comparison src/creep.h @ 16:a9500e8bff93

Wait to spawn creeps until player hits start. Prevent player from placing walls in such a way to completely block creeps from goal. Remove placeholder walls.
author Mike Pavone <pavone@retrodev.com>
date Sun, 12 Jan 2014 19:01:30 -0800
parents 5c7f33441e43
children 51a0972fcf76
comparison
equal deleted inserted replaced
15:f71eb24b3896 16:a9500e8bff93
15 u8 direction; 15 u8 direction;
16 } creep; 16 } creep;
17 17
18 #define MAX_CREEPS 40 18 #define MAX_CREEPS 40
19 extern u16 cur_creeps; 19 extern u16 cur_creeps;
20 extern u16 distances[20*14];
20 u16 spawn_creep(u8 species, s16 x, s16 y); 21 u16 spawn_creep(u8 species, s16 x, s16 y);
21 void gen_distances(u16 x, u16 y); 22 void gen_distances(u16 x, u16 y);
22 void print_distances(void); 23 void print_distances(void);
23 void update_creeps(void); 24 void update_creeps(void);
24 25