annotate gdb_remote.h @ 1347:4c4beb22b042

King of the Monsters worked with my older more inaccurage 6-butotn pad emulation, but does not work with the real thing nor does it work with my current 6-butotn pad emulation. Added a ROM DB entry to force a 3-button pad for this game
author Michael Pavone <pavone@retrodev.com>
date Sat, 06 May 2017 00:09:14 -0700
parents 85a90964b557
children
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1 #ifndef GDB_REMOTE_H_
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2 #define GDB_REMOTE_H_
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22e87b739ad6 WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
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3 #include "genesis.h"
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4
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5 void gdb_remote_init(void);
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85a90964b557 Fix interaction between 68K debugger and instruction retranslation due to self modifying code or bank switching
Michael Pavone <pavone@retrodev.com>
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6 void gdb_debug_enter(m68k_context * context, uint32_t pc);
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7
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8 #endif //GDB_REMOTE_H_