annotate menu.h @ 999:238141756e67

Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
author Michael Pavone <pavone@retrodev.com>
date Sat, 30 Apr 2016 16:19:19 -0700
parents 69a6ec208111
children 9a3e003bdcb3
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69a6ec208111 Menu ROM now pulls real file names from the OS rather than using a fake list
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1 /*
69a6ec208111 Menu ROM now pulls real file names from the OS rather than using a fake list
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2 Copyright 2015 Michael Pavone
69a6ec208111 Menu ROM now pulls real file names from the OS rather than using a fake list
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3 This file is part of BlastEm.
69a6ec208111 Menu ROM now pulls real file names from the OS rather than using a fake list
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4 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
69a6ec208111 Menu ROM now pulls real file names from the OS rather than using a fake list
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5 */
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6 #ifndef MENU_H_
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7 #define MENU_H_
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8 typedef struct {
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9 char *curpath;
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10 uint16_t latch;
69a6ec208111 Menu ROM now pulls real file names from the OS rather than using a fake list
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11 uint16_t state;
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12 } menu_context;
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13
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69a6ec208111 Menu ROM now pulls real file names from the OS rather than using a fake list
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15 uint16_t menu_read_w(uint32_t address, void * context);
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16 void * menu_write_w(uint32_t address, void * context, uint16_t value);
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17
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18 #endif // MENU_H_