Mercurial > repos > genjam1
comparison src/main.c @ 18:60bb690233cf
merge
author | William Morgan <bill@mrgn.org> |
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date | Sun, 12 Jan 2014 19:11:54 -0800 |
parents | ea345aa9cc30 a9500e8bff93 |
children | 51a0972fcf76 |
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17:ea345aa9cc30 | 18:60bb690233cf |
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40 0x00000112, | 40 0x00000112, |
41 | 41 |
42 }; | 42 }; |
43 | 43 |
44 #define EMPTY 0 | 44 #define EMPTY 0 |
45 #define WALL 'O' + TILE_FONTINDEX | 45 #define WALL 'O'-32 + TILE_FONTINDEX |
46 #define TOWER TILE_ATTR_FULL(1, 0, 0, 0, 'T' + TILE_FONTINDEX) | 46 #define TOWER TILE_ATTR_FULL(1, 0, 0, 0, 'T'-32 + TILE_FONTINDEX) |
47 #define GOAL TILE_ATTR_FULL(1, 0, 0, 0, 'G' + TILE_FONTINDEX) | 47 #define GOAL TILE_ATTR_FULL(1, 0, 0, 0, 'G'-32 + TILE_FONTINDEX) |
48 | 48 |
49 u16 tilemap[40*28]; | 49 u16 tilemap[40*28]; |
50 u16 countdown; | 50 u16 countdown; |
51 | 51 |
52 int cursor_x = 0; // tiles | 52 int cursor_x = 0; // tiles |
59 EMPTY, | 59 EMPTY, |
60 WALL, | 60 WALL, |
61 TOWER, | 61 TOWER, |
62 }; | 62 }; |
63 u8 build_order_size = 3; | 63 u8 build_order_size = 3; |
64 u8 running = 0; | |
64 | 65 |
65 void joy_event_handler(u16 joy, u16 changed, u16 state) { | 66 void joy_event_handler(u16 joy, u16 changed, u16 state) { |
66 u16 went_down = changed & state; | 67 u16 went_down = changed & state; |
67 if (went_down & BUTTON_UP) { | 68 if (went_down & BUTTON_UP) { |
68 cursor_y -= cursor_width; | 69 cursor_y -= cursor_width; |
74 cursor_x -= cursor_width; | 75 cursor_x -= cursor_width; |
75 } | 76 } |
76 if (went_down & BUTTON_RIGHT) { | 77 if (went_down & BUTTON_RIGHT) { |
77 cursor_x += cursor_width; | 78 cursor_x += cursor_width; |
78 } | 79 } |
79 if (went_down & BUTTON_A) { | 80 if (went_down & BUTTON_A && !running) { |
80 //u16 type_to_place = EMPTY; | 81 //u16 type_to_place = EMPTY; |
81 u16 type_to_place = WALL; | 82 u16 type_to_place = WALL; |
82 tilemap[cursor_x + (cursor_y ) * 40] = type_to_place; | 83 tilemap[cursor_x + (cursor_y ) * 40] = type_to_place; |
83 tilemap[cursor_x + 1 + (cursor_y ) * 40] = type_to_place; | 84 tilemap[cursor_x + 1 + (cursor_y ) * 40] = type_to_place; |
84 tilemap[cursor_x + (cursor_y + 1) * 40] = type_to_place; | 85 tilemap[cursor_x + (cursor_y + 1) * 40] = type_to_place; |
85 tilemap[cursor_x + 1 + (cursor_y + 1) * 40] = type_to_place; | 86 tilemap[cursor_x + 1 + (cursor_y + 1) * 40] = type_to_place; |
87 gen_distances(38, 14); | |
88 if (distances[122/16] == 0xFFFF) | |
89 { | |
90 tilemap[cursor_x + (cursor_y ) * 40] = 0; | |
91 tilemap[cursor_x + 1 + (cursor_y ) * 40] = 0; | |
92 tilemap[cursor_x + (cursor_y + 1) * 40] = 0; | |
93 tilemap[cursor_x + 1 + (cursor_y + 1) * 40] = 0; | |
94 } | |
95 } | |
96 if (went_down & BUTTON_START) | |
97 { | |
98 running = 1; | |
86 } | 99 } |
87 } | 100 } |
88 | 101 |
89 int main(void) | 102 int main(void) |
90 { | 103 { |
94 u8 cursor_tile_index = 1; | 107 u8 cursor_tile_index = 1; |
95 VDP_loadTileData((const u32 *)cursor_tiles, cursor_tile_index, 4, 0); | 108 VDP_loadTileData((const u32 *)cursor_tiles, cursor_tile_index, 4, 0); |
96 | 109 |
97 u16 i; | 110 u16 i; |
98 VDP_setPlanSize(64, 32); | 111 VDP_setPlanSize(64, 32); |
99 for (i = 6; i < 40*28; i += 4) | 112 /*for (i = 6; i < 40*28; i += 4) |
100 if ((i > 80 || i & 4) && (i < 40*26 || !(i & 4)) && i % 40 < 38) | 113 if ((i > 80 || i & 4) && (i < 40*26 || !(i & 4)) && i % 40 < 38) |
101 { | 114 { |
102 tilemap[i] = WALL; | 115 tilemap[i] = WALL; |
103 tilemap[i+1] = WALL; | 116 tilemap[i+1] = WALL; |
104 } | 117 } |
118 */ | |
105 | 119 |
106 tilemap[38 + 14*40] = GOAL; | 120 tilemap[38 + 14*40] = GOAL; |
107 tilemap[39 + 14*40] = GOAL; | 121 tilemap[39 + 14*40] = GOAL; |
108 tilemap[38 + 15*40] = GOAL; | 122 tilemap[38 + 15*40] = GOAL; |
109 tilemap[39 + 15*40] = GOAL; | 123 tilemap[39 + 15*40] = GOAL; |
110 gen_distances(38, 14); | |
111 for (i = 0; i < MAX_SPRITE; i++) | 124 for (i = 0; i < MAX_SPRITE; i++) |
112 { | 125 { |
113 spriteDefCache[i].posx = -0x80; | 126 spriteDefCache[i].posx = -0x80; |
114 } | 127 } |
128 gen_distances(38, 14); | |
115 //print_distances(); | 129 //print_distances(); |
116 for (;;) | 130 for (;;) |
117 { | 131 { |
118 VDP_waitVSync(); | 132 VDP_waitVSync(); |
119 VDP_updateSprites(); | 133 VDP_updateSprites(); |
120 for (i = 0; i < 28; i++) | 134 for (i = 0; i < 28; i++) |
121 { | 135 { |
122 VDP_setTileMapRectByIndex(VDP_PLAN_B, tilemap + i*40, i*64, 40, 0); | 136 VDP_setTileMapRectByIndex(VDP_PLAN_B, tilemap + i*40, i*64, 40, 0); |
123 } | 137 } |
124 VDP_setSprite(0, cursor_x * pixels_per_tile, cursor_y * pixels_per_tile, SPRITE_SIZE(2,2), TILE_ATTR_FULL(PAL0, 1, 0, 0, cursor_tile_index), spriteDefCache[0].link); | 138 VDP_setSprite(0, cursor_x * pixels_per_tile, cursor_y * pixels_per_tile, SPRITE_SIZE(2,2), TILE_ATTR_FULL(PAL0, 1, 0, 0, cursor_tile_index), spriteDefCache[0].link); |
125 if (countdown) | 139 if (running) |
126 --countdown; | |
127 else if (cur_creeps < 4) | |
128 { | 140 { |
129 spawn_creep(CREEP_NORMAL, 4, 122); | 141 if (countdown) |
130 countdown = 300; | 142 --countdown; |
143 else if (cur_creeps < 4) | |
144 { | |
145 spawn_creep(CREEP_NORMAL, 4, 122); | |
146 countdown = 300; | |
147 } | |
148 update_creeps(); | |
131 } | 149 } |
132 update_creeps(); | |
133 } | 150 } |
134 return 0; | 151 return 0; |
135 } | 152 } |