log vdp.c @ 2493:b62336ceb626 default tip

age author description
Sun, 25 Feb 2024 23:59:37 -0800 Michael Pavone Fix Ax Battler: A Legend of Golden Axe
Sat, 24 Feb 2024 11:53:44 -0800 Michael Pavone Add missing mask to vscroll calculation in Mode 4
Thu, 04 Jan 2024 23:31:54 -0800 Michael Pavone Fix out of bound read from mode4_address_map in TMS modes
Thu, 04 Jan 2024 22:13:46 -0800 Michael Pavone Fix silly TMS9918A bug, make CRAM viewer sorta useful in TMS9918A modes, make mode4 address map externally viewable for debugger
Tue, 21 Nov 2023 21:01:16 -0800 Michael Pavone Ensure VDP double_res flag is updated when loading a save state
Mon, 20 Nov 2023 20:20:14 -0800 Michael Pavone Fix VRAM viewer and plane viewer in double-resolution interlace mode
Mon, 30 Oct 2023 00:07:56 -0700 Michael Pavone Initial implementation of VDP register write breakpoints
Sat, 28 Oct 2023 14:39:19 -0700 Michael Pavone Support for arrays in debugger language
Sat, 28 Oct 2023 00:52:10 -0700 Michael Pavone Give debugger expression engine access to VDP and Sub CPU values. Add basic variable support
Sat, 02 Sep 2023 10:52:16 -0700 Michael Pavone Fix silly regression in SMS mode
Thu, 31 Aug 2023 23:34:48 -0700 Michael Pavone Fix first column bug behavior
Thu, 31 Aug 2023 20:28:33 -0700 Michael Pavone Make bogus word RAM read more appropriately bogus
Sat, 26 Aug 2023 19:59:44 -0700 Michael Pavone Fix regression in mega-color image demos
Mon, 09 Jan 2023 00:15:26 -0800 Michael Pavone Fix missing address masks on some VRAM reads
Fri, 23 Dec 2022 09:37:25 -0800 Michael Pavone Fix TMS9918A text mode
Fri, 23 Dec 2022 09:08:47 -0800 Michael Pavone Fix TMS9918A first line sprite bug
Sun, 18 Dec 2022 23:32:33 -0800 Michael Pavone Less broken TMS9918A text mode
Sun, 18 Dec 2022 22:42:27 -0800 Michael Pavone Fix TMS9918A sprite horizontal position
Sun, 18 Dec 2022 15:11:30 -0800 Michael Pavone Fix a few of the most glaring TMS9918A issues
Sat, 17 Dec 2022 23:32:34 -0800 Michael Pavone WIP SG-1000/TMS9918A mode support
Tue, 22 Nov 2022 23:07:41 -0800 Michael Pavone merge
Tue, 22 Nov 2022 17:57:02 -0800 Michael Pavone Initial implementation of oscilloscope debug view
Sat, 01 Oct 2022 14:27:29 -0700 Michael Pavone Fix minor regression in Landstalker caused by changes to when CRAM lookup is done
Tue, 13 Sep 2022 20:18:03 -0700 Michael Pavone Fix color bug when switching between Game Gear and other Sega systems
Wed, 07 Sep 2022 23:19:29 -0700 Michael Pavone Fix handling of sprite indices >= 64 in H32 mode
Mon, 05 Sep 2022 22:18:25 -0700 Michael Pavone Implement VDP read latency and invalid write delays revealed by Ti_'s instruction timing ROM
Sun, 04 Sep 2022 23:29:37 -0700 Michael Pavone Admit defeat on VDP address latching theory and implement it the way GPGX does. Fixes regression in VDP FIFO Testing and SMS VDPTEST
Tue, 23 Aug 2022 20:21:26 -0700 Michael Pavone Fix implementation of semi-broken sprite zoom on SMS1
Mon, 22 Aug 2022 23:21:16 -0700 Michael Pavone Implement Mode 4 sprite zooming
Mon, 22 Aug 2022 20:43:19 -0700 Michael Pavone Prevent Mode 5 selection when not emulating the Genesis VDP
Mon, 22 Aug 2022 20:05:36 -0700 Michael Pavone Fix Game Gear color issues (thanks Sik!)
Sun, 21 Aug 2022 22:29:47 -0700 Michael Pavone Very rudimentary support for Game Gear VDP emulation
Sun, 06 Mar 2022 22:36:21 -0800 Michael Pavone Fix some null-pointer dereference crashes on a ROM that abuses V28/V30 mode switching
Tue, 09 Mar 2021 22:47:51 -0800 Michael Pavone Fix window bug implementation
Sat, 20 Feb 2021 14:52:32 -0800 Michael Pavone Make KDEBUG functionality play nice with gdb remote debugging
Sat, 20 Feb 2021 12:47:26 -0800 Michael Pavone Close VDP debug windows when VDP is freed. Fixes Trac bug 39
Sun, 01 Nov 2020 13:28:31 -0800 Michael Pavone Multiplying by zero and shifting by zero are very different. Fixes regression in Overdrive 2
Sun, 01 Nov 2020 12:32:25 -0800 Mike Pavone Fix a regression in sprite rendering that could cause garbage to be displayed on first line
Mon, 19 Oct 2020 15:46:16 -0700 Mike Pavone Add support for the parts of the KMod debug ports used by SGDK
Sun, 28 Jun 2020 22:53:52 -0700 Mike Pavone Enter debugger when a VDP data port read would cause a CPU lockup
Sun, 28 Jun 2020 21:31:09 -0700 Mike Pavone Fix regressions from most recent address/cd latch change. Need to do more research still, but probably good enough for now
Thu, 18 Jun 2020 00:20:25 -0700 Michael Pavone Fix regressions in Monster World IV and Sonic 3D Blast caused by address latch changes
Fri, 15 May 2020 23:39:15 -0700 Michael Pavone Fix regression in Mode 4 support caused by address/cd latch changes
Fri, 08 May 2020 11:40:30 -0700 Michael Pavone Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
Sat, 02 May 2020 00:52:21 -0700 Mike Pavone Fix some netplay issues
Fri, 01 May 2020 23:39:45 -0700 Michael Pavone Netplay protocol size optimization
Wed, 29 Apr 2020 01:00:57 -0700 Michael Pavone WIP netplay support
Fri, 17 Apr 2020 22:20:08 -0700 Mike Pavone Fix regression in Konami games from address/cd latch changes
Thu, 16 Apr 2020 22:37:43 -0700 Mike Pavone Admit defeat on the "trying to write CRAM dots while output is null issue" for now and just add a null check
Mon, 13 Apr 2020 20:43:25 -0700 Michael Pavone Don't apply address and cd register changes to the 'live' registers until pending flag is cleared, but do preserve the upper address bits in the latch. Fixes regression in Overdrive 2 while preserving fix to Mona in 344 bytes
Fri, 03 Apr 2020 23:47:17 -0700 Michael Pavone Top bits of address register should be cleared on partial command word write. Fixes Mona in 344 bytes demo
Wed, 01 Apr 2020 23:15:47 -0700 Michael Pavone Fix regression at the very start of The Revenge of Shinobi
Thu, 27 Feb 2020 18:38:15 -0800 Michael Pavone Make VDP VSRAM capacity respect model selection
Sun, 02 Feb 2020 22:38:49 -0800 Mike Pavone Fix crash in OD2 Titancade scene when border is completely cropped by overscan settings
Thu, 09 Jan 2020 22:27:20 -0800 Michael Pavone Fix crash in 68K debugger from forced VDP frame update when framebuffer is not acquired
Mon, 06 Jan 2020 18:36:36 -0800 Michael Pavone Fix regression in handling of color index 0 in Mode 4. Support Mode 4 in CRAM viewer window
Wed, 09 Oct 2019 23:06:02 -0700 Michael Pavone Wait to reacquire framebuffer so that switching to UI does not require pushing a new frame if it happens in between bottom and top of display
Sat, 21 Sep 2019 20:23:53 -0700 Michael Pavone Fix regression in H32 from fine scroll optimization
Sat, 21 Sep 2019 20:20:03 -0700 Michael Pavone Small optimization to read_map_scroll
Sat, 21 Sep 2019 11:17:40 -0700 Michael Pavone Optimized sprite rendering