view samples/testarray.tp @ 334:98534108b854

Add width and height accessors to texture objects in SDL module
author Michael Pavone <pavone@retrodev.com>
date Mon, 30 Mar 2015 19:12:40 -0700
parents 48daa1d3e052
children 810b6115c1d4
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line source

#{
	sum <- :arr {
		cursum <- 0
		foreach: arr :idx el {
			cursum <- cursum + el
		}
		cursum
	}
	main <- {
		foo <- #[42 30 28]
		bar <- #[]
		bar append: 30
		bar append: 28
		bar append: 42
		print: "" . ((sum: foo) + (sum: bar)) . "\n"
	}
}