annotate multi_game.h @ 1569:0ec89dadb36d

Add code for loading PNG images. Added 360 controller image. WIP work on gamepad mapping UI
author Michael Pavone <pavone@retrodev.com>
date Thu, 19 Apr 2018 00:51:10 -0700
parents 14a2834d010c
children
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1 #ifndef MULTI_GAME_H_
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2 #define MULTI_GAME_H_
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3 #include "serialize.h"
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4
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5 void *write_multi_game_b(uint32_t address, void *context, uint8_t value);
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6 void *write_multi_game_w(uint32_t address, void *context, uint16_t value);
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7 void multi_game_serialize(genesis_context *gen, serialize_buffer *buf);
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8 void multi_game_deserialize(deserialize_buffer *buf, genesis_context *gen);
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9 #endif //MULTI_GAME_H_