# HG changeset patch # User Michael Pavone # Date 1463417645 25200 # Node ID 284d905ca582b1eb143adb62c0bdc01738e2fbe9 # Parent 2c8d76280e431c7a1a9a4672dd55674025db97e7 Added support for binding a bunch more "special" keys diff -r 2c8d76280e43 -r 284d905ca582 io.c --- a/io.c Thu May 12 19:26:58 2016 -0700 +++ b/io.c Mon May 16 09:54:05 2016 -0700 @@ -931,9 +931,33 @@ special = tern_insert_int(special, "left", RENDERKEY_LEFT); special = tern_insert_int(special, "right", RENDERKEY_RIGHT); special = tern_insert_int(special, "enter", '\r'); + special = tern_insert_int(special, "space", ' '); + special = tern_insert_int(special, "tab", '\t'); + special = tern_insert_int(special, "backspace", '\b'); special = tern_insert_int(special, "esc", RENDERKEY_ESC); + special = tern_insert_int(special, "delete", RENDERKEY_DEL); special = tern_insert_int(special, "lshift", RENDERKEY_LSHIFT); special = tern_insert_int(special, "rshift", RENDERKEY_RSHIFT); + special = tern_insert_int(special, "lctrl", RENDERKEY_LCTRL); + special = tern_insert_int(special, "rctrl", RENDERKEY_RCTRL); + special = tern_insert_int(special, "lalt", RENDERKEY_LALT); + special = tern_insert_int(special, "ralt", RENDERKEY_RALT); + special = tern_insert_int(special, "home", RENDERKEY_HOME); + special = tern_insert_int(special, "end", RENDERKEY_END); + special = tern_insert_int(special, "pageup", RENDERKEY_PAGEUP); + special = tern_insert_int(special, "pagedown", RENDERKEY_PAGEDOWN); + special = tern_insert_int(special, "f1", RENDERKEY_F1); + special = tern_insert_int(special, "f2", RENDERKEY_F2); + special = tern_insert_int(special, "f3", RENDERKEY_F3); + special = tern_insert_int(special, "f4", RENDERKEY_F4); + special = tern_insert_int(special, "f5", RENDERKEY_F5); + special = tern_insert_int(special, "f6", RENDERKEY_F6); + special = tern_insert_int(special, "f7", RENDERKEY_F7); + special = tern_insert_int(special, "f8", RENDERKEY_F8); + special = tern_insert_int(special, "f9", RENDERKEY_F9); + special = tern_insert_int(special, "f10", RENDERKEY_F10); + special = tern_insert_int(special, "f11", RENDERKEY_F11); + special = tern_insert_int(special, "f12", RENDERKEY_F12); special = tern_insert_int(special, "select", RENDERKEY_SELECT); special = tern_insert_int(special, "play", RENDERKEY_PLAY); special = tern_insert_int(special, "search", RENDERKEY_SEARCH); diff -r 2c8d76280e43 -r 284d905ca582 render.h --- a/render.h Thu May 12 19:26:58 2016 -0700 +++ b/render.h Mon May 16 09:54:05 2016 -0700 @@ -8,21 +8,42 @@ //TODO: Throw an ifdef in here once there's more than one renderer #include -#define RENDERKEY_UP SDLK_UP -#define RENDERKEY_DOWN SDLK_DOWN -#define RENDERKEY_LEFT SDLK_LEFT -#define RENDERKEY_RIGHT SDLK_RIGHT -#define RENDERKEY_ESC SDLK_ESCAPE -#define RENDERKEY_LSHIFT SDLK_LSHIFT -#define RENDERKEY_RSHIFT SDLK_RSHIFT -#define RENDERKEY_SELECT SDLK_SELECT -#define RENDERKEY_PLAY SDLK_AUDIOPLAY -#define RENDERKEY_SEARCH SDLK_AC_SEARCH -#define RENDERKEY_BACK SDLK_AC_BACK -#define RENDER_DPAD_UP SDL_HAT_UP -#define RENDER_DPAD_DOWN SDL_HAT_DOWN -#define RENDER_DPAD_LEFT SDL_HAT_LEFT -#define RENDER_DPAD_RIGHT SDL_HAT_RIGHT +#define RENDERKEY_UP SDLK_UP +#define RENDERKEY_DOWN SDLK_DOWN +#define RENDERKEY_LEFT SDLK_LEFT +#define RENDERKEY_RIGHT SDLK_RIGHT +#define RENDERKEY_ESC SDLK_ESCAPE +#define RENDERKEY_DEL SDLK_DELETE +#define RENDERKEY_LSHIFT SDLK_LSHIFT +#define RENDERKEY_RSHIFT SDLK_RSHIFT +#define RENDERKEY_LCTRL SDLK_LCTRL +#define RENDERKEY_RCTRL SDLK_RCTRL +#define RENDERKEY_LALT SDLK_LALT +#define RENDERKEY_RALT SDLK_RALT +#define RENDERKEY_HOME SDLK_HOME +#define RENDERKEY_END SDLK_END +#define RENDERKEY_PAGEUP SDLK_PAGEUP +#define RENDERKEY_PAGEDOWN SDLK_PAGEDOWN +#define RENDERKEY_F1 SDLK_F1 +#define RENDERKEY_F2 SDLK_F2 +#define RENDERKEY_F3 SDLK_F3 +#define RENDERKEY_F4 SDLK_F4 +#define RENDERKEY_F5 SDLK_F5 +#define RENDERKEY_F6 SDLK_F6 +#define RENDERKEY_F7 SDLK_F7 +#define RENDERKEY_F8 SDLK_F8 +#define RENDERKEY_F9 SDLK_F9 +#define RENDERKEY_F10 SDLK_F10 +#define RENDERKEY_F11 SDLK_F11 +#define RENDERKEY_F12 SDLK_F12 +#define RENDERKEY_SELECT SDLK_SELECT +#define RENDERKEY_PLAY SDLK_AUDIOPLAY +#define RENDERKEY_SEARCH SDLK_AC_SEARCH +#define RENDERKEY_BACK SDLK_AC_BACK +#define RENDER_DPAD_UP SDL_HAT_UP +#define RENDER_DPAD_DOWN SDL_HAT_DOWN +#define RENDER_DPAD_LEFT SDL_HAT_LEFT +#define RENDER_DPAD_RIGHT SDL_HAT_RIGHT #define render_relative_mouse SDL_SetRelativeMouseMode #define MAX_JOYSTICKS 8