view samples/sdl.tp @ 277:2b58eafa360b

Add SDL bindings for creating a renderer, clearing it, presenting it and destroying it
author Michael Pavone <pavone@retrodev.com>
date Sun, 20 Jul 2014 17:30:46 -0700
parents a923b5b7da3d
children 1205c7a43cb4
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#{
	import: [
		video
		timer
	] from: (sdl subsystems)
	main <- {
		if: (sdl init: (video or timer)) = 0 {
			(sdl createWindow: "SDL Test" pos: 0 0 size: 640 480 flags: 0u32) value: :window {
				(window createRenderer: -1 flags: ((window renderOpts) accelerated)) value: :render {
					render drawColor!: (sdl r: 0u8 g: 0u8 b: 255u8)
					render clear
					render present
					sdl delay: 3000u32
					render destroy
				} none: {
					print: "Failed to create renderer\n"
				}
				window destroy
			} none: {
				print: "Failed to create window\n"
				1
			}
		} else: {
			print: "Failed to initialize SDL\n"
			1
		}
	}
}