Mercurial > repos > tabletprog
view samples/rand.tp @ 334:98534108b854
Add width and height accessors to texture objects in SDL module
author | Michael Pavone <pavone@retrodev.com> |
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date | Mon, 30 Mar 2015 19:12:40 -0700 |
parents | 157cc497a7f1 |
children |
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#{ main <- :args { os srand: (os time) count <- 1 if: (args length) > 1 { count <- int32: (args get: 1) } while: { count > 0 } do: { print: (hex: (os rand64)) . "\n" count <- count - 1 } } }