annotate terminal_win.c @ 1483:001120e91fed nuklear_ui

Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
author Michael Pavone <pavone@retrodev.com>
date Sat, 25 Nov 2017 20:43:20 -0800
parents 0433fdd9ba66
children
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792be135d3af Spawn a terminal for the debugger when needed if we are not already attached to one
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1 #include <windows.h>
792be135d3af Spawn a terminal for the debugger when needed if we are not already attached to one
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2 #include <stdio.h>
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3
832
0433fdd9ba66 Added a command line option to force BlastEm to not open a new terminal even if it detects that stdin/out are not terminals
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4 static char init_done;
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parents: 809
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5
0433fdd9ba66 Added a command line option to force BlastEm to not open a new terminal even if it detects that stdin/out are not terminals
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parents: 809
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6 void force_no_terminal()
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parents: 809
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7 {
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parents: 809
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8 init_done = 1;
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parents: 809
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9 }
0433fdd9ba66 Added a command line option to force BlastEm to not open a new terminal even if it detects that stdin/out are not terminals
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parents: 809
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10
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792be135d3af Spawn a terminal for the debugger when needed if we are not already attached to one
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11 void init_terminal()
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12 {
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13 if (!init_done) {
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14 AllocConsole();
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15 freopen("CONIN$", "r", stdin);
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16 freopen("CONOUT$", "w", stdout);
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17 freopen("CONOUT$", "w", stderr);
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0433fdd9ba66 Added a command line option to force BlastEm to not open a new terminal even if it detects that stdin/out are not terminals
Michael Pavone <pavone@retrodev.com>
parents: 809
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18 init_done = 1;
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19 }
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20 }