Mercurial > repos > icfp2014
view code/simple.lm @ 52:70423511f49d
gameState now runs in gcc to completion without runtime errors.
author | William Morgan <billjunk@mrgn.org> |
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date | Sun, 27 Jul 2014 14:50:50 -0700 |
parents | 84f595cff062 |
children |
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#{ counterLoad <- 4 step <- :myState world { move <- myState value counter <- (myState tail) - 1 if: counter = 0 { move <- move + 1 counter <- counterLoad if: move = 4 { move <- 0 } else: {} } else: {} #[#[move counter] move] } main <- :initWorld mystery { print: mystery #[#[0 counterLoad] step] } }