues
Tue, 05 May 2015 08:42:27 -0700 Michael Pavone Added config option to allow specifying a max sync cycle smaller than the end of frame
Mon, 04 May 2015 08:48:10 -0700 Michael Pavone Indentation fixup