comparison samples/sdl.tp @ 283:0ec4f1b68a38

Add copyTo method to texture that allows copying to a rectangular region on the renderer rather than stretching to fit the entire renderer
author Michael Pavone <pavone@retrodev.com>
date Mon, 21 Jul 2014 20:27:38 -0700
parents eb83863fd33e
children 99c18127da04
comparison
equal deleted inserted replaced
282:361a449a7235 283:0ec4f1b68a38
14 sdl clearError 14 sdl clearError
15 if: (tex copy) != 0 { 15 if: (tex copy) != 0 {
16 print: "Failed to copy texture to renderer: " . (sdl getError) . "\n" 16 print: "Failed to copy texture to renderer: " . (sdl getError) . "\n"
17 } 17 }
18 surf free 18 surf free
19 tex copyTo: (sdl rect: 160 120 size: 320 224)
19 render present 20 render present
20 sdl delay: 3000u32 21 sdl delay: 3000u32
21 tex destroy 22 tex destroy
22 } none: { 23 } none: {
23 surf free 24 surf free