Mercurial > repos > blastem
annotate nuklear_ui/blastem_nuklear.c @ 1640:3602f3b20072
Small cleanup of vdp_context struct layout and removal of separately allocated buffers
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 16 Nov 2018 19:56:24 -0800 |
parents | 2c3536082c0f |
children | 84ef1eb2c96a |
rev | line source |
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1 #define NK_IMPLEMENTATION |
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2 #define NK_SDL_GLES2_IMPLEMENTATION |
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3 |
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4 #include <stdlib.h> |
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5 #include <limits.h> |
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6 #include "blastem_nuklear.h" |
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7 #include "font.h" |
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8 #include "../render.h" |
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9 #include "../render_sdl.h" |
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10 #include "../util.h" |
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11 #include "../paths.h" |
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12 #include "../saves.h" |
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13 #include "../blastem.h" |
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14 #include "../config.h" |
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15 #include "../io.h" |
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16 #include "../png.h" |
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17 #include "../controller_info.h" |
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18 #include "../bindings.h" |
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19 |
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20 static struct nk_context *context; |
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21 |
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22 typedef void (*view_fun)(struct nk_context *); |
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23 static view_fun current_view; |
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24 static view_fun *previous_views; |
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25 static uint32_t view_storage; |
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26 static uint32_t num_prev; |
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27 static struct nk_font *def_font; |
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28 static uint8_t config_dirty; |
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29 |
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30 static void push_view(view_fun new_view) |
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31 { |
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32 if (num_prev == view_storage) { |
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33 view_storage = view_storage ? 2*view_storage : 2; |
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34 previous_views = realloc(previous_views, view_storage*sizeof(view_fun)); |
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35 } |
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36 previous_views[num_prev++] = current_view; |
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37 current_view = new_view; |
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38 } |
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39 |
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40 static void pop_view() |
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41 { |
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42 if (num_prev) { |
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43 current_view = previous_views[--num_prev]; |
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44 } |
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45 } |
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46 |
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47 static void clear_view_stack() |
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48 { |
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49 num_prev = 0; |
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50 } |
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51 |
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52 void view_play(struct nk_context *context) |
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53 { |
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54 |
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55 } |
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56 |
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57 void view_file_browser(struct nk_context *context, uint8_t normal_open) |
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58 { |
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59 static char *current_path; |
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60 static dir_entry *entries; |
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61 static size_t num_entries; |
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62 static int32_t selected_entry = -1; |
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63 static char **ext_list; |
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64 static uint32_t num_exts; |
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65 static uint8_t got_ext_list; |
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66 if (!current_path) { |
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67 get_initial_browse_path(¤t_path); |
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68 } |
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69 if (!entries) { |
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70 entries = get_dir_list(current_path, &num_entries); |
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71 if (entries) { |
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72 sort_dir_list(entries, num_entries); |
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73 } |
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74 } |
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75 if (!got_ext_list) { |
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76 ext_list = get_extension_list(config, &num_exts); |
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77 got_ext_list = 1; |
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78 } |
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79 uint32_t width = render_width(); |
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80 uint32_t height = render_height(); |
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81 if (nk_begin(context, "Load ROM", nk_rect(0, 0, width, height), 0)) { |
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82 nk_layout_row_static(context, height - context->style.font->height * 3, width - 60, 1); |
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83 int32_t old_selected = selected_entry; |
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84 if (nk_group_begin(context, "Select ROM", NK_WINDOW_BORDER | NK_WINDOW_TITLE)) { |
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85 nk_layout_row_static(context, context->style.font->height - 2, width-100, 1); |
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86 for (int32_t i = 0; i < num_entries; i++) |
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87 { |
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88 if (entries[i].name[0] == '.' && entries[i].name[1] != '.') { |
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89 continue; |
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90 } |
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91 if (num_exts && !entries[i].is_dir && !path_matches_extensions(entries[i].name, ext_list, num_exts)) { |
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92 continue; |
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93 } |
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94 int selected = i == selected_entry; |
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95 nk_selectable_label(context, entries[i].name, NK_TEXT_ALIGN_LEFT, &selected); |
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96 if (selected) { |
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97 selected_entry = i; |
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98 } else if (i == selected_entry) { |
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99 selected_entry = -1; |
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100 } |
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101 } |
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102 nk_group_end(context); |
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103 } |
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104 nk_layout_row_static(context, context->style.font->height * 1.75, width > 600 ? 300 : width / 2, 2); |
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105 if (nk_button_label(context, "Back")) { |
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106 pop_view(); |
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107 } |
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108 if (nk_button_label(context, "Open") || (old_selected >= 0 && selected_entry < 0)) { |
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109 if (selected_entry < 0) { |
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110 selected_entry = old_selected; |
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111 } |
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112 char *full_path = path_append(current_path, entries[selected_entry].name); |
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113 if (entries[selected_entry].is_dir) { |
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114 free(current_path); |
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115 current_path = full_path; |
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116 free_dir_list(entries, num_entries); |
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117 entries = NULL; |
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118 } else { |
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119 if(normal_open) { |
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120 if (current_system) { |
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121 current_system->next_rom = full_path; |
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122 current_system->request_exit(current_system); |
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123 } else { |
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124 init_system_with_media(full_path, SYSTEM_UNKNOWN); |
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125 free(full_path); |
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126 } |
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127 } else { |
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128 lockon_media(full_path); |
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129 free(full_path); |
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130 } |
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131 clear_view_stack(); |
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132 current_view = view_play; |
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133 } |
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134 selected_entry = -1; |
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135 } |
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136 nk_end(context); |
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137 } |
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138 } |
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139 |
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140 void view_load(struct nk_context *context) |
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141 { |
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142 view_file_browser(context, 1); |
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143 } |
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144 |
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145 void view_lock_on(struct nk_context *context) |
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146 { |
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147 view_file_browser(context, 0); |
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148 } |
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149 |
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150 void view_about(struct nk_context *context) |
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151 { |
1526 | 152 const char *lines[] = { |
153 "BlastEm v0.6.0", | |
154 "Copyright 2012-2017 Michael Pavone", | |
155 "", | |
156 "BlastEm is a high performance open source", | |
157 "(GPLv3) Genesis/Megadrive emulator", | |
158 }; | |
159 const uint32_t NUM_LINES = sizeof(lines)/sizeof(*lines); | |
160 const char *thanks[] = { | |
161 "Nemesis: Documentatino and test ROMs", | |
162 "Charles MacDonald: Documentation", | |
163 "Eke-Eke: Documentation", | |
164 "Bart Trzynadlowski: Documentation", | |
165 "KanedaFR: Hosting the best Sega forum", | |
166 "Titan: Awesome demos and documentation", | |
167 "micky: Testing", | |
168 "Sasha: Testing", | |
169 "lol-frank: Testing", | |
170 "Sik: Testing", | |
171 "Tim Lawrence : Testing", | |
172 "ComradeOj: Testing", | |
173 "Vladikcomper: Testing" | |
174 }; | |
175 const uint32_t NUM_THANKS = sizeof(thanks)/sizeof(*thanks); | |
176 uint32_t width = render_width(); | |
177 uint32_t height = render_height(); | |
178 if (nk_begin(context, "About", nk_rect(0, 0, width, height), 0)) { | |
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179 nk_layout_row_static(context, context->style.font->height, width-40, 1); |
1526 | 180 for (uint32_t i = 0; i < NUM_LINES; i++) |
181 { | |
182 nk_label(context, lines[i], NK_TEXT_LEFT); | |
183 } | |
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184 nk_layout_row_static(context, height - (context->style.font->height * 2 + 20) - (context->style.font->height +4)*NUM_LINES, width-40, 1); |
1526 | 185 if (nk_group_begin(context, "Special Thanks", NK_WINDOW_TITLE)) { |
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186 nk_layout_row_static(context, context->style.font->height, width - 80, 1); |
1526 | 187 for (uint32_t i = 0; i < NUM_THANKS; i++) |
188 { | |
189 nk_label(context, thanks[i], NK_TEXT_LEFT); | |
190 } | |
191 nk_group_end(context); | |
192 } | |
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193 nk_layout_row_static(context, context->style.font->height * 1.75, width/3, 1); |
1526 | 194 if (nk_button_label(context, "Back")) { |
195 pop_view(); | |
196 } | |
197 nk_end(context); | |
198 } | |
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199 } |
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200 |
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201 typedef struct { |
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202 const char *title; |
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203 view_fun next_view; |
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204 } menu_item; |
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205 |
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206 static save_slot_info *slots; |
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207 static uint32_t num_slots, selected_slot; |
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208 |
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209 void view_choose_state(struct nk_context *context, uint8_t is_load) |
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210 { |
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211 uint32_t width = render_width(); |
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212 uint32_t height = render_height(); |
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213 if (nk_begin(context, "Slot Picker", nk_rect(0, 0, width, height), 0)) { |
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214 nk_layout_row_static(context, height - context->style.font->height * 3, width - 60, 1); |
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215 if (nk_group_begin(context, "Select Save Slot", NK_WINDOW_BORDER | NK_WINDOW_TITLE)) { |
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216 nk_layout_row_static(context, context->style.font->height - 2, width-100, 1); |
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217 if (!slots) { |
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218 slots = get_slot_info(current_system, &num_slots); |
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219 } |
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220 for (uint32_t i = 0; i < num_slots; i++) |
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221 { |
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222 int selected = i == selected_slot; |
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223 nk_selectable_label(context, slots[i].desc, NK_TEXT_ALIGN_LEFT, &selected); |
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224 if (selected && (slots[i].modification_time || !is_load)) { |
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225 selected_slot = i; |
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226 } |
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227 } |
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228 nk_group_end(context); |
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229 } |
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230 nk_layout_row_static(context, context->style.font->height * 1.75, width > 600 ? 300 : width / 2, 2); |
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231 if (nk_button_label(context, "Back")) { |
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232 pop_view(); |
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233 } |
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234 if (is_load) { |
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235 if (nk_button_label(context, "Load")) { |
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236 current_system->load_state(current_system, selected_slot); |
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237 current_view = view_play; |
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238 } |
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239 } else { |
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240 if (nk_button_label(context, "Save")) { |
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241 current_system->save_state = selected_slot + 1; |
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242 current_view = view_play; |
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243 } |
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244 } |
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245 nk_end(context); |
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246 } |
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247 } |
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248 |
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249 void view_save_state(struct nk_context *context) |
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250 { |
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251 view_choose_state(context, 0); |
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252 } |
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253 |
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254 void view_load_state(struct nk_context *context) |
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255 { |
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256 view_choose_state(context, 1); |
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257 } |
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258 |
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259 static void menu(struct nk_context *context, uint32_t num_entries, const menu_item *items) |
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260 { |
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261 const uint32_t button_height = context->style.font->height * 1.75; |
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262 const uint32_t ideal_button_width = context->style.font->height * 10; |
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263 const uint32_t button_space = 6; |
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264 |
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265 uint32_t width = render_width(); |
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266 uint32_t height = render_height(); |
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267 uint32_t top = height/2 - (button_height * num_entries)/2; |
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268 uint32_t button_width = width > ideal_button_width ? ideal_button_width : width; |
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269 uint32_t left = width/2 - button_width/2; |
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270 |
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271 nk_layout_space_begin(context, NK_STATIC, top + button_height * num_entries, num_entries); |
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272 for (uint32_t i = 0; i < num_entries; i++) |
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273 { |
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274 nk_layout_space_push(context, nk_rect(left, top + i * button_height, button_width, button_height-button_space)); |
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275 if (nk_button_label(context, items[i].title)) { |
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276 push_view(items[i].next_view); |
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277 if (!current_view) { |
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278 exit(0); |
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279 } |
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280 if (current_view == view_save_state || current_view == view_load_state) { |
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281 free_slot_info(slots); |
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282 slots = NULL; |
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283 } |
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284 } |
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285 } |
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286 nk_layout_space_end(context); |
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287 } |
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288 |
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289 void binding_loop(char *key, tern_val val, uint8_t valtype, void *data) |
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290 { |
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291 if (valtype != TVAL_PTR) { |
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292 return; |
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293 } |
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294 tern_node **binding_lookup = data; |
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295 *binding_lookup = tern_insert_ptr(*binding_lookup, val.ptrval, strdup(key)); |
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296 } |
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297 |
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298 static int32_t keycode; |
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299 static const char *set_binding; |
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300 char *set_label; |
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301 void binding_group(struct nk_context *context, char *name, const char **binds, const char **bind_names, uint32_t num_binds, tern_node *binding_lookup) |
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302 { |
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303 nk_layout_row_static(context, (context->style.font->height + 4)*num_binds+context->style.font->height+30, render_width() - 80, 1); |
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304 if (nk_group_begin(context, name, NK_WINDOW_TITLE)) { |
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305 nk_layout_row_static(context, context->style.font->height, render_width()/2 - 80, 2); |
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306 |
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307 for (int i = 0; i < num_binds; i++) |
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308 { |
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309 char *label_alloc = bind_names ? NULL : path_extension(binds[i]); |
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310 const char *label = label_alloc; |
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311 if (!label) { |
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312 label = bind_names ? bind_names[i] : binds[i]; |
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313 } |
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314 nk_label(context, label, NK_TEXT_LEFT); |
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315 if (nk_button_label(context, tern_find_ptr_default(binding_lookup, binds[i], "Not Set"))) { |
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316 set_binding = binds[i]; |
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317 set_label = strdup(label); |
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318 keycode = 0; |
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319 } |
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320 if (label_alloc) { |
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321 free(label_alloc); |
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322 } |
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323 } |
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324 nk_group_end(context); |
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325 } |
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326 } |
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327 |
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328 static char *get_key_name(int32_t keycode) |
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329 { |
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330 char *name = NULL; |
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331 if (keycode > ' ' && keycode < 0x80) { |
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332 //key corresponds to a printable non-whitespace character |
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333 name = malloc(2); |
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334 name[0] = keycode; |
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335 name[1] = 0; |
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336 } else { |
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337 switch (keycode) |
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338 { |
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339 case RENDERKEY_UP: name = "up"; break; |
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340 case RENDERKEY_DOWN: name = "down"; break; |
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341 case RENDERKEY_LEFT: name = "left"; break; |
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342 case RENDERKEY_RIGHT: name = "right"; break; |
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343 case '\r': name = "enter"; break; |
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344 case ' ': name = "space"; break; |
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345 case '\t': name = "tab"; break; |
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346 case '\b': name = "backspace"; break; |
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347 case RENDERKEY_ESC: name = "esc"; break; |
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348 case RENDERKEY_DEL: name = "delete"; break; |
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349 case RENDERKEY_LSHIFT: name = "lshift"; break; |
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350 case RENDERKEY_RSHIFT: name = "rshift"; break; |
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351 case RENDERKEY_LCTRL: name = "lctrl"; break; |
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352 case RENDERKEY_RCTRL: name = "rctrl"; break; |
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353 case RENDERKEY_LALT: name = "lalt"; break; |
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354 case RENDERKEY_RALT: name = "ralt"; break; |
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355 case RENDERKEY_HOME: name = "home"; break; |
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356 case RENDERKEY_END: name = "end"; break; |
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357 case RENDERKEY_PAGEUP: name = "pageup"; break; |
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358 case RENDERKEY_PAGEDOWN: name = "pagedown"; break; |
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359 case RENDERKEY_F1: name = "f1"; break; |
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360 case RENDERKEY_F2: name = "f2"; break; |
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361 case RENDERKEY_F3: name = "f3"; break; |
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362 case RENDERKEY_F4: name = "f4"; break; |
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363 case RENDERKEY_F5: name = "f5"; break; |
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364 case RENDERKEY_F6: name = "f6"; break; |
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365 case RENDERKEY_F7: name = "f7"; break; |
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366 case RENDERKEY_F8: name = "f8"; break; |
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367 case RENDERKEY_F9: name = "f9"; break; |
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368 case RENDERKEY_F10: name = "f10"; break; |
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369 case RENDERKEY_F11: name = "f11"; break; |
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370 case RENDERKEY_F12: name = "f12"; break; |
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371 case RENDERKEY_SELECT: name = "select"; break; |
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372 case RENDERKEY_PLAY: name = "play"; break; |
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373 case RENDERKEY_SEARCH: name = "search"; break; |
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374 case RENDERKEY_BACK: name = "back"; break; |
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375 case RENDERKEY_NP0: name = "np0"; break; |
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376 case RENDERKEY_NP1: name = "np1"; break; |
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377 case RENDERKEY_NP2: name = "np2"; break; |
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378 case RENDERKEY_NP3: name = "np3"; break; |
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379 case RENDERKEY_NP4: name = "np4"; break; |
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380 case RENDERKEY_NP5: name = "np5"; break; |
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381 case RENDERKEY_NP6: name = "np6"; break; |
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382 case RENDERKEY_NP7: name = "np7"; break; |
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383 case RENDERKEY_NP8: name = "np8"; break; |
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384 case RENDERKEY_NP9: name = "np9"; break; |
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385 case RENDERKEY_NP_DIV: name = "np/"; break; |
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386 case RENDERKEY_NP_MUL: name = "np*"; break; |
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387 case RENDERKEY_NP_MIN: name = "np-"; break; |
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388 case RENDERKEY_NP_PLUS: name = "np+"; break; |
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389 case RENDERKEY_NP_ENTER: name = "npenter"; break; |
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390 case RENDERKEY_NP_STOP: name = "np."; break; |
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391 } |
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392 if (name) { |
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393 name = strdup(name); |
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394 } |
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395 } |
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396 return name; |
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397 } |
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398 |
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399 void view_key_bindings(struct nk_context *context) |
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400 { |
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401 const char *controller1_binds[] = { |
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402 "gamepads.1.up", "gamepads.1.down", "gamepads.1.left", "gamepads.1.right", |
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403 "gamepads.1.a", "gamepads.1.b", "gamepads.1.c", |
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404 "gamepads.1.x", "gamepads.1.y", "gamepads.1.z", |
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405 "gamepads.1.start", "gamepads.1.mode" |
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406 }; |
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407 const char *controller2_binds[] = { |
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408 "gamepads.2.up", "gamepads.2.down", "gamepads.2.left", "gamepads.2.right", |
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409 "gamepads.2.a", "gamepads.2.b", "gamepads.2.c", |
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410 "gamepads.2.x", "gamepads.2.y", "gamepads.2.z", |
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411 "gamepads.2.start", "gamepads.2.mode" |
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412 }; |
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413 const char *general_binds[] = { |
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414 "ui.exit", "ui.save_state", "ui.toggle_fullscreen", "ui.soft_reset", "ui.reload", |
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415 "ui.screenshot", "ui.sms_pause", "ui.toggle_keyboard_cpatured", "ui.release_mouse" |
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416 }; |
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417 const char *general_names[] = { |
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418 "Show Menu", "Quick Save", "Toggle Fullscreen", "Soft Reset", "Reload Media", |
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419 "Internal Screenshot", "SMS Pause", "Capture Keyboard", "Release Mouse" |
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420 }; |
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421 const char *speed_binds[] = { |
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422 "ui.next_speed", "ui.prev_speed", |
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423 "ui.set_speed.0", "ui.set_speed.1", "ui.set_speed.2" ,"ui.set_speed.3", "ui.set_speed.4", |
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424 "ui.set_speed.5", "ui.set_speed.6", "ui.set_speed.7" ,"ui.set_speed.8", "ui.set_speed.9", |
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425 }; |
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426 const char *speed_names[] = { |
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427 "Next", "Previous", |
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428 "Default Speed", "Set Speed 1", "Set Speed 2", "Set Speed 3", "Set Speed 4", |
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429 "Set Speed 5", "Set Speed 6", "Set Speed 7", "Set Speed 8", "Set Speed 9" |
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430 }; |
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431 const char *debug_binds[] = { |
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432 "ui.enter_debugger", "ui.vdp_debug_mode", "ui.vdp_debug_pal" |
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433 }; |
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434 const char *debug_names[] = { |
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435 "Enter Debugger", "VDP Debug Mode", "Debug Palette" |
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436 }; |
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437 const uint32_t NUM_C1_BINDS = sizeof(controller1_binds)/sizeof(*controller1_binds); |
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438 const uint32_t NUM_C2_BINDS = sizeof(controller2_binds)/sizeof(*controller2_binds); |
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439 const uint32_t NUM_SPEED_BINDS = sizeof(speed_binds)/sizeof(*speed_binds); |
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440 const uint32_t NUM_GEN_BINDS = sizeof(general_binds)/sizeof(*general_binds); |
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441 const uint32_t NUM_DBG_BINDS = sizeof(debug_binds)/sizeof(*debug_binds); |
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442 static tern_node *binding_lookup; |
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443 if (!binding_lookup) { |
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444 tern_node *bindings = tern_find_path(config, "bindings\0keys\0", TVAL_NODE).ptrval; |
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445 if (bindings) { |
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446 tern_foreach(bindings, binding_loop, &binding_lookup); |
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447 } |
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448 } |
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449 uint32_t width = render_width(); |
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450 uint32_t height = render_height(); |
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451 if (nk_begin(context, "Keyboard Bindings", nk_rect(0, 0, width, height), 0)) { |
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452 binding_group(context, "Controller 1", controller1_binds, NULL, NUM_C1_BINDS, binding_lookup); |
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453 binding_group(context, "Controller 2", controller2_binds, NULL, NUM_C2_BINDS, binding_lookup); |
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454 binding_group(context, "General", general_binds, general_names, NUM_GEN_BINDS, binding_lookup); |
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455 binding_group(context, "Speed Control", speed_binds, speed_names, NUM_SPEED_BINDS, binding_lookup); |
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456 binding_group(context, "Debug", debug_binds, debug_names, NUM_DBG_BINDS, binding_lookup); |
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457 nk_layout_row_static(context, context->style.font->height * 1.1333, (render_width() - 80) / 2, 1); |
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458 if (nk_button_label(context, "Back")) { |
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459 pop_view(); |
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460 } |
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461 nk_end(context); |
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462 } |
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463 if (set_binding && nk_begin(context, "Set Binding", nk_rect(width/4, height/4, width/2/*width*3/4*/, height/2), NK_WINDOW_TITLE | NK_WINDOW_BORDER)) { |
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464 nk_layout_row_static(context, 30, width/2-30, 1); |
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465 nk_label(context, "Press new key for", NK_TEXT_CENTERED); |
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466 nk_label(context, set_label, NK_TEXT_CENTERED); |
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467 if (nk_button_label(context, "Cancel")) { |
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468 free(set_label); |
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469 set_binding = set_label = NULL; |
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470 } else if (keycode) { |
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471 char *name = get_key_name(keycode); |
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472 if (name) { |
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473 uint32_t prefix_len = strlen("bindings") + strlen("keys") + 2; |
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474 char * old = tern_find_ptr(binding_lookup, set_binding); |
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475 if (old) { |
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476 uint32_t suffix_len = strlen(old) + 1; |
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477 char *old_path = malloc(prefix_len + suffix_len + 1); |
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478 memcpy(old_path, "bindings\0keys\0", prefix_len); |
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479 memcpy(old_path + prefix_len, old, suffix_len); |
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480 old_path[prefix_len + suffix_len] = 0; |
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481 tern_val old_val; |
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482 if (tern_delete_path(&config, old_path, &old_val) == TVAL_PTR) { |
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483 free(old_val.ptrval); |
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484 } |
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485 } |
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486 uint32_t suffix_len = strlen(name) + 1; |
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487 char *path = malloc(prefix_len + suffix_len + 1); |
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488 memcpy(path, "bindings\0keys\0", prefix_len); |
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489 memcpy(path + prefix_len, name, suffix_len); |
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490 path[prefix_len + suffix_len] = 0; |
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|
491 |
1573
a051d8ee4528
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diff
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492 config_dirty = 1; |
1522
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493 config = tern_insert_path(config, path, (tern_val){.ptrval = strdup(set_binding)}, TVAL_PTR); |
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494 free(path); |
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495 free(name); |
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496 tern_free(binding_lookup); |
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497 binding_lookup = NULL; |
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498 } |
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499 free(set_label); |
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500 set_binding = set_label = NULL; |
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501 } |
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502 nk_end(context); |
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503 } |
1490
919c0c33885e
Initial work on settings menu
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504 } |
1596
437e80a700aa
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505 |
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506 static int selected_controller; |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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507 static controller_info selected_controller_info; |
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Added PS4 controller image. Added code to use PS4 image for Playstation controllers
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508 static struct nk_image controller_360_image, controller_ps4_image; |
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509 static uint32_t controller_360_width, controller_360_height, controller_ps4_width, controller_ps4_height; |
1572
5efeca06d942
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510 //#define MIN_BIND_BOX_WIDTH 140 |
1571
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511 #define MAX_BIND_BOX_WIDTH 350 |
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512 |
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513 #define AXIS 0x40000000 |
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514 #define STICKDIR 0x30000000 |
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515 #define LEFTSTICK 0x10000000 |
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516 #define RIGHTSTICK 0x20000000 |
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517 enum { |
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518 UP,DOWN,RIGHT,LEFT,NUM_AXIS_DIRS |
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519 }; |
1599
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520 |
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521 static char * config_ps_names[] = { |
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522 [SDL_CONTROLLER_BUTTON_A] = "cross", |
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523 [SDL_CONTROLLER_BUTTON_B] = "circle", |
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524 [SDL_CONTROLLER_BUTTON_X] = "square", |
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525 [SDL_CONTROLLER_BUTTON_Y] = "triangle", |
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526 [SDL_CONTROLLER_BUTTON_BACK] = "share", |
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527 [SDL_CONTROLLER_BUTTON_START] = "options", |
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528 [SDL_CONTROLLER_BUTTON_LEFTSHOULDER] = "l1", |
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529 [SDL_CONTROLLER_BUTTON_RIGHTSHOULDER] = "r1", |
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530 [SDL_CONTROLLER_BUTTON_LEFTSTICK] = "l3", |
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531 [SDL_CONTROLLER_BUTTON_RIGHTSTICK] = "r3", |
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532 }; |
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533 |
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534 typedef struct { |
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535 const char *button_binds[SDL_CONTROLLER_BUTTON_MAX]; |
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536 const char *left_stick[NUM_AXIS_DIRS]; |
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537 const char *right_stick[NUM_AXIS_DIRS]; |
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538 const char *triggers[2]; |
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539 } pad_bind_config; |
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|
540 |
1626
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|
541 static const char **current_bind_dest; |
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|
542 |
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|
543 const char *translate_binding_option(const char *option) |
1598
5e2af89c3467
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544 { |
1625
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545 static tern_node *conf_names; |
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546 if (!conf_names) { |
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547 conf_names = tern_insert_ptr(conf_names, "gamepads.n.up", "Pad Up"); |
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548 conf_names = tern_insert_ptr(conf_names, "gamepads.n.down", "Pad Down"); |
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549 conf_names = tern_insert_ptr(conf_names, "gamepads.n.left", "Pad Left"); |
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550 conf_names = tern_insert_ptr(conf_names, "gamepads.n.right", "Pad Right"); |
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551 conf_names = tern_insert_ptr(conf_names, "gamepads.n.a", "Pad A"); |
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552 conf_names = tern_insert_ptr(conf_names, "gamepads.n.b", "Pad B"); |
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553 conf_names = tern_insert_ptr(conf_names, "gamepads.n.c", "Pad C"); |
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554 conf_names = tern_insert_ptr(conf_names, "gamepads.n.x", "Pad X"); |
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555 conf_names = tern_insert_ptr(conf_names, "gamepads.n.y", "Pad Y"); |
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556 conf_names = tern_insert_ptr(conf_names, "gamepads.n.z", "Pad Z"); |
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557 conf_names = tern_insert_ptr(conf_names, "gamepads.n.start", "Pad Start"); |
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558 conf_names = tern_insert_ptr(conf_names, "gamepads.n.mode", "Pad Mode"); |
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559 conf_names = tern_insert_ptr(conf_names, "ui.release_mouse", "Release Mouse"); |
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560 conf_names = tern_insert_ptr(conf_names, "ui.vdp_debug_mode", "VDP Debug Mode"); |
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561 conf_names = tern_insert_ptr(conf_names, "ui.vdp_debug_pal", "VDP Debug Palette"); |
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562 conf_names = tern_insert_ptr(conf_names, "ui.enter_debugger", "Enter CPU Debugger"); |
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563 conf_names = tern_insert_ptr(conf_names, "ui.screenshot", "Take Screenshot"); |
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diff
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564 conf_names = tern_insert_ptr(conf_names, "ui.exit", "Show Menu"); |
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565 conf_names = tern_insert_ptr(conf_names, "ui.save_state", "Quick Save"); |
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566 conf_names = tern_insert_ptr(conf_names, "ui.set_speed.0", "Set Speed 0"); |
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567 conf_names = tern_insert_ptr(conf_names, "ui.set_speed.1", "Set Speed 1"); |
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568 conf_names = tern_insert_ptr(conf_names, "ui.set_speed.2", "Set Speed 2"); |
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569 conf_names = tern_insert_ptr(conf_names, "ui.set_speed.3", "Set Speed 3"); |
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diff
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|
570 conf_names = tern_insert_ptr(conf_names, "ui.set_speed.4", "Set Speed 4"); |
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571 conf_names = tern_insert_ptr(conf_names, "ui.set_speed.5", "Set Speed 5"); |
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572 conf_names = tern_insert_ptr(conf_names, "ui.set_speed.6", "Set Speed 6"); |
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573 conf_names = tern_insert_ptr(conf_names, "ui.set_speed.7", "Set Speed 7"); |
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|
574 conf_names = tern_insert_ptr(conf_names, "ui.set_speed.8", "Set Speed 8"); |
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575 conf_names = tern_insert_ptr(conf_names, "ui.set_speed.9", "Set Speed 9"); |
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576 conf_names = tern_insert_ptr(conf_names, "ui.next_speed", "Next Speed"); |
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577 conf_names = tern_insert_ptr(conf_names, "ui.prev_speed", "Prev. Speed"); |
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578 conf_names = tern_insert_ptr(conf_names, "ui.toggle_fullscreen", "Toggle Fullscreen"); |
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579 conf_names = tern_insert_ptr(conf_names, "ui.soft_reset", "Soft Reset"); |
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580 conf_names = tern_insert_ptr(conf_names, "ui.reload", "Reload ROM"); |
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581 conf_names = tern_insert_ptr(conf_names, "ui.sms_pause", "SMS Pause"); |
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582 conf_names = tern_insert_ptr(conf_names, "ui.toggle_keyboard_captured", "Toggle Keyboard Capture"); |
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583 } |
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584 return tern_find_ptr_default(conf_names, option, (void *)option); |
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585 } |
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|
586 |
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changeset
|
587 static void bind_option_group(struct nk_context *context, char *name, const char **options, uint32_t num_options) |
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588 { |
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|
589 float margin = context->style.font->height * 2; |
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590 nk_layout_row_static(context, (context->style.font->height + 3) * ((num_options + 2) / 3) + context->style.font->height*2.1, render_width() - margin, 1); |
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591 if (nk_group_begin(context, name, NK_WINDOW_TITLE|NK_WINDOW_NO_SCROLLBAR)) { |
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592 nk_layout_row_static(context, context->style.font->height, (render_width() - margin - context->style.font->height) / 3, 3); |
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593 for (int i = 0; i < num_options; i++) |
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594 { |
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595 if (nk_button_label(context, translate_binding_option(options[i]))) { |
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596 *current_bind_dest = options[i]; |
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597 pop_view(); |
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598 } |
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599 } |
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600 nk_group_end(context); |
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601 } |
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602 } |
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603 |
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604 static void view_button_binding(struct nk_context *context) |
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605 { |
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606 static const char *pad_opts[] = { |
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607 "gamepads.n.up", |
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608 "gamepads.n.down", |
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609 "gamepads.n.left", |
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610 "gamepads.n.right", |
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611 "gamepads.n.a", |
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612 "gamepads.n.b", |
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613 "gamepads.n.c", |
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614 "gamepads.n.x", |
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615 "gamepads.n.y", |
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616 "gamepads.n.z", |
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617 "gamepads.n.start", |
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618 "gamepads.n.mode" |
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619 }; |
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620 static const char *system_buttons[] = { |
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621 "ui.soft_reset", |
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622 "ui.reload", |
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623 "ui.sms_pause" |
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624 }; |
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625 static const char *emu_control[] = { |
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626 "ui.save_state", |
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627 "ui.exit", |
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628 "ui.toggle_fullscreen", |
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629 "ui.screenshot", |
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630 "ui.release_mouse", |
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631 "ui.toggle_keyboard_captured" |
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632 }; |
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633 static const char *debugger[] = { |
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634 "ui.vdp_debug_mode", |
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635 "ui.vdp_debug_pal", |
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636 "ui.enter_debugger" |
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637 }; |
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638 static const char *speeds[] = { |
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639 "ui.next_speed", |
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640 "ui.prev_speed", |
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641 "ui.set_speed.0", |
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642 "ui.set_speed.1", |
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643 "ui.set_speed.2", |
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644 "ui.set_speed.3", |
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645 "ui.set_speed.4", |
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646 "ui.set_speed.5", |
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647 "ui.set_speed.6", |
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648 "ui.set_speed.7", |
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649 "ui.set_speed.8", |
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650 "ui.set_speed.9" |
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651 }; |
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652 |
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653 if (nk_begin(context, "Button Binding", nk_rect(0, 0, render_width(), render_height()), 0)) { |
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654 bind_option_group(context, "Controller Buttons", pad_opts, sizeof(pad_opts)/sizeof(*pad_opts)); |
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655 bind_option_group(context, "System Buttons", system_buttons, sizeof(system_buttons)/sizeof(*system_buttons)); |
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656 bind_option_group(context, "Emulator Control", emu_control, sizeof(emu_control)/sizeof(*emu_control)); |
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657 bind_option_group(context, "Debugging", debugger, sizeof(debugger)/sizeof(*debugger)); |
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658 bind_option_group(context, "Speed Control", speeds, sizeof(speeds)/sizeof(*speeds)); |
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659 |
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660 nk_layout_row_static(context, context->style.font->height, (render_width() - 80)/4, 1); |
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661 if (nk_button_label(context, "Back")) { |
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662 pop_view(); |
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663 } |
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664 nk_end(context); |
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665 } |
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666 } |
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667 |
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668 static void binding_box(struct nk_context *context, pad_bind_config *bindings, char *name, float x, float y, float width, int num_binds, int *binds) |
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669 { |
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670 const struct nk_user_font *font = context->style.font; |
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671 float row_height = font->height * 2; |
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672 |
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673 char const **labels = calloc(sizeof(char *), num_binds); |
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674 char const ***conf_vals = calloc(sizeof(char *), num_binds); |
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675 float max_width = 0.0f; |
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676 |
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677 int skipped = 0; |
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678 for (int i = 0; i < num_binds; i++) |
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679 { |
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680 if (binds[i] & AXIS) { |
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681 labels[i] = get_axis_label(&selected_controller_info, binds[i] & ~AXIS); |
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682 conf_vals[i] = &bindings->triggers[(binds[i] & ~AXIS) - SDL_CONTROLLER_AXIS_TRIGGERLEFT]; |
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683 } else if (binds[i] & STICKDIR) { |
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684 static char const * dirs[] = {"Up", "Down", "Right", "Left"}; |
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685 labels[i] = dirs[binds[i] & 3]; |
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686 conf_vals[i] = &(binds[i] & LEFTSTICK ? bindings->left_stick : bindings->right_stick)[binds[i] & 3]; |
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687 } else { |
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688 labels[i] = get_button_label(&selected_controller_info, binds[i]); |
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689 conf_vals[i] = &bindings->button_binds[binds[i]]; |
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690 } |
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691 if (!labels[i]) { |
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692 skipped++; |
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693 continue; |
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694 } |
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695 float lb_width = font->width(font->userdata, font->height, labels[i], strlen(labels[i])); |
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696 max_width = max_width < lb_width ? lb_width : max_width; |
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697 } |
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698 nk_layout_space_push(context, nk_rect(x, y, width, (num_binds - skipped) * (row_height + 4) + 4)); |
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699 nk_group_begin(context, name, NK_WINDOW_BORDER | NK_WINDOW_NO_SCROLLBAR); |
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Show user friendly names for binding options in controller bind config
Michael Pavone <pavone@retrodev.com>
parents:
1624
diff
changeset
|
700 |
1598
5e2af89c3467
Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
Michael Pavone <pavone@retrodev.com>
parents:
1596
diff
changeset
|
701 float widths[] = {max_width + 3, width - (max_width + 6)}; |
5e2af89c3467
Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
Michael Pavone <pavone@retrodev.com>
parents:
1596
diff
changeset
|
702 nk_layout_row(context, NK_STATIC, row_height, 2, widths); |
5e2af89c3467
Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
Michael Pavone <pavone@retrodev.com>
parents:
1596
diff
changeset
|
703 for (int i = 0; i < num_binds; i++) |
5e2af89c3467
Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
Michael Pavone <pavone@retrodev.com>
parents:
1596
diff
changeset
|
704 { |
1599
1fc61c844ec5
Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Michael Pavone <pavone@retrodev.com>
parents:
1598
diff
changeset
|
705 if (!labels[i]) { |
1fc61c844ec5
Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Michael Pavone <pavone@retrodev.com>
parents:
1598
diff
changeset
|
706 continue; |
1fc61c844ec5
Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Michael Pavone <pavone@retrodev.com>
parents:
1598
diff
changeset
|
707 } |
1598
5e2af89c3467
Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
Michael Pavone <pavone@retrodev.com>
parents:
1596
diff
changeset
|
708 nk_label(context, labels[i], NK_TEXT_LEFT); |
1626
2c3536082c0f
Add new view for selecting a new binding for a gamepad button
Michael Pavone <pavone@retrodev.com>
parents:
1625
diff
changeset
|
709 const char *name = *conf_vals[i] ? translate_binding_option(*conf_vals[i]) : "None"; |
2c3536082c0f
Add new view for selecting a new binding for a gamepad button
Michael Pavone <pavone@retrodev.com>
parents:
1625
diff
changeset
|
710 if (nk_button_label(context, name)) { |
2c3536082c0f
Add new view for selecting a new binding for a gamepad button
Michael Pavone <pavone@retrodev.com>
parents:
1625
diff
changeset
|
711 current_bind_dest = conf_vals[i]; |
2c3536082c0f
Add new view for selecting a new binding for a gamepad button
Michael Pavone <pavone@retrodev.com>
parents:
1625
diff
changeset
|
712 push_view(view_button_binding); |
2c3536082c0f
Add new view for selecting a new binding for a gamepad button
Michael Pavone <pavone@retrodev.com>
parents:
1625
diff
changeset
|
713 } |
1623
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
714 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
715 free(labels); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
716 free(conf_vals); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
717 nk_group_end(context); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
718 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
719 |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
720 static void button_iter(char *key, tern_val val, uint8_t valtype, void *data) |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
721 { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
722 pad_bind_config *bindings = data; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
723 if (valtype != TVAL_PTR) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
724 return; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
725 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
726 int button = render_lookup_button(key); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
727 if (button != SDL_CONTROLLER_BUTTON_INVALID) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
728 bindings->button_binds[button] = val.ptrval; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
729 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
730 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
731 |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
732 static void axis_iter(char *key, tern_val val, uint8_t valtype, void *data) |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
733 { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
734 pad_bind_config *bindings = data; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
735 if (valtype != TVAL_PTR) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
736 return; |
1598
5e2af89c3467
Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
Michael Pavone <pavone@retrodev.com>
parents:
1596
diff
changeset
|
737 } |
1623
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
738 int axis; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
739 uint8_t is_negative = 0; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
740 char *period = strchr(key, '.'); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
741 if (period) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
742 char *tmp = malloc(period-key + 1); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
743 memcpy(tmp, key, period-key); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
744 tmp[period-key] = 0; |
1624
7bbe0bfedb58
Handle looking up dpad config in binding UI. Fix left/right stick config display in binding UI
Michael Pavone <pavone@retrodev.com>
parents:
1623
diff
changeset
|
745 axis = render_lookup_axis(tmp); |
1623
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
746 free(tmp); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
747 is_negative = strcmp(period+1, "negative") == 0; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
748 } else { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
749 axis = render_lookup_axis(key); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
750 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
751 switch (axis) |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
752 { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
753 case SDL_CONTROLLER_AXIS_LEFTX: |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
754 case SDL_CONTROLLER_AXIS_LEFTY: |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
755 bindings->left_stick[(axis - SDL_CONTROLLER_AXIS_LEFTX) * 2 + is_negative] = val.ptrval; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
756 break; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
757 case SDL_CONTROLLER_AXIS_RIGHTX: |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
758 case SDL_CONTROLLER_AXIS_RIGHTY: |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
759 bindings->right_stick[(axis - SDL_CONTROLLER_AXIS_RIGHTX) * 2 + is_negative] = val.ptrval; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
760 break; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
761 case SDL_CONTROLLER_AXIS_TRIGGERLEFT: |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
762 case SDL_CONTROLLER_AXIS_TRIGGERRIGHT: |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
763 bindings->triggers[axis-SDL_CONTROLLER_AXIS_TRIGGERLEFT] = val.ptrval; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
764 break; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
765 } |
1598
5e2af89c3467
Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
Michael Pavone <pavone@retrodev.com>
parents:
1596
diff
changeset
|
766 } |
5e2af89c3467
Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
Michael Pavone <pavone@retrodev.com>
parents:
1596
diff
changeset
|
767 |
1596
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
1593
diff
changeset
|
768 void view_controller_bindings(struct nk_context *context) |
1490
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
769 { |
1623
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
770 static pad_bind_config *bindings; |
1571
3def7b216a5b
WIP controller binding view
Michael Pavone <pavone@retrodev.com>
parents:
1570
diff
changeset
|
771 if (nk_begin(context, "Controller Bindings", nk_rect(0, 0, render_width(), render_height()), NK_WINDOW_NO_SCROLLBAR)) { |
1623
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
772 if (!bindings) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
773 bindings = calloc(1, sizeof(*bindings)); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
774 tern_node *pad = get_binding_node_for_pad(selected_controller); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
775 if (pad) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
776 tern_foreach(tern_find_node(pad, "buttons"), button_iter, bindings); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
777 tern_foreach(tern_find_node(pad, "axes"), axis_iter, bindings); |
1624
7bbe0bfedb58
Handle looking up dpad config in binding UI. Fix left/right stick config display in binding UI
Michael Pavone <pavone@retrodev.com>
parents:
1623
diff
changeset
|
778 tern_node *dpad = tern_find_path(pad, "dpads\0" "0\0", TVAL_NODE).ptrval; |
7bbe0bfedb58
Handle looking up dpad config in binding UI. Fix left/right stick config display in binding UI
Michael Pavone <pavone@retrodev.com>
parents:
1623
diff
changeset
|
779 const char *dir_keys[] = {"up", "down", "right", "left"}; |
7bbe0bfedb58
Handle looking up dpad config in binding UI. Fix left/right stick config display in binding UI
Michael Pavone <pavone@retrodev.com>
parents:
1623
diff
changeset
|
780 const int button_idx[] = {SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, SDL_CONTROLLER_BUTTON_DPAD_LEFT}; |
7bbe0bfedb58
Handle looking up dpad config in binding UI. Fix left/right stick config display in binding UI
Michael Pavone <pavone@retrodev.com>
parents:
1623
diff
changeset
|
781 for (int i = 0; i < NUM_AXIS_DIRS; i++) |
7bbe0bfedb58
Handle looking up dpad config in binding UI. Fix left/right stick config display in binding UI
Michael Pavone <pavone@retrodev.com>
parents:
1623
diff
changeset
|
782 { |
7bbe0bfedb58
Handle looking up dpad config in binding UI. Fix left/right stick config display in binding UI
Michael Pavone <pavone@retrodev.com>
parents:
1623
diff
changeset
|
783 bindings->button_binds[button_idx[i]] = tern_find_ptr(dpad, dir_keys[i]); |
7bbe0bfedb58
Handle looking up dpad config in binding UI. Fix left/right stick config display in binding UI
Michael Pavone <pavone@retrodev.com>
parents:
1623
diff
changeset
|
784 } |
1623
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
785 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
786 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
787 |
1572
5efeca06d942
Scale UI font size based on window size and start basing widget sizes based on font size
Michael Pavone <pavone@retrodev.com>
parents:
1571
diff
changeset
|
788 float orig_height = def_font->handle.height; |
5efeca06d942
Scale UI font size based on window size and start basing widget sizes based on font size
Michael Pavone <pavone@retrodev.com>
parents:
1571
diff
changeset
|
789 def_font->handle.height *= 0.5f; |
5efeca06d942
Scale UI font size based on window size and start basing widget sizes based on font size
Michael Pavone <pavone@retrodev.com>
parents:
1571
diff
changeset
|
790 |
5efeca06d942
Scale UI font size based on window size and start basing widget sizes based on font size
Michael Pavone <pavone@retrodev.com>
parents:
1571
diff
changeset
|
791 uint32_t avail_height = render_height() - 2 * orig_height; |
1571
3def7b216a5b
WIP controller binding view
Michael Pavone <pavone@retrodev.com>
parents:
1570
diff
changeset
|
792 float desired_width = render_width() * 0.5f, desired_height = avail_height * 0.5f; |
1609
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
793 uint32_t controller_width, controller_height; |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
794 if (selected_controller_info.type == TYPE_PSX) { |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
795 controller_width = controller_ps4_width; |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
796 controller_height = controller_ps4_height; |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
797 } else { |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
798 controller_width = controller_360_width; |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
799 controller_height = controller_360_height; |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
800 } |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
801 |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
802 float controller_ratio = (float)controller_width / (float)controller_height; |
1572
5efeca06d942
Scale UI font size based on window size and start basing widget sizes based on font size
Michael Pavone <pavone@retrodev.com>
parents:
1571
diff
changeset
|
803 |
5efeca06d942
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|
804 const struct nk_user_font *font = context->style.font; |
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805 int MIN_BIND_BOX_WIDTH = font->width(font->userdata, font->height, "Right", strlen("Right")) |
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|
806 + def_font->handle.width(font->userdata, font->height, "Internal Screenshot", strlen("Internal Screenshot")); |
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|
807 |
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|
808 if (render_width() - desired_width < 2.5f*MIN_BIND_BOX_WIDTH) { |
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|
809 desired_width = render_width() - 2.5f*MIN_BIND_BOX_WIDTH; |
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|
810 } |
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|
811 |
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|
812 if (desired_width / desired_height > controller_ratio) { |
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|
813 desired_width = desired_height * controller_ratio; |
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|
814 } else { |
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|
815 desired_height = desired_width / controller_ratio; |
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|
816 } |
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|
817 float img_left = render_width() / 2.0f - desired_width / 2.0f; |
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818 float img_top = avail_height / 2.0f - desired_height / 2.0f; |
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|
819 float img_right = img_left + desired_width; |
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|
820 float img_bot = img_top + desired_height; |
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|
821 nk_layout_space_begin(context, NK_STATIC, avail_height, INT_MAX); |
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|
822 nk_layout_space_push(context, nk_rect(img_left, img_top, desired_width, desired_height)); |
1609
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
823 nk_image(context, selected_controller_info.type == TYPE_PSX ? controller_ps4_image : controller_360_image); |
1571
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|
824 |
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825 float bind_box_width = (render_width() - img_right) * 0.8f; |
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|
826 if (bind_box_width < MIN_BIND_BOX_WIDTH) { |
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|
827 bind_box_width = render_width() - img_right; |
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828 if (bind_box_width > MIN_BIND_BOX_WIDTH) { |
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|
829 bind_box_width = MIN_BIND_BOX_WIDTH; |
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830 } |
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831 } else if (bind_box_width > MAX_BIND_BOX_WIDTH) { |
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|
832 bind_box_width = MAX_BIND_BOX_WIDTH; |
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833 } |
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|
834 float bind_box_left; |
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|
835 if (bind_box_width >= (render_width() - img_right)) { |
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|
836 bind_box_left = img_right; |
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837 } else { |
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838 bind_box_left = img_right + (render_width() - img_right) / 2.0f - bind_box_width / 2.0f; |
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|
839 } |
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|
840 |
1623
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parents:
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changeset
|
841 binding_box(context, bindings, "Action Buttons", bind_box_left, img_top, bind_box_width, 4, (int[]){ |
1598
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|
842 SDL_CONTROLLER_BUTTON_A, |
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|
843 SDL_CONTROLLER_BUTTON_B, |
5e2af89c3467
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|
844 SDL_CONTROLLER_BUTTON_X, |
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|
845 SDL_CONTROLLER_BUTTON_Y |
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|
846 }); |
5e2af89c3467
Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
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changeset
|
847 |
1623
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|
848 binding_box(context, bindings, "Right Shoulder", bind_box_left, font->height/2, bind_box_width, 2, (int[]){ |
1598
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|
849 SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, |
5e2af89c3467
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|
850 AXIS | SDL_CONTROLLER_AXIS_TRIGGERRIGHT |
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|
851 }); |
5e2af89c3467
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|
852 |
1623
18a946ec74c8
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changeset
|
853 binding_box(context, bindings, "Misc Buttons", (render_width() - bind_box_width) / 2, font->height/2, bind_box_width, 3, (int[]){ |
1598
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|
854 SDL_CONTROLLER_BUTTON_BACK, |
5e2af89c3467
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|
855 SDL_CONTROLLER_BUTTON_GUIDE, |
5e2af89c3467
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|
856 SDL_CONTROLLER_BUTTON_START |
5e2af89c3467
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|
857 }); |
5e2af89c3467
Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
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|
858 |
1623
18a946ec74c8
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changeset
|
859 binding_box(context, bindings, "Right Stick", img_right - desired_width/3, img_bot, bind_box_width, 5, (int[]){ |
1598
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|
860 RIGHTSTICK | UP, |
5e2af89c3467
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|
861 RIGHTSTICK | DOWN, |
5e2af89c3467
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|
862 RIGHTSTICK | LEFT, |
5e2af89c3467
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|
863 RIGHTSTICK | RIGHT, |
5e2af89c3467
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|
864 SDL_CONTROLLER_BUTTON_RIGHTSTICK |
5e2af89c3467
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|
865 }); |
5e2af89c3467
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changeset
|
866 |
1571
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|
867 |
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changeset
|
868 bind_box_left -= img_right; |
1623
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diff
changeset
|
869 binding_box(context, bindings, "Left Stick", bind_box_left, img_top, bind_box_width, 5, (int[]){ |
1598
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|
870 LEFTSTICK | UP, |
5e2af89c3467
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|
871 LEFTSTICK | DOWN, |
5e2af89c3467
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|
872 LEFTSTICK | LEFT, |
5e2af89c3467
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changeset
|
873 LEFTSTICK | RIGHT, |
5e2af89c3467
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changeset
|
874 SDL_CONTROLLER_BUTTON_LEFTSTICK |
5e2af89c3467
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|
875 }); |
1571
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diff
changeset
|
876 |
1623
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Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
877 binding_box(context, bindings, "Left Shoulder", bind_box_left, font->height/2, bind_box_width, 2, (int[]){ |
1598
5e2af89c3467
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diff
changeset
|
878 SDL_CONTROLLER_BUTTON_LEFTSHOULDER, |
5e2af89c3467
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diff
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|
879 AXIS | SDL_CONTROLLER_AXIS_TRIGGERLEFT |
5e2af89c3467
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diff
changeset
|
880 }); |
5e2af89c3467
Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
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parents:
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diff
changeset
|
881 |
1623
18a946ec74c8
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Michael Pavone <pavone@retrodev.com>
parents:
1609
diff
changeset
|
882 binding_box(context, bindings, "D-pad", img_left - desired_width/6, img_bot + font->height * 1.5, bind_box_width, 4, (int[]){ |
1598
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diff
changeset
|
883 SDL_CONTROLLER_BUTTON_DPAD_UP, |
5e2af89c3467
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diff
changeset
|
884 SDL_CONTROLLER_BUTTON_DPAD_DOWN, |
5e2af89c3467
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parents:
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diff
changeset
|
885 SDL_CONTROLLER_BUTTON_DPAD_LEFT, |
5e2af89c3467
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changeset
|
886 SDL_CONTROLLER_BUTTON_DPAD_RIGHT |
5e2af89c3467
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parents:
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diff
changeset
|
887 }); |
1571
3def7b216a5b
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diff
changeset
|
888 |
3def7b216a5b
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changeset
|
889 nk_layout_space_end(context); |
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diff
changeset
|
890 |
1572
5efeca06d942
Scale UI font size based on window size and start basing widget sizes based on font size
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parents:
1571
diff
changeset
|
891 def_font->handle.height = orig_height; |
1598
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parents:
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diff
changeset
|
892 nk_layout_row_static(context, orig_height + 4, (render_width() - 2*orig_height) / 4, 1); |
1545
3faf917bab56
Add back button to Key binding view and add a window and back button to empty controller view so you can always get back to the main menu
Michael Pavone <pavone@retrodev.com>
parents:
1527
diff
changeset
|
893 if (nk_button_label(context, "Back")) { |
3faf917bab56
Add back button to Key binding view and add a window and back button to empty controller view so you can always get back to the main menu
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parents:
1527
diff
changeset
|
894 pop_view(); |
3faf917bab56
Add back button to Key binding view and add a window and back button to empty controller view so you can always get back to the main menu
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parents:
1527
diff
changeset
|
895 } |
3faf917bab56
Add back button to Key binding view and add a window and back button to empty controller view so you can always get back to the main menu
Michael Pavone <pavone@retrodev.com>
parents:
1527
diff
changeset
|
896 nk_end(context); |
3faf917bab56
Add back button to Key binding view and add a window and back button to empty controller view so you can always get back to the main menu
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parents:
1527
diff
changeset
|
897 } |
1490
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
898 } |
1491
e890971f3757
Somewhat fleshed out video settings view
Michael Pavone <pavone@retrodev.com>
parents:
1490
diff
changeset
|
899 |
1600
7f39c40b4b25
WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents:
1599
diff
changeset
|
900 static int current_button; |
1601
da04dd9c89ad
SDL2 mapping UI now handles axes
Michael Pavone <pavone@retrodev.com>
parents:
1600
diff
changeset
|
901 static int current_axis; |
1600
7f39c40b4b25
WIP UI for creating an SDL2 mapping for controllers that don't have one
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1599
diff
changeset
|
902 static int button_pressed, last_button; |
7f39c40b4b25
WIP UI for creating an SDL2 mapping for controllers that don't have one
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parents:
1599
diff
changeset
|
903 static int hat_moved, hat_value, last_hat, last_hat_value; |
1601
da04dd9c89ad
SDL2 mapping UI now handles axes
Michael Pavone <pavone@retrodev.com>
parents:
1600
diff
changeset
|
904 static int axis_moved, axis_value, last_axis; |
1600
7f39c40b4b25
WIP UI for creating an SDL2 mapping for controllers that don't have one
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parents:
1599
diff
changeset
|
905 static char *mapping_string; |
7f39c40b4b25
WIP UI for creating an SDL2 mapping for controllers that don't have one
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parents:
1599
diff
changeset
|
906 static size_t mapping_pos; |
1601
da04dd9c89ad
SDL2 mapping UI now handles axes
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parents:
1600
diff
changeset
|
907 |
da04dd9c89ad
SDL2 mapping UI now handles axes
Michael Pavone <pavone@retrodev.com>
parents:
1600
diff
changeset
|
908 static void start_mapping(void) |
da04dd9c89ad
SDL2 mapping UI now handles axes
Michael Pavone <pavone@retrodev.com>
parents:
1600
diff
changeset
|
909 { |
da04dd9c89ad
SDL2 mapping UI now handles axes
Michael Pavone <pavone@retrodev.com>
parents:
1600
diff
changeset
|
910 const char *name; |
da04dd9c89ad
SDL2 mapping UI now handles axes
Michael Pavone <pavone@retrodev.com>
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1600
diff
changeset
|
911 mapping_string[mapping_pos++] = ','; |
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|
912 if (current_button != SDL_CONTROLLER_BUTTON_MAX) { |
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|
913 name = SDL_GameControllerGetStringForButton(current_button); |
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diff
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|
914 } else { |
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|
915 name = SDL_GameControllerGetStringForAxis(current_axis); |
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|
916 } |
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|
917 size_t namesz = strlen(name); |
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|
918 memcpy(mapping_string + mapping_pos, name, namesz); |
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|
919 mapping_pos += namesz; |
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|
920 mapping_string[mapping_pos++] = ':'; |
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|
921 } |
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diff
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|
922 |
1605
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Bump up pause between mapping inputs
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|
923 #define QUIET_FRAMES 9 |
1601
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924 static void view_controller_mappings(struct nk_context *context) |
1600
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|
925 { |
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|
926 char buffer[512]; |
1602
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|
927 static int quiet; |
1600
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|
928 uint8_t added_mapping = 0; |
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|
929 if (nk_begin(context, "Controllers", nk_rect(0, 0, render_width(), render_height()), NK_WINDOW_NO_SCROLLBAR)) { |
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|
930 nk_layout_row_static(context, render_height() - context->style.font->height, render_width() - context->style.font->height, 1); |
1601
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SDL2 mapping UI now handles axes
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|
931 if (current_button < SDL_CONTROLLER_BUTTON_MAX) { |
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|
932 snprintf(buffer, sizeof(buffer), "Press Button %s", get_button_label(&selected_controller_info, current_button)); |
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|
933 } else { |
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|
934 snprintf(buffer, sizeof(buffer), "Move Axis %s", get_axis_label(&selected_controller_info, current_axis)); |
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diff
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|
935 } |
1600
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WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
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diff
changeset
|
936 nk_label(context, buffer, NK_TEXT_CENTERED); |
1602
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
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|
937 if (quiet) { |
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
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diff
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|
938 --quiet; |
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
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|
939 } else { |
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
Michael Pavone <pavone@retrodev.com>
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diff
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|
940 if (button_pressed >= 0 && button_pressed != last_button) { |
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
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changeset
|
941 start_mapping(); |
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
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changeset
|
942 mapping_string[mapping_pos++] = 'b'; |
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
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changeset
|
943 if (button_pressed > 9) { |
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
Michael Pavone <pavone@retrodev.com>
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diff
changeset
|
944 mapping_string[mapping_pos++] = '0' + button_pressed / 10; |
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|
945 } |
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
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diff
changeset
|
946 mapping_string[mapping_pos++] = '0' + button_pressed % 10; |
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changeset
|
947 added_mapping = 1; |
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
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diff
changeset
|
948 last_button = button_pressed; |
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
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|
949 } else if (hat_moved >= 0 && hat_value && (hat_moved != last_hat || hat_value != last_hat_value)) { |
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|
950 start_mapping(); |
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|
951 mapping_string[mapping_pos++] = 'h'; |
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|
952 mapping_string[mapping_pos++] = '0' + hat_moved; |
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|
953 mapping_string[mapping_pos++] = '.'; |
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|
954 mapping_string[mapping_pos++] = '0' + hat_value; |
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|
955 added_mapping = 1; |
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|
956 |
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changeset
|
957 last_hat = hat_moved; |
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|
958 last_hat_value = hat_value; |
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|
959 } else if (axis_moved >= 0 && abs(axis_value) > 1000 && axis_moved != last_axis) { |
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changeset
|
960 start_mapping(); |
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changeset
|
961 mapping_string[mapping_pos++] = 'a'; |
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changeset
|
962 if (axis_moved > 9) { |
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|
963 mapping_string[mapping_pos++] = '0' + axis_moved / 10; |
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|
964 } |
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changeset
|
965 mapping_string[mapping_pos++] = '0' + axis_moved % 10; |
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
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changeset
|
966 added_mapping = 1; |
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|
967 last_axis = axis_moved; |
1600
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|
968 } |
1602
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|
969 } |
1600
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changeset
|
970 |
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changeset
|
971 if (added_mapping) { |
1602
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|
972 quiet = QUIET_FRAMES; |
1601
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973 if (current_button < SDL_CONTROLLER_BUTTON_MAX) { |
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|
974 current_button++; |
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|
975 if (current_button == SDL_CONTROLLER_BUTTON_MAX) { |
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|
976 current_axis = 0; |
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|
977 } |
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|
978 } else { |
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|
979 current_axis++; |
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980 if (current_axis == SDL_CONTROLLER_AXIS_MAX) { |
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|
981 mapping_string[mapping_pos] = 0; |
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changeset
|
982 save_controller_mapping(selected_controller, mapping_string); |
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|
983 free(mapping_string); |
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changeset
|
984 pop_view(); |
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changeset
|
985 push_view(view_controller_bindings); |
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SDL2 mapping UI now handles axes
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|
986 } |
1600
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|
987 } |
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|
988 } |
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|
989 button_pressed = -1; |
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|
990 hat_moved = -1; |
1601
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|
991 axis_moved = -1; |
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|
992 nk_end(context); |
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|
993 } |
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|
994 } |
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changeset
|
995 |
1602
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|
996 static void view_controller_variant(struct nk_context *context) |
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|
997 { |
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|
998 uint8_t selected = 0; |
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|
999 if (nk_begin(context, "Controller Type", nk_rect(0, 0, render_width(), render_height()), 0)) { |
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|
1000 nk_layout_row_static(context, context->style.font->height*1.25, render_width() - context->style.font->height * 2, 1); |
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|
1001 nk_label(context, "", NK_TEXT_CENTERED); |
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|
1002 nk_label(context, "Select the layout that", NK_TEXT_CENTERED); |
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|
1003 nk_label(context, "best matches your controller", NK_TEXT_CENTERED); |
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|
1004 nk_label(context, "", NK_TEXT_CENTERED); |
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|
1005 if (nk_button_label(context, "4 face buttons")) { |
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|
1006 selected_controller_info.variant = VARIANT_NORMAL; |
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|
1007 selected = 1; |
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1008 } |
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|
1009 char buffer[512]; |
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1010 snprintf(buffer, sizeof(buffer), "6 face buttons including %s and %s", |
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|
1011 get_button_label(&selected_controller_info, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER), |
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1012 get_axis_label(&selected_controller_info, SDL_CONTROLLER_AXIS_TRIGGERRIGHT) |
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1013 ); |
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1014 if (nk_button_label(context, buffer)) { |
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1015 selected_controller_info.variant = VARIANT_6B_RIGHT; |
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|
1016 selected = 1; |
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1017 } |
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|
1018 snprintf(buffer, sizeof(buffer), "6 face buttons including %s and %s", |
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|
1019 get_button_label(&selected_controller_info, SDL_CONTROLLER_BUTTON_LEFTSHOULDER), |
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|
1020 get_button_label(&selected_controller_info, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER) |
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1021 ); |
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1022 if (nk_button_label(context, buffer)) { |
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1023 selected_controller_info.variant = VARIANT_6B_BUMPERS; |
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1024 selected = 1; |
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1025 } |
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1026 nk_end(context); |
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1027 } |
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1028 if (selected) { |
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1029 save_controller_info(selected_controller, &selected_controller_info); |
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1030 pop_view(); |
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1031 SDL_GameController *controller = render_get_controller(selected_controller); |
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1032 if (controller) { |
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1033 push_view(view_controller_bindings); |
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1034 SDL_GameControllerClose(controller); |
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1035 } else { |
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1036 current_button = SDL_CONTROLLER_BUTTON_A; |
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1037 button_pressed = -1; |
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1038 last_button = -1; |
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1039 last_hat = -1; |
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1040 axis_moved = -1; |
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1041 last_axis = -1; |
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1042 SDL_Joystick *joy = render_get_joystick(selected_controller); |
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1043 const char *name = SDL_JoystickName(joy); |
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1044 size_t namesz = strlen(name); |
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1045 mapping_string = malloc(512 + namesz); |
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1046 for (mapping_pos = 0; mapping_pos < namesz; mapping_pos++) |
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1047 { |
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1048 char c = name[mapping_pos]; |
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1049 if (c == ',' || c == '\n' || c == '\r') { |
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1050 c = ' '; |
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1051 } |
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1052 mapping_string[mapping_pos] = c; |
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1053 } |
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1054 |
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1055 push_view(view_controller_mappings); |
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1056 } |
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1057 } |
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1058 } |
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1059 |
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1060 static void controller_type_group(struct nk_context *context, char *name, int type_id, int first_subtype_id, const char **types, uint32_t num_types) |
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1061 { |
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1062 nk_layout_row_static(context, (context->style.font->height + 3) * num_types + context->style.font->height, render_width() - 80, 1); |
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1063 if (nk_group_begin(context, name, NK_WINDOW_TITLE)) { |
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1064 nk_layout_row_static(context, context->style.font->height, render_width()/2 - 80, 2); |
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1065 for (int i = 0; i < num_types; i++) |
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1066 { |
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1067 if (nk_button_label(context, types[i])) { |
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1068 selected_controller_info.type = type_id; |
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1069 selected_controller_info.subtype = first_subtype_id + i; |
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1070 pop_view(); |
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1071 push_view(view_controller_variant); |
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1072 } |
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1073 } |
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1074 nk_group_end(context); |
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1075 } |
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1076 } |
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1077 |
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1078 void view_controller_type(struct nk_context *context) |
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1079 { |
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1080 if (nk_begin(context, "Controller Type", nk_rect(0, 0, render_width(), render_height()), 0)) { |
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1081 controller_type_group(context, "Xbox", TYPE_XBOX, SUBTYPE_XBOX, (const char *[]){ |
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1082 "Original", "Xbox 360", "Xbox One" |
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1083 }, 3); |
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1084 controller_type_group(context, "Playstation", TYPE_PSX, SUBTYPE_PS3, (const char *[]){ |
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1085 "PS3", "PS4" |
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1086 }, 2); |
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1087 controller_type_group(context, "Sega", TYPE_SEGA, SUBTYPE_GENESIS, (const char *[]){ |
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1088 "Genesis", "Saturn" |
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1089 }, 2); |
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1090 controller_type_group(context, "Nintendo", TYPE_NINTENDO, SUBTYPE_WIIU, (const char *[]){ |
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1091 "WiiU", "Switch" |
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1092 }, 2); |
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1093 nk_end(context); |
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1094 } |
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1095 } |
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1096 |
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1097 void view_controllers(struct nk_context *context) |
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1098 { |
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1099 if (nk_begin(context, "Controllers", nk_rect(0, 0, render_width(), render_height()), NK_WINDOW_NO_SCROLLBAR)) { |
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1100 int height = (render_width() - 2*context->style.font->height) / MAX_JOYSTICKS; |
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1101 for (int i = 0; i < MAX_JOYSTICKS; i++) |
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1102 { |
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1103 SDL_Joystick *joy = render_get_joystick(i); |
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1104 if (joy) { |
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1105 controller_info info = get_controller_info(i); |
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1106 uint32_t controller_width, controller_height; |
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1107 if (info.type == TYPE_PSX) { |
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1108 controller_width = controller_ps4_width; |
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1109 controller_height = controller_ps4_height; |
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1110 } else { |
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1111 controller_width = controller_360_width; |
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1112 controller_height = controller_360_height; |
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1113 } |
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1114 int image_width = height * controller_width / controller_height; |
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1115 nk_layout_row_begin(context, NK_STATIC, height, 2); |
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1116 nk_layout_row_push(context, image_width); |
1599
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1117 if (info.type == TYPE_UNKNOWN || info.type == TYPE_GENERIC_MAPPING) { |
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1118 nk_label(context, "?", NK_TEXT_CENTERED); |
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1119 } else { |
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|
1120 nk_image(context, info.type == TYPE_PSX ? controller_ps4_image : controller_360_image); |
1599
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1121 } |
1596
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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1122 nk_layout_row_push(context, render_width() - image_width - 2 * context->style.font->height); |
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1123 if (nk_button_label(context, info.name)) { |
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1124 selected_controller = i; |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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1125 selected_controller_info = info; |
1599
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1126 if (info.type == TYPE_UNKNOWN || info.type == TYPE_GENERIC_MAPPING) { |
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Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
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|
1127 push_view(view_controller_type); |
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1128 } else { |
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|
1129 push_view(view_controller_bindings); |
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1130 } |
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|
1131 |
1596
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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1132 } |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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1133 nk_layout_row_end(context); |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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1134 } |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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1135 } |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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1136 nk_layout_row_static(context, context->style.font->height, (render_width() - 2 * context->style.font->height) / 2, 2); |
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1137 nk_label(context, "", NK_TEXT_LEFT); |
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1138 if (nk_button_label(context, "Back")) { |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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1139 pop_view(); |
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1140 } |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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1141 nk_end(context); |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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1142 } |
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1143 } |
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1144 |
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1145 void settings_toggle(struct nk_context *context, char *label, char *path, uint8_t def) |
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1146 { |
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1147 uint8_t curval = !strcmp("on", tern_find_path_default(config, path, (tern_val){.ptrval = def ? "on": "off"}, TVAL_PTR).ptrval); |
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1148 nk_label(context, label, NK_TEXT_LEFT); |
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1149 uint8_t newval = nk_check_label(context, "", curval); |
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1150 if (newval != curval) { |
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1151 config_dirty = 1; |
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1152 config = tern_insert_path(config, path, (tern_val){.ptrval = strdup(newval ? "on" : "off")}, TVAL_PTR); |
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1153 } |
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1154 } |
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|
1155 |
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1156 void settings_int_input(struct nk_context *context, char *label, char *path, char *def) |
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1157 { |
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1158 char buffer[12]; |
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1159 nk_label(context, label, NK_TEXT_LEFT); |
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1160 uint32_t curval; |
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1161 char *curstr = tern_find_path_default(config, path, (tern_val){.ptrval = def}, TVAL_PTR).ptrval; |
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1162 uint32_t len = strlen(curstr); |
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1163 if (len > 11) { |
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1164 len = 11; |
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1165 } |
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|
1166 memcpy(buffer, curstr, len); |
1593
24508cb54f87
Fix a number of other memory errors (mostly leaks again) identified by valgrind
Michael Pavone <pavone@retrodev.com>
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1581
diff
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|
1167 memset(buffer+len, 0, sizeof(buffer)-len); |
1491
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1168 nk_edit_string(context, NK_EDIT_SIMPLE, buffer, &len, sizeof(buffer)-1, nk_filter_decimal); |
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|
1169 buffer[len] = 0; |
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|
1170 if (strcmp(buffer, curstr)) { |
1573
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|
1171 config_dirty = 1; |
1491
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|
1172 config = tern_insert_path(config, path, (tern_val){.ptrval = strdup(buffer)}, TVAL_PTR); |
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|
1173 } |
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|
1174 } |
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|
1175 |
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|
1176 void settings_int_property(struct nk_context *context, char *label, char *name, char *path, int def, int min, int max) |
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|
1177 { |
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1178 char *curstr = tern_find_path(config, path, TVAL_PTR).ptrval; |
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|
1179 int curval = curstr ? atoi(curstr) : def; |
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|
1180 nk_label(context, label, NK_TEXT_LEFT); |
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|
1181 int val = curval; |
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|
1182 nk_property_int(context, name, min, &val, max, 1, 1.0f); |
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|
1183 if (val != curval) { |
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|
1184 char buffer[12]; |
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|
1185 sprintf(buffer, "%d", val); |
1573
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Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
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diff
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|
1186 config_dirty = 1; |
1491
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|
1187 config = tern_insert_path(config, path, (tern_val){.ptrval = strdup(buffer)}, TVAL_PTR); |
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|
1188 } |
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|
1189 } |
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|
1190 |
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|
1191 typedef struct { |
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|
1192 char *fragment; |
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|
1193 char *vertex; |
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|
1194 } shader_prog; |
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|
1195 |
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1196 shader_prog *get_shader_progs(dir_entry *entries, size_t num_entries, shader_prog *progs, uint32_t *num_existing, uint32_t *storage) |
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|
1197 { |
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1198 uint32_t num_progs = *num_existing; |
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1199 uint32_t prog_storage = *storage; |
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|
1200 uint32_t starting = num_progs; |
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|
1201 |
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1202 for (uint32_t i = 0; i < num_entries; i++) { |
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|
1203 if (entries[i].is_dir) { |
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|
1204 continue; |
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|
1205 } |
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|
1206 char *no_ext = basename_no_extension(entries[i].name); |
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1207 uint32_t len = strlen(no_ext); |
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1208 if (no_ext[len-1] == 'f' && no_ext[len-2] == '.') { |
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|
1209 uint8_t dupe = 0;; |
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1210 for (uint32_t j = 0; j < starting; j++) { |
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1211 if (!strcmp(entries[i].name, progs[j].fragment)) { |
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|
1212 dupe = 1; |
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|
1213 break; |
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|
1214 } |
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|
1215 } |
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|
1216 if (!dupe) { |
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|
1217 if (num_progs == prog_storage) { |
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|
1218 prog_storage = prog_storage ? prog_storage*2 : 4; |
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1219 progs = realloc(progs, sizeof(progs) * prog_storage); |
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|
1220 } |
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1221 progs[num_progs].vertex = NULL; |
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1222 progs[num_progs++].fragment = strdup(entries[i].name); |
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1223 } |
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|
1224 } |
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|
1225 free(no_ext); |
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|
1226 } |
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|
1227 |
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|
1228 for (uint32_t i = 0; i < num_entries; i++) { |
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|
1229 if (entries[i].is_dir) { |
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|
1230 continue; |
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|
1231 } |
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1232 char *no_ext = basename_no_extension(entries[i].name); |
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1233 uint32_t len = strlen(no_ext); |
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|
1234 if (no_ext[len-1] == 'v' && no_ext[len-2] == '.') { |
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1235 for (uint32_t j = 0; j < num_progs; j++) { |
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1236 if (!strncmp(no_ext, progs[j].fragment, len-1) && progs[j].fragment[len-1] == 'f' && progs[j].fragment[len] == '.') { |
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1237 progs[j].vertex = strdup(entries[i].name); |
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|
1238 } |
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|
1239 } |
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|
1240 } |
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|
1241 free(no_ext); |
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|
1242 } |
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|
1243 free_dir_list(entries, num_entries); |
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1244 *num_existing = num_progs; |
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|
1245 *storage = prog_storage; |
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|
1246 return progs; |
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|
1247 } |
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|
1248 |
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1249 shader_prog *get_shader_list(uint32_t *num_out) |
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|
1250 { |
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1251 char *shader_dir = path_append(get_config_dir(), "shaders"); |
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|
1252 size_t num_entries; |
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1253 dir_entry *entries = get_dir_list(shader_dir, &num_entries); |
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|
1254 free(shader_dir); |
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|
1255 shader_prog *progs; |
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1256 uint32_t num_progs = 0, prog_storage; |
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1257 if (num_entries) { |
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1258 progs = calloc(num_entries, sizeof(shader_prog)); |
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1259 prog_storage = num_entries; |
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1260 progs = get_shader_progs(entries, num_entries, progs, &num_progs, &prog_storage); |
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1261 } else { |
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1262 progs = NULL; |
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1263 prog_storage = 0; |
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1264 } |
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1265 shader_dir = path_append(get_exe_dir(), "shaders"); |
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1266 entries = get_dir_list(shader_dir, &num_entries); |
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1267 progs = get_shader_progs(entries, num_entries, progs, &num_progs, &prog_storage); |
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1268 *num_out = num_progs; |
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1269 return progs; |
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1270 } |
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1271 |
1499
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1272 int32_t find_match(const char **options, uint32_t num_options, char *path, char *def) |
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1273 { |
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1274 char *setting = tern_find_path_default(config, path, (tern_val){.ptrval = def}, TVAL_PTR).ptrval; |
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1275 int32_t selected = -1; |
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1276 for (uint32_t i = 0; i < num_options; i++) |
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1277 { |
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1278 if (!strcmp(setting, options[i])) { |
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1279 selected = i; |
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1280 break; |
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1281 } |
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1282 } |
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1283 if (selected == -1) { |
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1284 for (uint32_t i = 0; i < num_options; i++) |
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|
1285 { |
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1286 if (!strcmp(def, options[i])) { |
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1287 selected = i; |
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1288 break; |
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1289 } |
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|
1290 } |
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|
1291 } |
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|
1292 return selected; |
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1293 } |
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1294 |
1500
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1295 int32_t settings_dropdown_ex(struct nk_context *context, char *label, const char **options, const char **opt_display, uint32_t num_options, int32_t current, char *path) |
1499
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1296 { |
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1297 nk_label(context, label, NK_TEXT_LEFT); |
1500
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1298 int32_t next = nk_combo(context, opt_display, num_options, current, 30, nk_vec2(300, 300)); |
1499
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1299 if (next != current) { |
1573
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|
1300 config_dirty = 1; |
1499
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1301 config = tern_insert_path(config, path, (tern_val){.ptrval = strdup(options[next])}, TVAL_PTR); |
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|
1302 } |
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|
1303 return next; |
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|
1304 } |
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|
1305 |
1500
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|
1306 int32_t settings_dropdown(struct nk_context *context, char *label, const char **options, uint32_t num_options, int32_t current, char *path) |
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|
1307 { |
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1308 return settings_dropdown_ex(context, label, options, options, num_options, current, path); |
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|
1309 } |
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|
1310 |
1553
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|
1311 void view_video_settings(struct nk_context *context) |
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1312 { |
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1313 const char *vsync_opts[] = {"on", "off", "tear"}; |
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1314 const char *vsync_opt_names[] = { |
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1315 "On", |
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1316 "Off", |
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1317 "On, tear if late" |
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1318 }; |
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1319 const uint32_t num_vsync_opts = sizeof(vsync_opts)/sizeof(*vsync_opts); |
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1320 static shader_prog *progs; |
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1321 static char **prog_names; |
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1322 static uint32_t num_progs; |
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1323 static uint32_t selected_prog; |
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1324 static int32_t selected_vsync = -1; |
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1325 if (selected_vsync < 0) { |
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1326 selected_vsync = find_match(vsync_opts, num_vsync_opts, "video\0vsync\0", "off"); |
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1327 } |
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1328 if(!progs) { |
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1329 progs = get_shader_list(&num_progs); |
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1330 prog_names = calloc(num_progs, sizeof(char*)); |
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1331 for (uint32_t i = 0; i < num_progs; i++) |
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1332 { |
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1333 prog_names[i] = basename_no_extension(progs[i].fragment);; |
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1334 uint32_t len = strlen(prog_names[i]); |
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|
1335 if (len > 2) { |
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changeset
|
1336 prog_names[i][len-2] = 0; |
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|
1337 } |
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|
1338 if (!progs[i].vertex) { |
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changeset
|
1339 progs[i].vertex = strdup("default.v.glsl"); |
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1340 } |
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diff
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|
1341 if (!strcmp( |
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changeset
|
1342 progs[i].fragment, |
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changeset
|
1343 tern_find_path_default(config, "video\0fragment_shader\0", (tern_val){.ptrval = "default.f.glsl"}, TVAL_PTR).ptrval |
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|
1344 )) { |
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|
1345 selected_prog = i; |
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|
1346 } |
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|
1347 } |
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|
1348 } |
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|
1349 uint32_t width = render_width(); |
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|
1350 uint32_t height = render_height(); |
1577
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1575
diff
changeset
|
1351 uint32_t desired_width = context->style.font->height * 10; |
69d624271cf8
Persist config on exit if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1575
diff
changeset
|
1352 if (desired_width > width) { |
69d624271cf8
Persist config on exit if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1575
diff
changeset
|
1353 desired_width = width; |
69d624271cf8
Persist config on exit if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1575
diff
changeset
|
1354 } |
1553
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1355 if (nk_begin(context, "Video Settings", nk_rect(0, 0, width, height), 0)) { |
1577
69d624271cf8
Persist config on exit if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1575
diff
changeset
|
1356 nk_layout_row_static(context, context->style.font->height, desired_width, 2); |
1553
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1357 settings_toggle(context, "Fullscreen", "video\0fullscreen\0", 0); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1358 settings_toggle(context, "Open GL", "video\0gl\0", 1); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1359 settings_toggle(context, "Scanlines", "video\0scanlines\0", 0); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1360 selected_vsync = settings_dropdown_ex(context, "VSync", vsync_opts, vsync_opt_names, num_vsync_opts, selected_vsync, "video\0vsync\0"); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1361 settings_int_input(context, "Windowed Width", "video\0width\0", "640"); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1362 nk_label(context, "Shader", NK_TEXT_LEFT); |
1577
69d624271cf8
Persist config on exit if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1575
diff
changeset
|
1363 uint32_t next_selected = nk_combo(context, (const char **)prog_names, num_progs, selected_prog, context->style.font->height, nk_vec2(desired_width, desired_width)); |
1553
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1364 if (next_selected != selected_prog) { |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1365 selected_prog = next_selected; |
1573
a051d8ee4528
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1572
diff
changeset
|
1366 config_dirty = 1; |
1553
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1367 config = tern_insert_path(config, "video\0fragment_shader\0", (tern_val){.ptrval = strdup(progs[next_selected].fragment)}, TVAL_PTR); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1368 config = tern_insert_path(config, "video\0vertex_shader\0", (tern_val){.ptrval = strdup(progs[next_selected].vertex)}, TVAL_PTR); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1369 } |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1370 settings_int_property(context, "NTSC Overscan", "Top", "video\0ntsc\0overscan\0top\0", 2, 0, 32); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1371 settings_int_property(context, "", "Bottom", "video\0ntsc\0overscan\0bottom\0", 17, 0, 32); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1372 settings_int_property(context, "", "Left", "video\0ntsc\0overscan\0left\0", 13, 0, 32); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1373 settings_int_property(context, "", "Right", "video\0ntsc\0overscan\0right\0", 14, 0, 32); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1374 settings_int_property(context, "PAL Overscan", "Top", "video\0pal\0overscan\0top\0", 2, 0, 32); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1375 settings_int_property(context, "", "Bottom", "video\0pal\0overscan\0bottom\0", 17, 0, 32); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1376 settings_int_property(context, "", "Left", "video\0pal\0overscan\0left\0", 13, 0, 32); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1377 settings_int_property(context, "", "Right", "video\0pal\0overscan\0right\0", 14, 0, 32); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1378 |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1379 if (nk_button_label(context, "Back")) { |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1380 pop_view(); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1381 } |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1382 nk_end(context); |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1383 } |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1384 } |
723c00950f41
Added vsync to video settings
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
1385 |
1490
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1386 void view_audio_settings(struct nk_context *context) |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1387 { |
1494
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1388 const char *rates[] = { |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1389 "192000", |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1390 "96000", |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1391 "48000", |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1392 "44100", |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1393 "22050" |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1394 }; |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1395 const char *sizes[] = { |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1396 "1024", |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1397 "512", |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1398 "256", |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1399 "128", |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1400 "64" |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1401 }; |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1402 const uint32_t num_rates = sizeof(rates)/sizeof(*rates); |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1403 const uint32_t num_sizes = sizeof(sizes)/sizeof(*sizes); |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1404 static int32_t selected_rate = -1; |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1405 static int32_t selected_size = -1; |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1406 if (selected_rate < 0 || selected_size < 0) { |
1499
756f8616d1bf
Refactor basic settings dropdowns
Michael Pavone <pavone@retrodev.com>
parents:
1498
diff
changeset
|
1407 selected_rate = find_match(rates, num_rates, "autio\0rate\0", "48000"); |
756f8616d1bf
Refactor basic settings dropdowns
Michael Pavone <pavone@retrodev.com>
parents:
1498
diff
changeset
|
1408 selected_size = find_match(sizes, num_sizes, "audio\0buffer\0", "512"); |
1494
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1409 } |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1410 uint32_t width = render_width(); |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1411 uint32_t height = render_height(); |
1578
aaa28c9bf67d
Basic interface scaling for rest of settings UI
Michael Pavone <pavone@retrodev.com>
parents:
1577
diff
changeset
|
1412 uint32_t desired_width = context->style.font->height * 10; |
aaa28c9bf67d
Basic interface scaling for rest of settings UI
Michael Pavone <pavone@retrodev.com>
parents:
1577
diff
changeset
|
1413 if (desired_width > width) { |
aaa28c9bf67d
Basic interface scaling for rest of settings UI
Michael Pavone <pavone@retrodev.com>
parents:
1577
diff
changeset
|
1414 desired_width = width; |
aaa28c9bf67d
Basic interface scaling for rest of settings UI
Michael Pavone <pavone@retrodev.com>
parents:
1577
diff
changeset
|
1415 } |
1494
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1416 if (nk_begin(context, "Audio Settings", nk_rect(0, 0, width, height), 0)) { |
1578
aaa28c9bf67d
Basic interface scaling for rest of settings UI
Michael Pavone <pavone@retrodev.com>
parents:
1577
diff
changeset
|
1417 nk_layout_row_static(context, context->style.font->height , desired_width, 2); |
1499
756f8616d1bf
Refactor basic settings dropdowns
Michael Pavone <pavone@retrodev.com>
parents:
1498
diff
changeset
|
1418 selected_rate = settings_dropdown(context, "Rate in Hz", rates, num_rates, selected_rate, "audio\0rate\0"); |
756f8616d1bf
Refactor basic settings dropdowns
Michael Pavone <pavone@retrodev.com>
parents:
1498
diff
changeset
|
1419 selected_size = settings_dropdown(context, "Buffer Samples", sizes, num_sizes, selected_size, "audio\0buffer\0"); |
1494
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1420 settings_int_input(context, "Lowpass Cutoff Hz", "audio\0lowpass_cutoff\0", "3390"); |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1421 if (nk_button_label(context, "Back")) { |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1422 pop_view(); |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1423 } |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1424 nk_end(context); |
8be6ea919300
Fleshed out audio settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1493
diff
changeset
|
1425 } |
1490
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1426 } |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1427 void view_system_settings(struct nk_context *context) |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1428 { |
1568
d14490dee01f
Add sync_source to default.cfg and the Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1554
diff
changeset
|
1429 const char *sync_opts[] = { |
d14490dee01f
Add sync_source to default.cfg and the Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1554
diff
changeset
|
1430 "video", |
d14490dee01f
Add sync_source to default.cfg and the Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1554
diff
changeset
|
1431 "audio" |
d14490dee01f
Add sync_source to default.cfg and the Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1554
diff
changeset
|
1432 }; |
d14490dee01f
Add sync_source to default.cfg and the Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1554
diff
changeset
|
1433 const uint32_t num_sync_opts = sizeof(sync_opts)/sizeof(*sync_opts); |
d14490dee01f
Add sync_source to default.cfg and the Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1554
diff
changeset
|
1434 static int32_t selected_sync = -1; |
d14490dee01f
Add sync_source to default.cfg and the Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1554
diff
changeset
|
1435 if (selected_sync < 0) { |
d14490dee01f
Add sync_source to default.cfg and the Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1554
diff
changeset
|
1436 selected_sync = find_match(sync_opts, num_sync_opts, "system\0sync_source\0", "video"); |
d14490dee01f
Add sync_source to default.cfg and the Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1554
diff
changeset
|
1437 } |
1500
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1438 const char *regions[] = { |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1439 "J - Japan", |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1440 "U - Americas", |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1441 "E - Europe" |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1442 }; |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1443 const char *region_codes[] = {"J", "U", "E"}; |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1444 const uint32_t num_regions = sizeof(regions)/sizeof(*regions); |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1445 static int32_t selected_region = -1; |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1446 if (selected_region < 0) { |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1447 selected_region = find_match(region_codes, num_regions, "system\0default_region\0", "U"); |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1448 } |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1449 const char *formats[] = { |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1450 "native", |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1451 "gst" |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1452 }; |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1453 const uint32_t num_formats = sizeof(formats)/sizeof(*formats); |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1454 int32_t selected_format = -1; |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1455 if (selected_format < 0) { |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1456 selected_format = find_match(formats, num_formats, "ui\0state_format\0", "native"); |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1457 } |
1501
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1458 const char *ram_inits[] = { |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1459 "zero", |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1460 "random" |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1461 }; |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1462 const uint32_t num_inits = sizeof(ram_inits)/sizeof(*ram_inits); |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1463 static int32_t selected_init = -1; |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1464 if (selected_init < 0) { |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1465 selected_init = find_match(ram_inits, num_inits, "system\0ram_init\0", "zero"); |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1466 } |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1467 const char *io_opts_1[] = { |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1468 "gamepad2.1", |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1469 "gamepad3.1", |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1470 "gamepad6.1", |
1575
ccb3a8ae7ad0
Fix config value set when "Mega Mouse" is selected in settings UI
Michael Pavone <pavone@retrodev.com>
parents:
1573
diff
changeset
|
1471 "mouse.1", |
1501
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1472 "saturn keyboard", |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1473 "xband keyboard" |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1474 }; |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1475 const char *io_opts_2[] = { |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1476 "gamepad2.2", |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1477 "gamepad3.2", |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1478 "gamepad6.2", |
1575
ccb3a8ae7ad0
Fix config value set when "Mega Mouse" is selected in settings UI
Michael Pavone <pavone@retrodev.com>
parents:
1573
diff
changeset
|
1479 "mouse.1", |
1501
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1480 "saturn keyboard", |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1481 "xband keyboard" |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1482 }; |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1483 static int32_t selected_io_1 = -1; |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1484 static int32_t selected_io_2 = -1; |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1485 const uint32_t num_io = sizeof(io_opts_1)/sizeof(*io_opts_1); |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1486 if (selected_io_1 < 0 || selected_io_2 < 0) { |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1487 selected_io_1 = find_match(io_opts_1, num_io, "io\0devices\0""1\0", "gamepad6.1"); |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1488 selected_io_2 = find_match(io_opts_2, num_io, "io\0devices\0""2\0", "gamepad6.2"); |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1489 } |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1490 |
1498
050a5b032bc5
Initial work on system menu
Michael Pavone <pavone@retrodev.com>
parents:
1494
diff
changeset
|
1491 uint32_t width = render_width(); |
050a5b032bc5
Initial work on system menu
Michael Pavone <pavone@retrodev.com>
parents:
1494
diff
changeset
|
1492 uint32_t height = render_height(); |
1578
aaa28c9bf67d
Basic interface scaling for rest of settings UI
Michael Pavone <pavone@retrodev.com>
parents:
1577
diff
changeset
|
1493 uint32_t desired_width = context->style.font->height * 10; |
1498
050a5b032bc5
Initial work on system menu
Michael Pavone <pavone@retrodev.com>
parents:
1494
diff
changeset
|
1494 if (nk_begin(context, "System Settings", nk_rect(0, 0, width, height), 0)) { |
1578
aaa28c9bf67d
Basic interface scaling for rest of settings UI
Michael Pavone <pavone@retrodev.com>
parents:
1577
diff
changeset
|
1495 nk_layout_row_static(context, context->style.font->height, desired_width, 2); |
1568
d14490dee01f
Add sync_source to default.cfg and the Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1554
diff
changeset
|
1496 selected_sync = settings_dropdown(context, "Sync Source", sync_opts, num_sync_opts, selected_sync, "system\0sync_source\0"); |
1498
050a5b032bc5
Initial work on system menu
Michael Pavone <pavone@retrodev.com>
parents:
1494
diff
changeset
|
1497 settings_int_property(context, "68000 Clock Divider", "", "clocks\0m68k_divider\0", 7, 1, 53); |
050a5b032bc5
Initial work on system menu
Michael Pavone <pavone@retrodev.com>
parents:
1494
diff
changeset
|
1498 settings_toggle(context, "Remember ROM Path", "ui\0remember_path\0", 1); |
1500
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1499 selected_region = settings_dropdown_ex(context, "Default Region", region_codes, regions, num_regions, selected_region, "system\0default_region\0"); |
39a199dca772
Added dropdowns for default region and savestate format
Michael Pavone <pavone@retrodev.com>
parents:
1499
diff
changeset
|
1500 selected_format = settings_dropdown(context, "Save State Format", formats, num_formats, selected_format, "ui\0state_format\0"); |
1501
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1501 selected_init = settings_dropdown(context, "Initial RAM Value", ram_inits, num_inits, selected_init, "system\0ram_init\0"); |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1502 selected_io_1 = settings_dropdown_ex(context, "IO Port 1 Device", io_opts_1, device_type_names, num_io, selected_io_1, "io\0devices\0""1\0"); |
31a2997b745e
Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1500
diff
changeset
|
1503 selected_io_2 = settings_dropdown_ex(context, "IO Port 2 Device", io_opts_2, device_type_names, num_io, selected_io_2, "io\0devices\0""2\0"); |
1498
050a5b032bc5
Initial work on system menu
Michael Pavone <pavone@retrodev.com>
parents:
1494
diff
changeset
|
1504 if (nk_button_label(context, "Back")) { |
050a5b032bc5
Initial work on system menu
Michael Pavone <pavone@retrodev.com>
parents:
1494
diff
changeset
|
1505 pop_view(); |
050a5b032bc5
Initial work on system menu
Michael Pavone <pavone@retrodev.com>
parents:
1494
diff
changeset
|
1506 } |
050a5b032bc5
Initial work on system menu
Michael Pavone <pavone@retrodev.com>
parents:
1494
diff
changeset
|
1507 nk_end(context); |
050a5b032bc5
Initial work on system menu
Michael Pavone <pavone@retrodev.com>
parents:
1494
diff
changeset
|
1508 } |
1490
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1509 } |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1510 |
1491
e890971f3757
Somewhat fleshed out video settings view
Michael Pavone <pavone@retrodev.com>
parents:
1490
diff
changeset
|
1511 void view_back(struct nk_context *context) |
e890971f3757
Somewhat fleshed out video settings view
Michael Pavone <pavone@retrodev.com>
parents:
1490
diff
changeset
|
1512 { |
e890971f3757
Somewhat fleshed out video settings view
Michael Pavone <pavone@retrodev.com>
parents:
1490
diff
changeset
|
1513 pop_view(); |
e890971f3757
Somewhat fleshed out video settings view
Michael Pavone <pavone@retrodev.com>
parents:
1490
diff
changeset
|
1514 pop_view(); |
e890971f3757
Somewhat fleshed out video settings view
Michael Pavone <pavone@retrodev.com>
parents:
1490
diff
changeset
|
1515 current_view(context); |
e890971f3757
Somewhat fleshed out video settings view
Michael Pavone <pavone@retrodev.com>
parents:
1490
diff
changeset
|
1516 } |
e890971f3757
Somewhat fleshed out video settings view
Michael Pavone <pavone@retrodev.com>
parents:
1490
diff
changeset
|
1517 |
1490
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1518 void view_settings(struct nk_context *context) |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1519 { |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1520 static menu_item items[] = { |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1521 {"Key Bindings", view_key_bindings}, |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1522 {"Controllers", view_controllers}, |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1523 {"Video", view_video_settings}, |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1524 {"Audio", view_audio_settings}, |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1525 {"System", view_system_settings}, |
1491
e890971f3757
Somewhat fleshed out video settings view
Michael Pavone <pavone@retrodev.com>
parents:
1490
diff
changeset
|
1526 {"Back", view_back} |
1490
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1527 }; |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1528 |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1529 if (nk_begin(context, "Settings Menu", nk_rect(0, 0, render_width(), render_height()), 0)) { |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1530 menu(context, sizeof(items)/sizeof(*items), items); |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1531 nk_end(context); |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1532 } |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1533 } |
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1534 |
1476
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1535 void view_pause(struct nk_context *context) |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1536 { |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1537 static menu_item items[] = { |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1538 {"Resume", view_play}, |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1539 {"Load ROM", view_load}, |
1487
6a35815cc409
Enable lock-on in Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1486
diff
changeset
|
1540 {"Lock On", view_lock_on}, |
1476
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1541 {"Save State", view_save_state}, |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1542 {"Load State", view_load_state}, |
1490
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1543 {"Settings", view_settings}, |
1476
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1544 {"Exit", NULL} |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1545 }; |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1546 |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1547 if (nk_begin(context, "Main Menu", nk_rect(0, 0, render_width(), render_height()), 0)) { |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1548 menu(context, sizeof(items)/sizeof(*items), items); |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1549 nk_end(context); |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1550 } |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1551 } |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1552 |
1474
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1553 void view_menu(struct nk_context *context) |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1554 { |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1555 static menu_item items[] = { |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1556 {"Load ROM", view_load}, |
1490
919c0c33885e
Initial work on settings menu
Michael Pavone <pavone@retrodev.com>
parents:
1487
diff
changeset
|
1557 {"Settings", view_settings}, |
1474
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1558 {"About", view_about}, |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1559 {"Exit", NULL} |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1560 }; |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1561 |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1562 if (nk_begin(context, "Main Menu", nk_rect(0, 0, render_width(), render_height()), 0)) { |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1563 menu(context, sizeof(items)/sizeof(*items), items); |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1564 nk_end(context); |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1565 } |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1566 } |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1567 |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1568 void blastem_nuklear_render(void) |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1569 { |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1570 nk_input_end(context); |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1571 current_view(context); |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1572 nk_sdl_render(NK_ANTI_ALIASING_ON, 512 * 1024, 128 * 1024); |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1573 nk_input_begin(context); |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1574 } |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1575 |
1486
a6881d0d76d0
Pause game execution when in the new UI pause menu
Michael Pavone <pavone@retrodev.com>
parents:
1485
diff
changeset
|
1576 void ui_idle_loop(void) |
1474
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1577 { |
1482
2d203bf73dbd
Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
Michael Pavone <pavone@retrodev.com>
parents:
1481
diff
changeset
|
1578 const uint32_t MIN_UI_DELAY = 15; |
2d203bf73dbd
Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
Michael Pavone <pavone@retrodev.com>
parents:
1481
diff
changeset
|
1579 static uint32_t last; |
1474
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1580 while (current_view != view_play) |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1581 { |
1482
2d203bf73dbd
Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
Michael Pavone <pavone@retrodev.com>
parents:
1481
diff
changeset
|
1582 uint32_t current = render_elapsed_ms(); |
2d203bf73dbd
Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
Michael Pavone <pavone@retrodev.com>
parents:
1481
diff
changeset
|
1583 if ((current - last) < MIN_UI_DELAY) { |
2d203bf73dbd
Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
Michael Pavone <pavone@retrodev.com>
parents:
1481
diff
changeset
|
1584 render_sleep_ms(MIN_UI_DELAY - (current - last) - 1); |
2d203bf73dbd
Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
Michael Pavone <pavone@retrodev.com>
parents:
1481
diff
changeset
|
1585 } |
2d203bf73dbd
Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
Michael Pavone <pavone@retrodev.com>
parents:
1481
diff
changeset
|
1586 last = current; |
1474
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1587 render_update_display(); |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1588 } |
1573
a051d8ee4528
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1572
diff
changeset
|
1589 if (config_dirty) { |
a051d8ee4528
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1572
diff
changeset
|
1590 apply_updated_config(); |
a051d8ee4528
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1572
diff
changeset
|
1591 persist_config(config); |
a051d8ee4528
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1572
diff
changeset
|
1592 config_dirty = 0; |
a051d8ee4528
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1572
diff
changeset
|
1593 } |
1474
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1594 } |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1595 static void handle_event(SDL_Event *event) |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1596 { |
1522
63659fb92db4
Key binding menu is now functional
Michael Pavone <pavone@retrodev.com>
parents:
1521
diff
changeset
|
1597 if (event->type == SDL_KEYDOWN) { |
63659fb92db4
Key binding menu is now functional
Michael Pavone <pavone@retrodev.com>
parents:
1521
diff
changeset
|
1598 keycode = event->key.keysym.sym; |
63659fb92db4
Key binding menu is now functional
Michael Pavone <pavone@retrodev.com>
parents:
1521
diff
changeset
|
1599 } |
1600
7f39c40b4b25
WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents:
1599
diff
changeset
|
1600 else if (event->type == SDL_JOYBUTTONDOWN) { |
7f39c40b4b25
WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents:
1599
diff
changeset
|
1601 button_pressed = event->jbutton.button; |
7f39c40b4b25
WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents:
1599
diff
changeset
|
1602 } |
7f39c40b4b25
WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents:
1599
diff
changeset
|
1603 else if (event->type == SDL_JOYHATMOTION) { |
1601
da04dd9c89ad
SDL2 mapping UI now handles axes
Michael Pavone <pavone@retrodev.com>
parents:
1600
diff
changeset
|
1604 hat_moved = event->jhat.hat; |
1600
7f39c40b4b25
WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents:
1599
diff
changeset
|
1605 hat_value = event->jhat.value; |
7f39c40b4b25
WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents:
1599
diff
changeset
|
1606 } |
1601
da04dd9c89ad
SDL2 mapping UI now handles axes
Michael Pavone <pavone@retrodev.com>
parents:
1600
diff
changeset
|
1607 else if (event->type == SDL_JOYAXISMOTION) { |
da04dd9c89ad
SDL2 mapping UI now handles axes
Michael Pavone <pavone@retrodev.com>
parents:
1600
diff
changeset
|
1608 if (event->jaxis.axis == axis_moved || abs(event->jaxis.value) > abs(axis_value) || abs(event->jaxis.value) > 1000) { |
da04dd9c89ad
SDL2 mapping UI now handles axes
Michael Pavone <pavone@retrodev.com>
parents:
1600
diff
changeset
|
1609 axis_moved = event->jaxis.axis; |
da04dd9c89ad
SDL2 mapping UI now handles axes
Michael Pavone <pavone@retrodev.com>
parents:
1600
diff
changeset
|
1610 axis_value = event->jaxis.value; |
da04dd9c89ad
SDL2 mapping UI now handles axes
Michael Pavone <pavone@retrodev.com>
parents:
1600
diff
changeset
|
1611 } |
da04dd9c89ad
SDL2 mapping UI now handles axes
Michael Pavone <pavone@retrodev.com>
parents:
1600
diff
changeset
|
1612 } |
1474
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1613 nk_sdl_handle_event(event); |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1614 } |
c5c022c7aa54
Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1615 |
1476
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1616 static void context_destroyed(void) |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1617 { |
1573
a051d8ee4528
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1572
diff
changeset
|
1618 nk_sdl_shutdown(); |
1476
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1619 } |
1570
bc96bb3a0998
Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
Michael Pavone <pavone@retrodev.com>
parents:
1569
diff
changeset
|
1620 |
1609
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1621 static uint32_t *controller_360_buf, *controller_ps4_buf; |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1622 |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1623 static struct nk_image load_image_texture(uint32_t *buf, uint32_t width, uint32_t height) |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1624 { |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1625 GLuint tex; |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1626 glGenTextures(1, &tex); |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1627 glBindTexture(GL_TEXTURE_2D, tex); |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1628 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1629 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1630 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1631 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1632 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, buf); |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1633 return nk_image_id((int)tex); |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1634 } |
1570
bc96bb3a0998
Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
Michael Pavone <pavone@retrodev.com>
parents:
1569
diff
changeset
|
1635 |
bc96bb3a0998
Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
Michael Pavone <pavone@retrodev.com>
parents:
1569
diff
changeset
|
1636 static void texture_init(void) |
1476
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1637 { |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1638 struct nk_font_atlas *atlas; |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1639 nk_sdl_font_stash_begin(&atlas); |
1527
4f6e8acd7b6a
Added support for TTC and dfont format true type fonts. More robust font selection on Windows
Michael Pavone <pavone@retrodev.com>
parents:
1526
diff
changeset
|
1640 uint32_t font_size; |
4f6e8acd7b6a
Added support for TTC and dfont format true type fonts. More robust font selection on Windows
Michael Pavone <pavone@retrodev.com>
parents:
1526
diff
changeset
|
1641 uint8_t *font = default_font(&font_size); |
1476
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1642 if (!font) { |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1643 fatal_error("Failed to find default font path\n"); |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1644 } |
1572
5efeca06d942
Scale UI font size based on window size and start basing widget sizes based on font size
Michael Pavone <pavone@retrodev.com>
parents:
1571
diff
changeset
|
1645 def_font = nk_font_atlas_add_from_memory(atlas, font, font_size, render_height() / 16, NULL); |
1593
24508cb54f87
Fix a number of other memory errors (mostly leaks again) identified by valgrind
Michael Pavone <pavone@retrodev.com>
parents:
1581
diff
changeset
|
1646 free(font); |
1476
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1647 nk_sdl_font_stash_end(); |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1648 nk_style_set_font(context, &def_font->handle); |
1570
bc96bb3a0998
Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
Michael Pavone <pavone@retrodev.com>
parents:
1569
diff
changeset
|
1649 if (controller_360_buf) { |
1609
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1650 controller_360_image = load_image_texture(controller_360_buf, controller_360_width, controller_360_height); |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1651 } |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1652 if (controller_ps4_buf) { |
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
parents:
1606
diff
changeset
|
1653 controller_ps4_image = load_image_texture(controller_ps4_buf, controller_ps4_width, controller_ps4_height); |
1570
bc96bb3a0998
Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
Michael Pavone <pavone@retrodev.com>
parents:
1569
diff
changeset
|
1654 } |
bc96bb3a0998
Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
Michael Pavone <pavone@retrodev.com>
parents:
1569
diff
changeset
|
1655 } |
bc96bb3a0998
Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
Michael Pavone <pavone@retrodev.com>
parents:
1569
diff
changeset
|
1656 |
bc96bb3a0998
Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
Michael Pavone <pavone@retrodev.com>
parents:
1569
diff
changeset
|
1657 static void context_created(void) |
bc96bb3a0998
Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
Michael Pavone <pavone@retrodev.com>
parents:
1569
diff
changeset
|
1658 { |
1573
a051d8ee4528
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1572
diff
changeset
|
1659 context = nk_sdl_init(render_get_window()); |
1570
bc96bb3a0998
Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
Michael Pavone <pavone@retrodev.com>
parents:
1569
diff
changeset
|
1660 texture_init(); |
1476
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1661 } |
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
Michael Pavone <pavone@retrodev.com>
parents:
1475
diff
changeset
|
1662 |
1477
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
parents:
1476
diff
changeset
|
1663 void show_pause_menu(void) |
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
parents:
1476
diff
changeset
|
1664 { |
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
parents:
1476
diff
changeset
|
1665 context->style.window.background = nk_rgba(0, 0, 0, 128); |
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
parents:
1476
diff
changeset
|
1666 context->style.window.fixed_background = nk_style_item_color(nk_rgba(0, 0, 0, 128)); |
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
parents:
1476
diff
changeset
|
1667 current_view = view_pause; |
1486
a6881d0d76d0
Pause game execution when in the new UI pause menu
Michael Pavone <pavone@retrodev.com>
parents:
1485
diff
changeset
|
1668 current_system->request_exit(current_system); |
1477
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
parents:
1476
diff
changeset
|
1669 } |
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
parents:
1476
diff
changeset
|
1670 |
1581
7121daaa48c2
Fix drag and drop when using Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1579
diff
changeset
|
1671 void show_play_view(void) |
7121daaa48c2
Fix drag and drop when using Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1579
diff
changeset
|
1672 { |
7121daaa48c2
Fix drag and drop when using Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1579
diff
changeset
|
1673 current_view = view_play; |
7121daaa48c2
Fix drag and drop when using Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1579
diff
changeset
|
1674 } |
7121daaa48c2
Fix drag and drop when using Nuklear UI
Michael Pavone <pavone@retrodev.com>
parents:
1579
diff
changeset
|
1675 |
1477
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
parents:
1476
diff
changeset
|
1676 static uint8_t active; |
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
parents:
1476
diff
changeset
|
1677 uint8_t is_nuklear_active(void) |
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
parents:
1476
diff
changeset
|
1678 { |
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
parents:
1476
diff
changeset
|
1679 return active; |
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
parents:
1476
diff
changeset
|
1680 } |
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
parents:
1476
diff
changeset
|
1681 |
1483
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
Michael Pavone <pavone@retrodev.com>
parents:
1482
diff
changeset
|
1682 uint8_t is_nuklear_available(void) |
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
Michael Pavone <pavone@retrodev.com>
parents:
1482
diff
changeset
|
1683 { |
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
Michael Pavone <pavone@retrodev.com>
parents:
1482
diff
changeset
|
1684 if (!render_has_gl()) { |
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
Michael Pavone <pavone@retrodev.com>
parents:
1482
diff
changeset
|
1685 //currently no fallback if GL2 unavailable |
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
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1686 return 0; |
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
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1687 } |
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
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1688 char *style = tern_find_path(config, "ui\0style\0", TVAL_PTR).ptrval; |
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
Michael Pavone <pavone@retrodev.com>
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1689 if (!style) { |
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
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1690 return 1; |
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
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1691 } |
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
Michael Pavone <pavone@retrodev.com>
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1692 return strcmp(style, "rom") != 0; |
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
Michael Pavone <pavone@retrodev.com>
parents:
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diff
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|
1693 } |
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
Michael Pavone <pavone@retrodev.com>
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1694 |
1577
69d624271cf8
Persist config on exit if config has changed
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1695 static void persist_config_exit(void) |
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1696 { |
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1697 if (config_dirty) { |
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1698 persist_config(config); |
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1699 } |
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1700 } |
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1701 |
1474
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1702 void blastem_nuklear_init(uint8_t file_loaded) |
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1703 { |
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1704 context = nk_sdl_init(render_get_window()); |
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1705 |
1570
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Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
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1706 uint32_t buf_size; |
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1707 uint8_t *buf = (uint8_t *)read_bundled_file("images/360.png", &buf_size); |
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1708 if (buf) { |
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1709 controller_360_buf = load_png(buf, buf_size, &controller_360_width, &controller_360_height); |
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1710 free(buf); |
1609
9c8f58740450
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Michael Pavone <pavone@retrodev.com>
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diff
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1711 } |
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Added PS4 controller image. Added code to use PS4 image for Playstation controllers
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1712 buf = (uint8_t *)read_bundled_file("images/ps4.png", &buf_size); |
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|
1713 if (buf) { |
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Added PS4 controller image. Added code to use PS4 image for Playstation controllers
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1714 controller_ps4_buf = load_png(buf, buf_size, &controller_ps4_width, &controller_ps4_height); |
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|
1715 free(buf); |
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parents:
1606
diff
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1716 } |
1570
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1717 texture_init(); |
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1718 |
1474
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1719 current_view = file_loaded ? view_play : view_menu; |
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1720 render_set_ui_render_fun(blastem_nuklear_render); |
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1721 render_set_event_handler(handle_event); |
1476
0646ae0987c3
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
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1722 render_set_gl_context_handlers(context_destroyed, context_created); |
1569
0ec89dadb36d
Add code for loading PNG images. Added 360 controller image. WIP work on gamepad mapping UI
Michael Pavone <pavone@retrodev.com>
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1723 |
1577
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1724 atexit(persist_config_exit); |
1569
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Michael Pavone <pavone@retrodev.com>
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1725 |
1477
1cdd7f492af8
Pause menu now triggered on ui.exit event
Michael Pavone <pavone@retrodev.com>
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1726 active = 1; |
1486
a6881d0d76d0
Pause game execution when in the new UI pause menu
Michael Pavone <pavone@retrodev.com>
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1485
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|
1727 ui_idle_loop(); |
1474
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1728 } |