log

age author description
Tue, 21 Sep 2021 23:28:54 -0700 Michael Pavone Always use "call" style interp generation from CPU DSL and default to NEW_CORE in mame_interp branch mame_interp
Tue, 21 Sep 2021 23:23:52 -0700 Michael Pavone Backed out changeset 96323d73b8ab proprietary
Tue, 21 Sep 2021 23:19:06 -0700 Michael Pavone Backed out changeset 94f37e4b1469 proprietary
Tue, 21 Sep 2021 23:17:34 -0700 Michael Pavone Strip out mega wifi support and debugger proprietary
Tue, 21 Sep 2021 23:03:18 -0700 Michael Pavone zlib support in vgmplay
Thu, 05 Aug 2021 23:48:41 -0700 Michael Pavone Add cycle checks to deal with 68K core differences to the new refresh emulation blocks merged from default mame_interp
Thu, 05 Aug 2021 09:43:29 -0700 Michael Pavone Fix compile error post-merge mame_interp
Thu, 05 Aug 2021 09:29:33 -0700 Michael Pavone Merge from default mame_interp
Tue, 09 Mar 2021 22:47:51 -0800 Michael Pavone Fix window bug implementation
Sun, 07 Mar 2021 23:13:19 -0800 Michael Pavone Add TMSS state to save states
Sun, 07 Mar 2021 22:45:25 -0800 Michael Pavone Don't init IO ports in TMSS ROM as it trips up the standard Sega init code
Sun, 07 Mar 2021 22:44:33 -0800 Michael Pavone Implement TMSS VDP lock
Sun, 07 Mar 2021 22:43:51 -0800 Michael Pavone Fix bug in handling of MMAP_CODE regions smaller than 16KB
Sun, 07 Mar 2021 10:41:35 -0800 Michael Pavone Added open source TMSS replacement
Sun, 21 Feb 2021 14:35:16 -0800 Michael Pavone Implement TMSS ROM and cart mapping register
Sat, 20 Feb 2021 14:52:55 -0800 Michael Pavone Make ui.enter_debuger respect which debuger is active
Sat, 20 Feb 2021 14:52:32 -0800 Michael Pavone Make KDEBUG functionality play nice with gdb remote debugging
Sat, 20 Feb 2021 14:51:45 -0800 Michael Pavone Fix some stuff that was calling printf directly
Sat, 20 Feb 2021 12:47:26 -0800 Michael Pavone Close VDP debug windows when VDP is freed. Fixes Trac bug 39
Mon, 15 Feb 2021 22:10:49 -0800 Michael Pavone Fix Timer B load bug that made games using Konami sound driver to have slower music tempo than they should
Mon, 15 Feb 2021 13:17:08 -0800 Michael Pavone Add new serial state, and Heartbeat Personal Trainer state to save state serialize/deserialize code and fix bug in IO deserialize implementation
Mon, 15 Feb 2021 11:24:06 -0800 Michael Pavone Implement Heartbeat Personal Trainer peripheral and add ROM DB entry for Outback Joey
Wed, 10 Feb 2021 20:13:27 -0800 Michael Pavone Merge
Wed, 10 Feb 2021 20:12:16 -0800 Michael Pavone Implement serial IO, a generic serial device type and external interrupts
Thu, 03 Dec 2020 00:30:16 -0800 Michael Pavone Add ROM DB entry for bootleg game Rock World
Thu, 03 Dec 2020 00:09:28 -0800 Michael Pavone Add ROM DB entry for Rock Heaven a bootleg hack of Alex Kidd with Rockman graphics
Tue, 24 Nov 2020 23:15:25 -0800 Michael Pavone Fix format of axis mapping strings for axes that map to a d-pad
Tue, 24 Nov 2020 20:23:38 -0800 Michael Pavone Backed out changeset 96971b673f51
Sat, 21 Nov 2020 23:08:02 -0800 Michael Pavone Add Genesis 6-button contoller image
Sat, 21 Nov 2020 22:55:40 -0800 Michael Pavone Fix some bugs in PNG decoder
Mon, 09 Nov 2020 00:29:47 -0800 Michael Pavone Add a UI button to reset config to defaults
Sat, 07 Nov 2020 18:27:34 -0800 Michael Pavone Prevent user from getting stuck in directories they don't have permission to read in ROM browser
Sat, 07 Nov 2020 14:19:02 -0800 Michael Pavone Show current path in file browser
Wed, 04 Nov 2020 22:55:26 -0800 Michael Pavone Use different variants for Genesis controllers to better represent what types are out there
Mon, 02 Nov 2020 20:03:47 -0800 Michael Pavone Reorder system settings so that more common options are near the top and none of the dropdowns get cut off
Sun, 01 Nov 2020 13:28:31 -0800 Michael Pavone Multiplying by zero and shifting by zero are very different. Fixes regression in Overdrive 2
Sun, 01 Nov 2020 12:35:58 -0800 Mike Pavone Small improvement to refresh cycle approximation
Sun, 01 Nov 2020 12:35:08 -0800 Mike Pavone Improved texture atlas size estimation in Nuklear
Sun, 01 Nov 2020 12:32:25 -0800 Mike Pavone Fix a regression in sprite rendering that could cause garbage to be displayed on first line
Mon, 19 Oct 2020 15:46:16 -0700 Mike Pavone Add support for the parts of the KMod debug ports used by SGDK
Fri, 16 Oct 2020 22:13:07 -0700 Michael Pavone Fix build breakage on OS X
Fri, 16 Oct 2020 22:12:48 -0700 Michael Pavone Specify min OS X version when making a "portable" build for that platform
Fri, 16 Oct 2020 21:40:47 -0700 Michael Pavone Prevent wait truncation in VGM logging
Sun, 11 Oct 2020 22:42:10 -0700 Michael Pavone Set initial pan bits in YM2612 register array and not just the separate lr field of the channel. This fixes an issue in which some channels would be silent in VGM log output
Sun, 11 Oct 2020 18:01:48 -0700 Michael Pavone Fix occasional deadlock on startup when using audio sync
Sun, 19 Jul 2020 18:10:40 -0700 Mike Pavone Added Wii U controller image
Tue, 14 Jul 2020 20:19:47 -0700 Mike Pavone Fix VGM delay calculation overflow when a YM-2612 write follows a PSG write in close succession
Sun, 12 Jul 2020 23:09:02 -0700 Mike Pavone Add stubs for some functions in libblastem.c to fix link failures on windows libretro target
Sat, 11 Jul 2020 21:16:32 -0700 Mike Pavone Fix broken enum definitions that cause multiple definition errors when building with -fno-common which is now the default in GCC 10
Sat, 11 Jul 2020 21:04:16 -0700 Mike Pavone Fix libretro target on windows
Sun, 28 Jun 2020 22:53:52 -0700 Mike Pavone Enter debugger when a VDP data port read would cause a CPU lockup
Sun, 28 Jun 2020 21:31:09 -0700 Mike Pavone Fix regressions from most recent address/cd latch change. Need to do more research still, but probably good enough for now
Thu, 18 Jun 2020 00:28:53 -0700 Michael Pavone Update cycle to VGM sample conversion based on ValleyBell's suggestion
Thu, 18 Jun 2020 00:23:46 -0700 Michael Pavone Merge
Thu, 18 Jun 2020 00:20:25 -0700 Michael Pavone Fix regressions in Monster World IV and Sonic 3D Blast caused by address latch changes
Sat, 13 Jun 2020 22:17:27 -0700 Mike Pavone Add stop command to end of recorded VGM stream
Sat, 13 Jun 2020 00:38:52 -0700 Michael Pavone Merge
Sat, 13 Jun 2020 00:37:22 -0700 Michael Pavone Somewhat buggy implementations of shift instructions in new 68K core
Fri, 12 Jun 2020 23:54:22 -0700 Michael Pavone Fix 68k test harness target, add cycle count to output and add a cycle limit
Wed, 10 Jun 2020 19:08:41 -0700 Michael Pavone Fix cycle timing of a number of 68K instructions
Tue, 02 Jun 2020 00:06:02 -0700 Mike Pavone Add ROM DB entry for Sonic Delta
Mon, 01 Jun 2020 23:59:59 -0700 Mike Pavone Fix handling of unmapped reads/writes to the cart/expansion port region
Sat, 16 May 2020 10:36:58 -0700 Michael Pavone Fix libretro target
Sat, 16 May 2020 10:36:50 -0700 Michael Pavone Fix vgmplay target
Sun, 10 May 2020 00:16:00 -0700 Michael Pavone Fix merge error mame_interp
Sat, 09 May 2020 23:39:44 -0700 Michael Pavone Merge from default mame_interp
Fri, 15 May 2020 23:39:15 -0700 Michael Pavone Fix regression in Mode 4 support caused by address/cd latch changes
Tue, 12 May 2020 19:22:09 -0700 Michael Pavone Go back to unpausing audio in render_video_loop to ensure the core is no longer running on the main thread when audio callbacks start when using run on audio thread mode
Sat, 09 May 2020 23:25:51 -0700 Michael Pavone Less hacky run on audio thread mode
Sat, 09 May 2020 21:37:35 -0700 Michael Pavone Don't hold frame queue mutex while rendering
Sat, 09 May 2020 21:35:42 -0700 Michael Pavone Fix regression in run on audio thread mode
Sat, 09 May 2020 21:15:33 -0700 Michael Pavone Allow use of NPOT textures as a config option. Useful for some mobile GPUs
Sat, 09 May 2020 13:15:49 -0700 Michael Pavone Specify desired language when invoking fc-match to find an appropriate font on Linux
Fri, 08 May 2020 16:52:32 -0700 Michael Pavone Avoid expensive re-init from switching to external sync after render_init has been called
Fri, 08 May 2020 16:38:58 -0700 Michael Pavone Better handling of pad assignment to remotes
Fri, 08 May 2020 15:17:47 -0700 Michael Pavone Fix handling of remote disconnects
Fri, 08 May 2020 14:59:49 -0700 Michael Pavone Fix "full" deflate flush so multiple remotes can successfully join
Fri, 08 May 2020 11:40:30 -0700 Michael Pavone Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
Fri, 08 May 2020 00:26:34 -0700 doragasu megawifi: implement CMD_DATETIME
Fri, 08 May 2020 00:25:24 -0700 doragasu megawifi: implement UDP sockets
Fri, 08 May 2020 00:24:25 -0700 doragasu megawifi: use util module socket functions for WIN32 compatibility
Fri, 08 May 2020 00:22:54 -0700 Michael Pavone Make netplay remote sync to network rather than audio or video so it doesn't drift out of sync with the host
Mon, 04 May 2020 23:58:37 -0700 Michael Pavone Skip setting AI_NUMERICSERV in megawifi code on Windows for now so min SDK version does not need to be bumped
Sun, 03 May 2020 23:28:42 -0700 Michael Pavone More correct implementation of byte printing in builtin debugger. Fix GDB debugger to use helper in backend.c for reading bytes
Sun, 03 May 2020 23:24:03 -0700 Michael Pavone Apply fixes to helper functions in backend.c from interp branch
Tue, 28 Apr 2020 22:03:04 +1000 Eric Fry Add support for printing a byte from memory in native debugger. Add stubs for GDB commands qThreadExtraInfo and qP
Sun, 03 May 2020 12:40:37 -0700 doragasu Implement CMD_HRNG_GET, CMD_GAMERTAG_GET and CMD_LOG.
Sun, 03 May 2020 12:40:03 -0700 doragasu Implement CMD_TCP_CON command
Sun, 03 May 2020 12:39:05 -0700 doragasu megawifi: stub common commands to get config.
Sun, 03 May 2020 12:38:28 -0700 doragasu megawifi: refactor and update commands
Sat, 02 May 2020 17:33:23 -0700 Mike Pavone Use zlib to compress event log streams
Sat, 02 May 2020 00:52:21 -0700 Mike Pavone Fix some netplay issues
Fri, 01 May 2020 23:39:45 -0700 Michael Pavone Netplay protocol size optimization
Fri, 01 May 2020 21:17:21 -0700 Michael Pavone Fix awful playback latencin in new netplay implementation
Fri, 01 May 2020 00:54:15 -0700 Michael Pavone Properly initialize Genesis reset cycle on startup. Fixes crash in GDB remote debugger when stepping past the first two instructions
Thu, 30 Apr 2020 23:33:55 -0700 Michael Pavone Fix some questionable comparisons between 64-bit values and literals that fit in 32-bit integers
Thu, 30 Apr 2020 23:30:22 -0700 Michael Pavone Remove usage of GCC pointer arithmetic on void * extension
Thu, 30 Apr 2020 23:21:23 -0700 Michael Pavone Add missing file from new 68K core
Thu, 30 Apr 2020 23:18:50 -0700 Michael Pavone Fix non-Windows build break from Windows compat changes
Thu, 30 Apr 2020 23:15:50 -0700 Michael Pavone Get WIP net play code compiling on Windows and cleanup some unistd.h includes
Wed, 29 Apr 2020 23:53:39 -0700 Michael Pavone Fix short event format decode bug
Wed, 29 Apr 2020 23:42:16 -0700 Michael Pavone Add missing netplay files and add in support for sending gamepad commands back to host
Wed, 29 Apr 2020 01:00:57 -0700 Michael Pavone WIP netplay support
Wed, 29 Apr 2020 01:00:15 -0700 Michael Pavone Fix addrinfo leak in GDB remote debug support
Sun, 26 Apr 2020 14:56:44 -0700 Michael Pavone Fix vgmplay target
Sun, 26 Apr 2020 14:54:00 -0700 Michael Pavone Kill the stateview target as it is not very useful these days and breaks a lot
Sat, 25 Apr 2020 18:10:40 -0700 Michael Pavone Fix instruction timing for addq.w #i, (ay) in dynarec
Fri, 24 Apr 2020 09:23:43 -0700 Michael Pavone Implement 68K or and sub instructions in new core
Thu, 23 Apr 2020 23:33:44 -0700 Michael Pavone Implement 68K eor instruction in new core
Thu, 23 Apr 2020 20:57:28 -0700 Michael Pavone Implement 68K and instruction in new core
Thu, 23 Apr 2020 20:57:14 -0700 Michael Pavone Fix autogenerated temp variables in interrupt subroutine in CPU DSL
Sun, 19 Apr 2020 00:59:49 -0700 Michael Pavone Fix resuming 68K core when using interpreter mame_interp
Sun, 19 Apr 2020 00:59:09 -0700 Michael Pavone Merge from default mame_interp
Sat, 18 Apr 2020 23:14:43 -0700 Michael Pavone Allow override of SDL2 include path for "portable" builds
Sat, 18 Apr 2020 23:07:44 -0700 Michael Pavone Allow specifying a default font path at build time
Sat, 18 Apr 2020 22:44:17 -0700 Michael Pavone Make requested sample format configurable
Sat, 18 Apr 2020 22:36:13 -0700 Michael Pavone WIP new sync mode that runs emulation on audio thread
Sat, 18 Apr 2020 11:42:53 -0700 Michael Pavone Merge from default mame_interp
Fri, 17 Apr 2020 22:21:13 -0700 Mike Pavone Fix stateview target
Fri, 17 Apr 2020 22:20:08 -0700 Mike Pavone Fix regression in Konami games from address/cd latch changes
Thu, 16 Apr 2020 22:37:43 -0700 Mike Pavone Admit defeat on the "trying to write CRAM dots while output is null issue" for now and just add a null check
Thu, 16 Apr 2020 22:37:01 -0700 Mike Pavone Update libretro target to use render_audio shared audio code
Mon, 13 Apr 2020 21:56:00 -0700 negativeExponent Add memory hook for genesis/megadrive save and cheevos support
Mon, 13 Apr 2020 20:43:25 -0700 Michael Pavone Don't apply address and cd register changes to the 'live' registers until pending flag is cleared, but do preserve the upper address bits in the latch. Fixes regression in Overdrive 2 while preserving fix to Mona in 344 bytes
Mon, 13 Apr 2020 18:14:25 -0700 negativeExponent Add memory hook for cheat/rumble/cheevos support
Mon, 13 Apr 2020 18:14:22 -0700 Michael Pavone Added implementation of printing PC in 68K debugger
Fri, 10 Apr 2020 23:01:13 +1000 Eric Fry Added soft reset command to debugger. Added more debugger help
Fri, 10 Apr 2020 13:30:16 +1000 Eric Fry Added help commands to debugger
Sat, 11 Apr 2020 13:36:38 -0700 Michael Pavone Use proper memory map in Z80 debugger for memory printing
Fri, 03 Apr 2020 23:49:07 -0700 Michael Pavone Z80 HALT isn't really terminal. Fixes bug in Z80 disassembler
Fri, 03 Apr 2020 23:47:57 -0700 Michael Pavone Fix bug in in (c) instruction in Z80 dynarec
Fri, 03 Apr 2020 23:47:17 -0700 Michael Pavone Top bits of address register should be cleared on partial command word write. Fixes Mona in 344 bytes demo
Thu, 02 Apr 2020 20:41:26 -0700 Michael Pavone Make sure fallback memory region is always last
Thu, 02 Apr 2020 20:32:09 -0700 Michael Pavone Don't lockup on writes to !TIME or !FDC regions regardless of whether anything is mapped there
Thu, 02 Apr 2020 20:17:08 -0700 Michael Pavone Reading from Z80 bus when Z80 is not bus requested should return open bus. Fixes regression in Metal Sonic Rebooted
Wed, 01 Apr 2020 23:15:47 -0700 Michael Pavone Fix regression at the very start of The Revenge of Shinobi
Sat, 28 Mar 2020 15:46:53 -0700 Michael Pavone Skip invalid registers when dumping initial YM2612 state to VGM log
Sat, 28 Mar 2020 15:46:30 -0700 Michael Pavone Fix PSG frequency written to VGM header when logging
Sat, 28 Mar 2020 00:17:08 -0700 Michael Pavone Expose vgm toggle keybind in settings UI
Fri, 27 Mar 2020 00:03:58 -0700 Michael Pavone Initial stab at VGM logging support
Thu, 26 Mar 2020 23:53:35 -0700 Michael Pavone Fix stateview target
Wed, 25 Mar 2020 22:59:59 -0700 Michael Pavone Some partial work on TMSS registers, more accurate open bus locations and implement machine freezes for unmapped areas in the IO region
Thu, 27 Feb 2020 18:38:15 -0800 Michael Pavone Make VDP VSRAM capacity respect model selection
Wed, 26 Feb 2020 22:41:10 -0800 Michael Pavone Fix fm setting for Model 3 VA2
Wed, 26 Feb 2020 22:40:37 -0800 Michael Pavone Implement selectable YM2612/YM3834 invalid status port behavior
Tue, 25 Feb 2020 20:03:04 -0800 Michael Pavone Fix edge case in Z80 interrupt handling. Fixes music in Metal Blast 2277
Mon, 24 Feb 2020 20:06:29 -0800 Michael Pavone Fix YM2612 busy flag timing
Sun, 16 Feb 2020 10:46:35 -0800 Michael Pavone Set version reg and TAS behavior based on model config
Sun, 16 Feb 2020 10:33:20 -0800 Michael Pavone Added UI for selecting configured model
Sun, 02 Feb 2020 22:38:49 -0800 Mike Pavone Fix crash in OD2 Titancade scene when border is completely cropped by overscan settings
Sun, 02 Feb 2020 13:32:51 -0800 Mike Pavone Make sure save_type is properly initialized
Thu, 09 Jan 2020 22:27:20 -0800 Michael Pavone Fix crash in 68K debugger from forced VDP frame update when framebuffer is not acquired
Tue, 07 Jan 2020 22:52:27 -0800 Michael Pavone Reset 68K supervisor state and interrupt mask on soft reset
Mon, 06 Jan 2020 22:02:57 -0800 Michael Pavone Fix debug view window stuff that got broken when FRAMEBUFFER_UI got added
Mon, 06 Jan 2020 18:36:36 -0800 Michael Pavone Fix regression in handling of color index 0 in Mode 4. Support Mode 4 in CRAM viewer window
Thu, 05 Dec 2019 09:33:30 -0800 Michael Pavone Only look at low 24-bits of reset vector in ROM type detection heuristic
Thu, 05 Dec 2019 09:32:52 -0800 Michael Pavone Properly mask addresses to 24-bit in disassembler
Wed, 09 Oct 2019 23:06:02 -0700 Michael Pavone Wait to reacquire framebuffer so that switching to UI does not require pushing a new frame if it happens in between bottom and top of display
Wed, 09 Oct 2019 22:19:04 -0700 Michael Pavone Hopefully final fix for line advancement/frame end calculation
Sat, 21 Sep 2019 20:26:12 -0700 Michael Pavone Report more accurate frame and sample rates to frontend in libretro target
Sat, 21 Sep 2019 20:23:53 -0700 Michael Pavone Fix regression in H32 from fine scroll optimization
Sat, 21 Sep 2019 20:20:03 -0700 Michael Pavone Small optimization to read_map_scroll
Sat, 21 Sep 2019 11:17:40 -0700 Michael Pavone Optimized sprite rendering
Sat, 21 Sep 2019 11:01:07 -0700 Michael Pavone Calculate fine scroll once per line for a small speedup
Sat, 21 Sep 2019 10:53:51 -0700 Michael Pavone Slightly gross fix for edge case introduced in border cropping change
Sat, 21 Sep 2019 10:48:10 -0700 Michael Pavone Implement interrupts in call dispatch mode in CPU DSL
Tue, 17 Sep 2019 21:04:17 -0700 Michael Pavone Implement overscan crop in libretro target
Mon, 16 Sep 2019 00:45:48 -0700 Mike Pavone Don't render lines that are cropped by overscan. Allows submitting frame earlier when bottom overscan is non-zero which can reduce latency in some cases
Sat, 07 Sep 2019 22:18:09 -0700 Michael Pavone Cache operator phase increment for a small perf improvement
Fri, 06 Sep 2019 09:13:44 -0700 Michael Pavone Split ym_run into a few different functions to enhance clarity
Tue, 20 Aug 2019 20:18:27 -0700 Michael Pavone Small optimization to render_normal and a minor bugfix in left border debug register handling
Tue, 20 Aug 2019 07:07:31 -0700 Michael Pavone Fix sprite rendering regression introduced by H40 line at a time optimization
Mon, 19 Aug 2019 19:15:52 -0700 Michael Pavone Only do full sync on VDP data port reads instead of all VDP port reads, provides a perf bump for games that busy wait on the status or HV registers
Mon, 19 Aug 2019 19:06:22 -0700 Michael Pavone Small optimization to render_map in VDP code
Sat, 17 Aug 2019 18:44:15 -0700 Michael Pavone Draw entire lines in H40 mode when possible. Still seems to have an edge case or two, but mostly working well
Fri, 02 Aug 2019 18:51:13 -0700 Michael Pavone Fix regression in sprite rendering in H32 mode
Sun, 28 Jul 2019 10:35:15 -0700 Michael Pavone Forgot to commit the header changes
Sat, 27 Jul 2019 21:11:53 -0700 Michael Pavone Fix debug register output regression in border region
Sat, 29 Jun 2019 00:17:22 -0700 Michael Pavone Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
Mon, 24 Jun 2019 23:47:16 -0700 Michael Pavone Fix accuracy bugs used by Novedicus to detect BlastEm/Exodus
Mon, 24 Jun 2019 09:11:38 -0700 Michael Pavone Fix libretro and stateview targets
Thu, 20 Jun 2019 23:28:18 -0700 Michael Pavone Merge
Thu, 20 Jun 2019 22:31:31 -0700 Michael Pavone Rework sprite rendering phase 3 to better match behavior documented by Kabuto/Titan and fix edge case in sprite overflow flag that was breaking the RPS minigame in Alex Kidd
Fri, 17 May 2019 08:43:30 -0700 Michael Pavone Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Sun, 02 Jun 2019 23:16:15 -0700 hizzlekizzle add input descriptors
Tue, 14 May 2019 23:20:35 -0700 Michael Pavone Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
Wed, 08 May 2019 23:44:40 -0700 Michael Pavone Basic UI navigation with controller
Fri, 03 May 2019 18:56:12 -0700 Michael Pavone Reprocess bindings when SDL2 mappings, controller types or controller order change
Fri, 03 May 2019 18:40:13 -0700 Michael Pavone Reorder controllers based on which one receives player input first
Fri, 03 May 2019 18:33:26 -0700 Michael Pavone Allow changing SDL2 mapping and controller type after initial configuration
Mon, 29 Apr 2019 19:18:55 -0700 Michael Pavone Fix a couple of small memory leaks
Mon, 29 Apr 2019 19:08:43 -0700 Michael Pavone Fix buffer overrun in shader list UI
Sat, 27 Apr 2019 17:37:12 -0700 Michael Pavone Added "sharp" shader
Sat, 27 Apr 2019 11:23:35 -0700 Michael Pavone Make combo boxes keyboard navigable
Thu, 25 Apr 2019 21:54:47 -0700 Michael Pavone Minor improvements to keyboard navigation
Wed, 24 Apr 2019 20:46:35 -0700 Michael Pavone Allow game save path to be edited from UI
Wed, 24 Apr 2019 19:08:49 -0700 Michael Pavone Allow config file to be saved with executable for "portable" setups
Tue, 23 Apr 2019 23:37:15 -0700 Michael Pavone Demote screenshot message to debug level so that a popup is not spawned when saving a screenshot
Tue, 23 Apr 2019 23:33:16 -0700 Michael Pavone Allow rom directory and rom name in screenshot path. Allow rom name in screenshot name. Remove ability for path variables to contain underscores
Tue, 23 Apr 2019 23:31:34 -0700 Michael Pavone Don't print out a message when saving a state to the serialization pseudo-slot
Tue, 23 Apr 2019 18:37:08 -0700 Michael Pavone 16-bit wide save RAM is stored in memory byteswapped for performance reasons, but saving it to disc that way isn't great. Swap before save/after load to fix
Tue, 23 Apr 2019 08:47:52 -0700 Michael Pavone Make sure on-cart memories are fully initialized in all cases
Mon, 22 Apr 2019 20:54:18 -0700 Michael Pavone Add keyboard navigation to toggle and "property" widgets. Property widgets still need some work
Mon, 22 Apr 2019 20:03:55 -0700 Michael Pavone Adjust scroll of parent layout object if widget newly selected by keyboard is offscreen
Mon, 22 Apr 2019 09:36:10 -0700 Michael Pavone Fix mouse selection of files. Keep keynav from selecting a non-existent widget
Thu, 18 Apr 2019 22:06:47 -0700 Michael Pavone Get Android build target working on mame_interp branch mame_interp
Sun, 14 Apr 2019 23:38:02 -0700 Michael Pavone Merge from default mame_interp
Fri, 19 Apr 2019 21:09:46 -0700 Michael Pavone WIP keyboard nav for Nuklear menus
Thu, 18 Apr 2019 19:48:04 -0700 Michael Pavone Merge
Sun, 14 Apr 2019 23:37:11 -0700 Michael Pavone Get Android build working again and update for SDL 2.0.7 (last version to support older versions of Android)
Thu, 18 Apr 2019 19:47:50 -0700 Michael Pavone WIP new 68K core using CPU DSL
Thu, 18 Apr 2019 19:47:33 -0700 Michael Pavone Minor fix to 68K test generator script
Tue, 09 Apr 2019 22:48:06 -0700 Michael Pavone Fix upload path to take into account separate Win64 directory
Tue, 09 Apr 2019 22:46:43 -0700 Michael Pavone Merge
Tue, 09 Apr 2019 22:39:01 -0700 Michael Pavone Get rid of writes to INVALID_LINE in the framebuffer and fix a crash in OD2 from the recent accuracy work
Tue, 09 Apr 2019 00:19:53 -0700 Michael Pavone Use separate directories for Win32 and Win64 nightly builds
Sun, 07 Apr 2019 23:17:18 -0700 Michael Pavone Get OS param from config file for win nightly build/upload script
Sun, 07 Apr 2019 23:07:19 -0700 Michael Pavone Fix regression in handling of context recreation in Nuklear UI
Sun, 07 Apr 2019 22:53:23 -0700 Michael Pavone Update build_release script to support Win64
Sun, 07 Apr 2019 22:48:58 -0700 Michael Pavone Fix callee saved regs for Win64
Sun, 07 Apr 2019 00:06:29 -0700 Michael Pavone Get 64-bit builds working for Windows target
Sat, 06 Apr 2019 21:38:11 -0700 Michael Pavone Fix windows build
Thu, 04 Apr 2019 23:09:48 -0700 Michael Pavone Don't force NONUKLEAR on when NOGL is set at build time since the Nuklear UI works without GL now
Thu, 04 Apr 2019 23:08:45 -0700 Michael Pavone Allow Nuklear UI to be used when OpenGL is disabled
Wed, 03 Apr 2019 00:17:46 -0700 Mike Pavone Merge
Wed, 03 Apr 2019 00:17:30 -0700 Mike Pavone Add an explicit rule for termhelper as it was relying on a built-in rule before
Wed, 03 Apr 2019 00:14:09 -0700 Mike Pavone Make libretro target successfully build for Windows and possibly Mac
Tue, 02 Apr 2019 23:55:21 -0700 Michael Pavone Separate compositing from final output. Fixes some minor accuracy issues with regards to when background color reg/CRAM changes take effect. Fixes minor glitch in DF Retro Direct Color DMA demo at inactive/active transition
Sun, 31 Mar 2019 14:53:29 -0700 Mike Pavone Fix crash that occurs when changing video screen settings if the emulator window is currently fullscreen. Add a little more error handling to Open GL code
Sun, 31 Mar 2019 12:38:47 -0700 Mike Pavone Update verison number in liblastem.c
Sun, 31 Mar 2019 12:37:28 -0700 Mike Pavone Include ROM DB in library binary for libretro target
Sun, 31 Mar 2019 12:07:20 -0700 Mike Pavone Fix build breakage for libretro target
Sat, 30 Mar 2019 23:35:16 -0700 Mike Pavone Fix bumper/trigger binding boxes for "normal" style conntrollers. Change label of "Back" button to "Save" when there are unsaved changes in controller binding
Sat, 30 Mar 2019 23:20:06 -0700 Mike Pavone Update version number for nightly builds
Sat, 30 Mar 2019 23:18:22 -0700 Mike Pavone Fix crash when pressing escape with no ROM loaded. Fix immediate cancel in keybinding view when mouse happens to be where the cancel button appears
Thu, 28 Mar 2019 00:47:25 -0700 Michael Pavone Added tag v0.6.2 for changeset 8aeac7bd9fa7
Wed, 27 Mar 2019 23:34:53 -0700 Michael Pavone Update version number, special thanks, CHANGELOG and README in preparation for possible 0.6.2 release v0.6.2
Wed, 27 Mar 2019 23:04:42 -0700 Michael Pavone Add unit to gain label and change color of checkbox selected state to hopefully make it more clear
Wed, 27 Mar 2019 22:23:55 -0700 Michael Pavone Restore some newlines in debug output that got lost when fixing GDB remote debugging issue
Wed, 27 Mar 2019 22:19:49 -0700 Michael Pavone Request float 32 sample format since it saves us a conversion now that the gain code has been added