annotate menu.h @ 2005:3ce38692a3f2

Set initial pan bits in YM2612 register array and not just the separate lr field of the channel. This fixes an issue in which some channels would be silent in VGM log output
author Michael Pavone <pavone@retrodev.com>
date Sun, 11 Oct 2020 22:42:10 -0700
parents 9a3e003bdcb3
children
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69a6ec208111 Menu ROM now pulls real file names from the OS rather than using a fake list
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1 /*
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2 Copyright 2015 Michael Pavone
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3 This file is part of BlastEm.
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4 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
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5 */
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6 #ifndef MENU_H_
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7 #define MENU_H_
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8 typedef struct {
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9 char *curpath;
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10 uint16_t latch;
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11 uint16_t state;
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9a3e003bdcb3 Make drag and drop play nice with the menu
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12 uint8_t external_game_load;
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13 } menu_context;
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14
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16 uint16_t menu_read_w(uint32_t address, void * context);
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17 void * menu_write_w(uint32_t address, void * context, uint16_t value);
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18
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19 #endif // MENU_H_