annotate bindings.h @ 1708:5bfed2eedc9d

Fixed flag calculation for sub instructions in CPU DSL
author Michael Pavone <pavone@retrodev.com>
date Mon, 28 Jan 2019 22:37:46 -0800
parents 12d0c7c4ad80
children 0c723b8b637c
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1 #ifndef BINDINGS_H_
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2 #define BINDINGS_H_
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3 #include <stdint.h>
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4
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5 typedef enum {
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6 MOUSE_NONE, //mouse is ignored
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7 MOUSE_ABSOLUTE, //really only useful for menu ROM
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8 MOUSE_RELATIVE, //for full screen
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9 MOUSE_CAPTURE //for windowed mode
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10 } mouse_modes;
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11
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12 void set_bindings(void);
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13 void bindings_set_mouse_mode(uint8_t mode);
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18a946ec74c8 Pull current controller config in binding UI from whatever the actual binding code would end up using
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14 tern_node *get_binding_node_for_pad(int padnum);
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15 void handle_keydown(int keycode, uint8_t scancode);
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16 void handle_keyup(int keycode, uint8_t scancode);
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17 void handle_joydown(int joystick, int button);
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18 void handle_joyup(int joystick, int button);
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19 void handle_joy_dpad(int joystick, int dpad, uint8_t state);
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20 void handle_joy_axis(int joystick, int axis, int16_t value);
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21 void handle_joy_added(int joystick);
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22 void handle_mouse_moved(int mouse, uint16_t x, uint16_t y, int16_t deltax, int16_t deltay);
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23 void handle_mousedown(int mouse, int button);
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24 void handle_mouseup(int mouse, int button);
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25
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26 void bindings_release_capture(void);
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27 void bindings_reacquire_capture(void);
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12d0c7c4ad80 Disable most bindings when UI is active
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28 void set_content_binding_state(uint8_t enabled);
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29
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30 #endif //BINDINGS_H_