annotate menu.h @ 1483:001120e91fed nuklear_ui

Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
author Michael Pavone <pavone@retrodev.com>
date Sat, 25 Nov 2017 20:43:20 -0800
parents 9a3e003bdcb3
children
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1 /*
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2 Copyright 2015 Michael Pavone
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3 This file is part of BlastEm.
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4 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
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5 */
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6 #ifndef MENU_H_
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7 #define MENU_H_
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8 typedef struct {
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9 char *curpath;
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10 uint16_t latch;
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11 uint16_t state;
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12 uint8_t external_game_load;
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13 } menu_context;
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14
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16 uint16_t menu_read_w(uint32_t address, void * context);
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17 void * menu_write_w(uint32_t address, void * context, uint16_t value);
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18
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19 #endif // MENU_H_