log code/gameState.lm @ 64:8f6ade456edf

age author description
Mon, 28 Jul 2014 03:14:50 -0700 William Morgan bugfixes to runtime errors of gameState.lm
Mon, 28 Jul 2014 01:47:07 -0700 William Morgan ghost movement compiles. fixed code that relied on if being an expression.
Sun, 27 Jul 2014 16:52:36 -0700 William Morgan fixed event system with refactor to remove gamestate passing. much more simple, less pure. runs correctly in simulator.
Sun, 27 Jul 2014 16:14:05 -0700 William Morgan fixed bug with lambdaman/lambdaMan typo in gameState.
Sun, 27 Jul 2014 14:50:50 -0700 William Morgan gameState now runs in gcc to completion without runtime errors.
Sun, 27 Jul 2014 13:49:45 -0700 William Morgan added new helper functions to grids. more bugfixes to gameState.lm which compiles.
Sun, 27 Jul 2014 02:33:07 -0700 William Morgan gamestate incremental progress, but does not compile at the moment. sleep time.
Sun, 27 Jul 2014 01:36:39 -0700 William Morgan separated out grid functions for reuse inside gameState.lm
Sat, 26 Jul 2014 23:30:55 -0700 William Morgan initial simulator ticker. needs print debug cleanup.