Mercurial > repos > blastem
annotate android/assets/shaders @ 1897:59a83c21d9d2
Fix crash in 68K debugger from forced VDP frame update when framebuffer is not acquired
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Thu, 09 Jan 2020 22:27:20 -0800 |
parents | 78abbabfd58d |
children |
rev | line source |
---|---|
1839
78abbabfd58d
Get Android build working again and update for SDL 2.0.7 (last version to support older versions of Android)
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1 ../../shaders |