view samples/compilerbug_002.tp @ 334:98534108b854

Add width and height accessors to texture objects in SDL module
author Michael Pavone <pavone@retrodev.com>
date Mon, 30 Mar 2015 19:12:40 -0700
parents 93ddb4ad6fcb
children
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line source

#{
	value <- 42
	main <- {
		foo <- {
			bar <- {value}
			bar:
		}
		print: (string: (foo: ))
	}
}