annotate ppm.h @ 1384:1df16f5985f3

Added stub load_save and persist_save functions to SMS system so that we don't crash when switching games via the menu
author Michael Pavone <pavone@retrodev.com>
date Wed, 31 May 2017 09:45:37 -0700
parents 5f65a16c23ff
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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5f65a16c23ff Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
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1 #ifndef PPM_H_
5f65a16c23ff Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
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2 #define PPM_H_
5f65a16c23ff Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
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3
5f65a16c23ff Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
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4 void save_ppm(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch);
5f65a16c23ff Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
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5
5f65a16c23ff Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
6 #endif //PPM_H_