annotate multi_game.h @ 1821:4f3443ecb6d6

Separate compositing from final output. Fixes some minor accuracy issues with regards to when background color reg/CRAM changes take effect. Fixes minor glitch in DF Retro Direct Color DMA demo at inactive/active transition
author Michael Pavone <pavone@retrodev.com>
date Tue, 02 Apr 2019 23:55:21 -0700
parents 14a2834d010c
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
1416
11ac0b511cff Support a couple of bootleg X-in-1 carts
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
1 #ifndef MULTI_GAME_H_
11ac0b511cff Support a couple of bootleg X-in-1 carts
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
2 #define MULTI_GAME_H_
1444
14a2834d010c Save/restore mapper state in native save states
Michael Pavone <pavone@retrodev.com>
parents: 1416
diff changeset
3 #include "serialize.h"
1416
11ac0b511cff Support a couple of bootleg X-in-1 carts
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
4
11ac0b511cff Support a couple of bootleg X-in-1 carts
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
5 void *write_multi_game_b(uint32_t address, void *context, uint8_t value);
11ac0b511cff Support a couple of bootleg X-in-1 carts
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
6 void *write_multi_game_w(uint32_t address, void *context, uint16_t value);
1444
14a2834d010c Save/restore mapper state in native save states
Michael Pavone <pavone@retrodev.com>
parents: 1416
diff changeset
7 void multi_game_serialize(genesis_context *gen, serialize_buffer *buf);
14a2834d010c Save/restore mapper state in native save states
Michael Pavone <pavone@retrodev.com>
parents: 1416
diff changeset
8 void multi_game_deserialize(deserialize_buffer *buf, genesis_context *gen);
1416
11ac0b511cff Support a couple of bootleg X-in-1 carts
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
9 #endif //MULTI_GAME_H_