Mercurial > repos > blastem
annotate sega_mapper.c @ 1489:637fbc3b5063 nuklear_ui
Added code to persist config back to a file
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 29 Nov 2017 08:41:37 -0800 |
parents | 14a2834d010c |
children | 75172d440900 d60f2d7c02a5 |
rev | line source |
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1415
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1 #include "genesis.h" |
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2 |
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3 uint16_t read_sram_w(uint32_t address, m68k_context * context) |
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4 { |
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5 genesis_context * gen = context->system; |
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6 address &= gen->save_ram_mask; |
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7 switch(gen->save_type) |
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8 { |
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9 case RAM_FLAG_BOTH: |
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10 return gen->save_storage[address] << 8 | gen->save_storage[address+1]; |
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11 case RAM_FLAG_EVEN: |
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12 return gen->save_storage[address >> 1] << 8 | 0xFF; |
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13 case RAM_FLAG_ODD: |
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14 return gen->save_storage[address >> 1] | 0xFF00; |
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15 } |
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16 return 0xFFFF;//We should never get here |
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17 } |
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18 |
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19 uint8_t read_sram_b(uint32_t address, m68k_context * context) |
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20 { |
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21 genesis_context * gen = context->system; |
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22 address &= gen->save_ram_mask; |
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23 switch(gen->save_type) |
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24 { |
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25 case RAM_FLAG_BOTH: |
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26 return gen->save_storage[address]; |
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27 case RAM_FLAG_EVEN: |
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28 if (address & 1) { |
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29 return 0xFF; |
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30 } else { |
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31 return gen->save_storage[address >> 1]; |
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32 } |
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33 case RAM_FLAG_ODD: |
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34 if (address & 1) { |
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35 return gen->save_storage[address >> 1]; |
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36 } else { |
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37 return 0xFF; |
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38 } |
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39 } |
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40 return 0xFF;//We should never get here |
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41 } |
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42 |
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43 m68k_context * write_sram_area_w(uint32_t address, m68k_context * context, uint16_t value) |
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44 { |
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45 genesis_context * gen = context->system; |
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46 if ((gen->bank_regs[0] & 0x3) == 1) { |
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47 address &= gen->save_ram_mask; |
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48 switch(gen->save_type) |
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49 { |
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50 case RAM_FLAG_BOTH: |
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51 gen->save_storage[address] = value >> 8; |
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52 gen->save_storage[address+1] = value; |
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53 break; |
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54 case RAM_FLAG_EVEN: |
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55 gen->save_storage[address >> 1] = value >> 8; |
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56 break; |
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57 case RAM_FLAG_ODD: |
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58 gen->save_storage[address >> 1] = value; |
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59 break; |
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60 } |
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61 } |
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62 return context; |
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63 } |
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64 |
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65 m68k_context * write_sram_area_b(uint32_t address, m68k_context * context, uint8_t value) |
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66 { |
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67 genesis_context * gen = context->system; |
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68 if ((gen->bank_regs[0] & 0x3) == 1) { |
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69 address &= gen->save_ram_mask; |
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70 switch(gen->save_type) |
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71 { |
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72 case RAM_FLAG_BOTH: |
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73 gen->save_storage[address] = value; |
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74 break; |
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75 case RAM_FLAG_EVEN: |
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76 if (!(address & 1)) { |
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77 gen->save_storage[address >> 1] = value; |
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78 } |
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79 break; |
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80 case RAM_FLAG_ODD: |
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81 if (address & 1) { |
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82 gen->save_storage[address >> 1] = value; |
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83 } |
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84 break; |
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85 } |
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86 } |
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87 return context; |
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88 } |
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89 |
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90 m68k_context * write_bank_reg_w(uint32_t address, m68k_context * context, uint16_t value) |
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91 { |
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92 genesis_context * gen = context->system; |
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93 address &= 0xE; |
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94 address >>= 1; |
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95 gen->bank_regs[address] = value; |
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96 if (!address) { |
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97 if (value & 1) { |
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98 //Used for games that only use the mapper for SRAM |
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99 if (context->mem_pointers[gen->mapper_start_index]) { |
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100 gen->mapper_temp = context->mem_pointers[gen->mapper_start_index]; |
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101 } |
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102 context->mem_pointers[gen->mapper_start_index] = NULL; |
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103 //For games that need more than 4MB |
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104 for (int i = 4; i < 8; i++) |
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105 { |
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106 context->mem_pointers[gen->mapper_start_index + i] = NULL; |
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107 } |
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108 } else { |
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109 //Used for games that only use the mapper for SRAM |
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110 if (!context->mem_pointers[gen->mapper_start_index]) { |
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111 context->mem_pointers[gen->mapper_start_index] = gen->mapper_temp; |
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112 } |
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113 //For games that need more than 4MB |
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114 for (int i = 4; i < 8; i++) |
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115 { |
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116 context->mem_pointers[gen->mapper_start_index + i] = gen->cart + 0x40000*gen->bank_regs[i]; |
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117 } |
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118 } |
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119 } else { |
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120 void *new_ptr = gen->cart + 0x40000*value; |
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121 if (context->mem_pointers[gen->mapper_start_index + address] != new_ptr) { |
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122 m68k_invalidate_code_range(gen->m68k, address * 0x80000, (address + 1) * 0x80000); |
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123 context->mem_pointers[gen->mapper_start_index + address] = new_ptr; |
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124 } |
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125 } |
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126 return context; |
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127 } |
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128 |
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129 m68k_context * write_bank_reg_b(uint32_t address, m68k_context * context, uint8_t value) |
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130 { |
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131 if (address & 1) { |
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132 write_bank_reg_w(address, context, value); |
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133 } |
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134 return context; |
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135 } |
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136 |
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137 void sega_mapper_serialize(genesis_context *gen, serialize_buffer *buf) |
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138 { |
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139 save_buffer8(buf, gen->bank_regs, sizeof(gen->bank_regs)); |
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140 } |
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141 |
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142 void sega_mapper_deserialize(deserialize_buffer *buf, genesis_context *gen) |
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143 { |
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144 for (int i = 0; i < sizeof(gen->bank_regs); i++) |
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145 { |
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146 write_bank_reg_w(i * 2, gen->m68k, load_int8(buf)); |
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147 } |
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148 } |