Mercurial > repos > blastem
annotate shaders/default.v.glsl @ 651:103d5cabbe14
Fix flags for rra, rrca, rla and rlca. Fix timing for rr, rrc, rl and rlc when using IX or IY. Fix access to I and R registers (R still needs to be made 7-bit though). Fix flags for ld a, i. The fix for access to I fixes PCM playback in Titan Overdrive and music playback in Crackdown.
author | Michael Pavone <pavone@retrodev.com> |
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date | Tue, 16 Dec 2014 01:10:54 -0800 |
parents | b7b7a1cab44a |
children | b1147418254a |
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Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
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1 #version 110 |
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2 |
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3 attribute vec2 pos; |
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Basic OpenGL rendering is working
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4 varying vec2 texcoord; |
505
b7b7a1cab44a
The local clone on my laptop got messed up and some changes had not been pushed. This commit represents the status of the working copy from that clone. It unfortunately contains some changes that I did not intend to commit yet, but this seems like the best option at the moment.
Michael Pavone <pavone@retrodev.com>
parents:
500
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5 uniform float width; |
488
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Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
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changeset
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6 |
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Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
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7 void main() |
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Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
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8 { |
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
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9 gl_Position = vec4(pos, 0.0, 1.0); |
505
b7b7a1cab44a
The local clone on my laptop got messed up and some changes had not been pushed. This commit represents the status of the working copy from that clone. It unfortunately contains some changes that I did not intend to commit yet, but this seems like the best option at the moment.
Michael Pavone <pavone@retrodev.com>
parents:
500
diff
changeset
|
10 texcoord = sign(pos) * vec2(width/1024.0, 240.0/-512.0) + vec2(width/1024.0, 240.0/512.0); |
488
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
11 } |