# HG changeset patch # User Mike Pavone # Date 1595207440 25200 # Node ID 4c418ee9a9d80c634c18e42d414f6f152c6354cb # Parent fc8fd89aeba9675dda200c69c2713a3352c26d42 Added Wii U controller image diff -r fc8fd89aeba9 -r 4c418ee9a9d8 images/wiiu.png Binary file images/wiiu.png has changed diff -r fc8fd89aeba9 -r 4c418ee9a9d8 nuklear_ui/blastem_nuklear.c --- a/nuklear_ui/blastem_nuklear.c Tue Jul 14 20:19:47 2020 -0700 +++ b/nuklear_ui/blastem_nuklear.c Sun Jul 19 18:10:40 2020 -0700 @@ -31,7 +31,7 @@ struct nk_image ui; } ui_image; -static ui_image **ui_images, *controller_360, *controller_ps4, *controller_ps4_6b; +static ui_image **ui_images, *controller_360, *controller_ps4, *controller_ps4_6b, *controller_wiiu; static uint32_t num_ui_images, ui_image_storage; typedef void (*view_fun)(struct nk_context *); @@ -981,6 +981,8 @@ return controller_ps4_6b; } else if (info->type == TYPE_PSX) { return controller_ps4; + } else if (info->type == TYPE_NINTENDO) { + return controller_wiiu; } else { return controller_360; } @@ -2310,6 +2312,7 @@ controller_360 = load_ui_image("images/360.png"); controller_ps4 = load_ui_image("images/ps4.png"); controller_ps4_6b = load_ui_image("images/ps4_6b.png"); + controller_wiiu = load_ui_image("images/wiiu.png"); texture_init();