view samples/compilerbug_001.tp @ 334:98534108b854

Add width and height accessors to texture objects in SDL module
author Michael Pavone <pavone@retrodev.com>
date Mon, 30 Mar 2015 19:12:40 -0700
parents 90542a7077a9
children
line wrap: on
line source

#{
	value <- 0
	
	main <- {
		f <- {value}
		f:
	}
}