Mercurial > repos > blastem
annotate blastem.h @ 953:08346262990b
Remove the int number argument to vdp_int_ack since it is no longer used
author | Michael Pavone <pavone@retrodev.com> |
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date | Tue, 12 Apr 2016 21:38:24 -0700 |
parents | 5e4fb650de58 |
children | f5550cdffe49 |
rev | line source |
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Added copyright notice to source files and added GPL license text in COPYING
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1 /* |
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2 Copyright 2013 Michael Pavone |
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3 This file is part of BlastEm. |
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4 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. |
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5 */ |
66 | 6 #ifndef BLASTEM_H_ |
7 #define BLASTEM_H_ | |
8 | |
75 | 9 #include <stdint.h> |
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Rename x86_68k_options and m68k_to_x86.h to m68k_options and m68k_core.h respectively
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10 #include "m68k_core.h" |
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Add a YM2612 stub implementation with just timers and status registers so that games that depend on it can run.
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11 #include "z80_to_x86.h" |
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12 #include "ym2612.h" |
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13 #include "vdp.h" |
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Initial PSG support. Mostly works, noise channel is borked though.
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14 #include "psg.h" |
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Move IO code to a separate file and do a tiny bit of refactoring
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15 #include "io.h" |
430
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Add config file parser and default config file
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16 #include "config.h" |
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Initial work on I2C EEPROM implementation
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17 #include "romdb.h" |
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It is now possible to switch back and forth between the menu ROM and the game
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18 #include "arena.h" |
66 | 19 |
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20 typedef struct { |
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21 m68k_context *m68k; |
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22 z80_context *z80; |
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23 vdp_context *vdp; |
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24 ym2612_context *ym; |
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Initial PSG support. Mostly works, noise channel is borked though.
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25 psg_context *psg; |
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It is now possible to switch back and forth between the menu ROM and the game
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26 uint16_t *cart; |
801
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Fix GDB remote debugging support
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27 uint16_t *work_ram; |
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Fix GDB remote debugging support
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28 uint8_t *zram; |
866
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Menu ROM now pulls real file names from the OS rather than using a fake list
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29 void *extra; |
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30 arena *arena; |
874
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ROM is now run after being selected in menu. Initial path for menu is read from config file.
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31 char *next_rom; |
767
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32 uint8_t *save_storage; |
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33 eeprom_map *eeprom_map; |
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34 uint32_t num_eeprom; |
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35 uint32_t save_size; |
351
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Support for SRAM with SEGA mapper. Half-finished support for SRAM without SEGA mapper.
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36 uint32_t save_ram_mask; |
483
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Implement turbo/slow motion feature that overclocks or underclocks the entire system at the push of a button
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37 uint32_t master_clock; //Current master clock value |
3e1573fa22cf
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38 uint32_t normal_clock; //Normal master clock (used to restore master clock after turbo mode) |
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Added config option to allow specifying a max sync cycle smaller than the end of frame
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39 uint32_t frame_end; |
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Added config option to allow specifying a max sync cycle smaller than the end of frame
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40 uint32_t max_cycles; |
351
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41 uint8_t bank_regs[8]; |
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Full support for Sega mapper when it comes to data. Code in remapped sections may not work reliably. SSF2 now works.
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42 uint16_t mapper_start_index; |
767
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43 uint8_t save_type; |
421
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44 io_port ports[3]; |
508
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Initial attempt at emulating extended bank area access delays when 68K bus is busy with VDP stuff. Also emulate the extra delay on the second access of a word-wide read to the bank area. Needs work as it seems to break stuff.
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45 uint8_t bus_busy; |
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Make Exit option in menu work
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46 uint8_t should_exit; |
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47 eeprom_state eeprom; |
288
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48 } genesis_context; |
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49 |
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50 extern genesis_context * genesis; |
505
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The local clone on my laptop got messed up and some changes had not been pushed. This commit represents the status of the working copy from that clone. It unfortunately contains some changes that I did not intend to commit yet, but this seems like the best option at the moment.
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51 extern int headless; |
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52 extern int break_on_sync; |
451
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Added support for saving savestates. Added gst savestate format test harness
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53 extern int save_state; |
430
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54 extern tern_node * config; |
66 | 55 |
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56 #define RAM_WORDS 32 * 1024 |
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57 #define Z80_RAM_BYTES 8 * 1024 |
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58 |
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59 extern uint16_t *cart; |
883
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60 extern uint16_t *ram; |
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61 extern uint8_t z80_ram[Z80_RAM_BYTES]; |
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62 |
75 | 63 uint16_t read_dma_value(uint32_t address); |
707
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Sync machine state before entering debugger
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64 m68k_context * sync_components(m68k_context *context, uint32_t address); |
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Add support for breaking into the debugger while game is running
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65 m68k_context * debugger(m68k_context * context, uint32_t address); |
483
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Implement turbo/slow motion feature that overclocks or underclocks the entire system at the push of a button
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66 void set_speed_percent(genesis_context * context, uint32_t percent); |
66 | 67 |
68 #endif //BLASTEM_H_ | |
69 |