annotate saves.h @ 1925:039553703c20

Don't apply address and cd register changes to the 'live' registers until pending flag is cleared, but do preserve the upper address bits in the latch. Fixes regression in Overdrive 2 while preserving fix to Mona in 344 bytes
author Michael Pavone <pavone@retrodev.com>
date Mon, 13 Apr 2020 20:43:25 -0700
parents 319d90025d50
children c3c62dbf1ceb
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
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1 #ifndef SAVES_H_
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
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2 #define SAVES_H_
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
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3
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
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4 #include <time.h>
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
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5 #include <stdint.h>
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
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6 #include "system.h"
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
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7
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
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8 #define QUICK_SAVE_SLOT 10
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319d90025d50 Implement serialization/deserialization in libretro build
Mike Pavone <pavone@retrodev.com>
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9 #define SERIALIZE_SLOT 11
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da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
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da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
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11 typedef struct {
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
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12 char *desc;
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
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13 time_t modification_time;
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
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14 } save_slot_info;
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
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da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
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16 char *get_slot_name(system_header *system, uint32_t slot_index, char *ext);
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
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17 save_slot_info *get_slot_info(system_header *system, uint32_t *num_out);
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
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18 void free_slot_info(save_slot_info *slots);
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
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19
da1dce39e846 Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
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20 #endif //SAVES_H_