Mercurial > repos > blastem
annotate util.c @ 996:784bc1e45e80
Fix 68K interrupt handling some more. Fatal Rewind is working again.
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 30 Apr 2016 09:45:53 -0700 |
parents | fd7702bcc034 |
children | 51885857c019 |
rev | line source |
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495
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Allow OpenGL support to be disabled at compile time. Move generic utility functions out of config.c
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1 #include <string.h> |
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2 #include <stdlib.h> |
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3 #include <stdio.h> |
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4 #include <ctype.h> |
768
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Add support for reading cartridge memory map from ROM database, though without EEPROM support for now
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5 #include <stdint.h> |
805 | 6 #include <stdarg.h> |
495
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7 |
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Extract function to determine executable directory from load_config so it can be used elsewhere
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8 #include <sys/types.h> |
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9 #include <sys/stat.h> |
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10 #include <unistd.h> |
955
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Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
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11 #include <errno.h> |
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12 |
879
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Send info/warning/fatal messages to logcat on Android
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13 #ifdef __ANDROID__ |
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14 #include <android/log.h> |
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15 #define info_puts(msg) __android_log_write(ANDROID_LOG_INFO, "BlastEm", msg) |
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16 #define warning_puts(msg) __android_log_write(ANDROID_LOG_WARN, "BlastEm", msg) |
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17 #define fatal_puts(msg) __android_log_write(ANDROID_LOG_FATAL, "BlastEm", msg) |
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18 |
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19 #define info_printf(msg, args) __android_log_vprint(ANDROID_LOG_INFO, "BlastEm", msg, args) |
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20 #define warning_printf(msg, args) __android_log_vprint(ANDROID_LOG_WARN, "BlastEm", msg, args) |
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21 #define fatal_printf(msg, args) __android_log_vprint(ANDROID_LOG_FATAL, "BlastEm", msg, args) |
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22 #else |
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Selecting a second game from the menu now works
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23 #define info_puts(msg) fputs(msg, stdout); |
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24 #define warning_puts(msg) fputs(msg, stderr); |
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25 #define fatal_puts(msg) fputs(msg, stderr); |
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26 |
883
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It is now possible to switch back and forth between the menu ROM and the game
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27 #define info_printf(msg, args) vprintf(msg, args) |
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28 #define warning_printf(msg, args) vfprintf(stderr, msg, args) |
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29 #define fatal_printf(msg, args) vfprintf(stderr, msg, args) |
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30 #endif |
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31 |
792
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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32 #include "blastem.h" //for headless global |
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33 #include "render.h" //for render_errorbox |
866
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Menu ROM now pulls real file names from the OS rather than using a fake list
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34 #include "util.h" |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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35 |
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Fix Android build breakage
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36 char * alloc_concat(char const * first, char const * second) |
495
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37 { |
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38 int flen = strlen(first); |
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39 int slen = strlen(second); |
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40 char * ret = malloc(flen + slen + 1); |
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41 memcpy(ret, first, flen); |
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42 memcpy(ret+flen, second, slen+1); |
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43 return ret; |
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44 } |
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45 |
876
540cc4a7d626
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parents:
875
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46 char * alloc_concat_m(int num_parts, char const ** parts) |
495
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47 { |
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48 int total = 0; |
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49 for (int i = 0; i < num_parts; i++) { |
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50 total += strlen(parts[i]); |
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51 } |
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52 char * ret = malloc(total + 1); |
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53 *ret = 0; |
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54 for (int i = 0; i < num_parts; i++) { |
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55 strcat(ret, parts[i]); |
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56 } |
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57 return ret; |
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58 } |
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59 |
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60 long file_size(FILE * f) |
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61 { |
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62 fseek(f, 0, SEEK_END); |
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63 long fsize = ftell(f); |
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64 fseek(f, 0, SEEK_SET); |
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65 return fsize; |
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66 } |
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67 |
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68 char * strip_ws(char * text) |
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69 { |
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70 while (*text && (!isprint(*text) || isblank(*text))) |
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71 { |
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72 text++; |
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73 } |
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74 char * ret = text; |
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75 text = ret + strlen(ret) - 1; |
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76 while (text > ret && (!isprint(*text) || isblank(*text))) |
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77 { |
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78 *text = 0; |
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79 text--; |
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80 } |
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81 return ret; |
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82 } |
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83 |
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84 char * split_keyval(char * text) |
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85 { |
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86 while (*text && !isblank(*text)) |
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87 { |
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88 text++; |
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89 } |
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90 if (!*text) { |
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91 return text; |
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92 } |
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93 *text = 0; |
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94 return text+1; |
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95 } |
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96 |
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97 char * basename_no_extension(char *path) |
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98 { |
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99 char *lastdot = NULL; |
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100 char *lastslash = NULL; |
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101 char *cur; |
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102 for (cur = path; *cur; cur++) |
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103 { |
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104 if (*cur == '.') { |
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105 lastdot = cur; |
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106 } else if (*cur == '/') { |
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107 lastslash = cur + 1; |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
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108 } |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
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109 } |
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110 if (!lastdot) { |
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|
111 lastdot = cur; |
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|
112 } |
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113 if (!lastslash) { |
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114 lastslash = path; |
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115 } |
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116 char *barename = malloc(lastdot-lastslash+1); |
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117 memcpy(barename, lastslash, lastdot-lastslash); |
229c23b3ab73
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118 barename[lastdot-lastslash] = 0; |
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119 |
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120 return barename; |
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121 } |
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122 |
768
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123 uint32_t nearest_pow2(uint32_t val) |
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124 { |
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125 uint32_t ret = 1; |
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126 while (ret < val) |
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127 { |
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128 ret = ret << 1; |
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129 } |
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130 return ret; |
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131 } |
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132 |
496
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133 static char * exe_str; |
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134 |
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135 void set_exe_str(char * str) |
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136 { |
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137 exe_str = str; |
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138 } |
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139 |
792
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140 void fatal_error(char *format, ...) |
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141 { |
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142 va_list args; |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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143 va_start(args, format); |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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144 if (!headless) { |
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145 //take a guess at the final size |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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146 size_t size = strlen(format) * 2; |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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147 char *buf = malloc(size); |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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148 size_t actual = vsnprintf(buf, size, format, args); |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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149 if (actual >= size) { |
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150 actual++; |
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151 free(buf); |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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152 buf = malloc(actual); |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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153 va_end(args); |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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154 va_start(args, format); |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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|
155 vsnprintf(buf, actual, format, args); |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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156 } |
879
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Send info/warning/fatal messages to logcat on Android
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|
157 fatal_puts(buf); |
792
724bbec47f86
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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|
158 render_errorbox("Fatal Error", buf); |
724bbec47f86
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Michael Pavone <pavone@retrodev.com>
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|
159 free(buf); |
724bbec47f86
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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|
160 } else { |
879
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Send info/warning/fatal messages to logcat on Android
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parents:
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|
161 fatal_printf(format, args); |
792
724bbec47f86
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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|
162 } |
724bbec47f86
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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163 va_end(args); |
724bbec47f86
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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|
164 exit(1); |
724bbec47f86
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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165 } |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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166 |
794
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|
167 void warning(char *format, ...) |
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168 { |
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|
169 va_list args; |
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|
170 va_start(args, format); |
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|
171 #ifndef _WIN32 |
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172 if (headless || (isatty(STDERR_FILENO) && isatty(STDIN_FILENO))) { |
879
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|
173 warning_printf(format, args); |
794
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|
174 } else { |
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175 #endif |
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176 size_t size = strlen(format) * 2; |
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177 char *buf = malloc(size); |
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|
178 size_t actual = vsnprintf(buf, size, format, args); |
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|
179 if (actual >= size) { |
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180 actual++; |
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181 free(buf); |
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182 buf = malloc(actual); |
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183 va_end(args); |
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184 va_start(args, format); |
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185 vsnprintf(buf, actual, format, args); |
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186 } |
879
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|
187 warning_puts(buf); |
794
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|
188 render_infobox("BlastEm Info", buf); |
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189 free(buf); |
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190 #ifndef _WIN32 |
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191 } |
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192 #endif |
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193 va_end(args); |
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194 } |
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195 |
792
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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|
196 void info_message(char *format, ...) |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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197 { |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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198 va_list args; |
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199 va_start(args, format); |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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200 #ifndef _WIN32 |
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Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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201 if (headless || (isatty(STDOUT_FILENO) && isatty(STDIN_FILENO))) { |
879
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|
202 info_printf(format, args); |
792
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203 } else { |
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204 #endif |
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205 size_t size = strlen(format) * 2; |
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206 char *buf = malloc(size); |
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207 size_t actual = vsnprintf(buf, size, format, args); |
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208 if (actual >= size) { |
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209 actual++; |
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210 free(buf); |
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211 buf = malloc(actual); |
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212 va_end(args); |
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213 va_start(args, format); |
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214 vsnprintf(buf, actual, format, args); |
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215 } |
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216 info_puts(buf); |
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217 render_infobox("BlastEm Info", buf); |
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218 free(buf); |
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219 #ifndef _WIN32 |
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220 } |
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221 #endif |
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222 va_end(args); |
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223 } |
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224 |
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225 #ifdef _WIN32 |
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226 #include <windows.h> |
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227 #include <shlobj.h> |
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228 |
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229 char * get_home_dir() |
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230 { |
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231 static char path[MAX_PATH]; |
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232 SHGetFolderPathA(NULL, CSIDL_PROFILE, NULL, 0, path); |
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233 return path; |
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234 } |
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235 |
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236 char * get_exe_dir() |
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237 { |
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238 static char path[MAX_PATH]; |
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239 HMODULE module = GetModuleHandleA(NULL); |
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240 GetModuleFileNameA(module, path, MAX_PATH); |
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241 |
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242 int pathsize = strlen(path); |
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243 for(char * cur = path + pathsize - 1; cur != path; cur--) |
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244 { |
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245 if (*cur == '\\') { |
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246 *cur = 0; |
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247 break; |
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248 } |
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249 } |
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250 return path; |
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251 } |
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252 |
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253 dir_entry *get_dir_list(char *path, size_t *numret) |
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254 { |
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255 HANDLE dir; |
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256 WIN32_FIND_DATA file; |
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257 char *pattern = alloc_concat(path, "/*.*"); |
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258 dir = FindFirstFile(pattern, &file); |
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259 free(pattern); |
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260 if (dir == INVALID_HANDLE_VALUE) { |
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261 if (numret) { |
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262 *numret = 0; |
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263 } |
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264 return NULL; |
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265 } |
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266 |
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267 size_t storage = 64; |
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268 dir_entry *ret = malloc(sizeof(dir_entry) * storage); |
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269 size_t pos = 0; |
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270 |
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271 do { |
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272 if (pos == storage) { |
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273 storage = storage * 2; |
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274 ret = realloc(ret, sizeof(dir_entry) * storage); |
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275 } |
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276 ret[pos].name = strdup(file.cFileName); |
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277 ret[pos++].is_dir = (file.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0; |
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278 } while (FindNextFile(dir, &file)); |
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279 |
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280 FindClose(dir); |
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281 if (numret) { |
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282 *numret = pos; |
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283 } |
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284 return ret; |
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285 } |
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286 |
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287 time_t get_modification_time(char *path) |
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288 { |
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289 HANDLE results; |
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290 WIN32_FIND_DATA file; |
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291 results = FindFirstFile(path, &file); |
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292 if (results == INVALID_HANDLE_VALUE) { |
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293 return 0; |
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294 } |
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295 FindClose(results); |
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296 uint64_t wintime = ((uint64_t)file.ftLastWriteTime.dwHighDateTime) << 32 | file.ftLastWriteTime.dwLowDateTime; |
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297 //convert to seconds |
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298 wintime /= 10000000; |
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299 //adjust for difference between Windows and Unix Epoch |
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300 wintime -= 11644473600LL; |
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301 return (time_t)wintime; |
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302 } |
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303 |
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304 int ensure_dir_exists(char *path) |
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305 { |
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306 if (CreateDirectory(path, NULL)) { |
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307 return 1; |
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308 } |
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309 if (GetLastError() == ERROR_ALREADY_EXISTS) { |
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310 return 1; |
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311 } |
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312 if (GetLastError() != ERROR_PATH_NOT_FOUND) { |
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313 warning("CreateDirectory failed with unexpected error code %X\n", GetLastError()); |
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314 return 0; |
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315 } |
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316 char *parent = strdup(path); |
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317 char *sep = strrchr(parent, '/'); |
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318 if (!sep || sep == parent) { |
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319 //relative path, but for some reason we failed |
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320 return 0; |
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321 } |
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322 *sep = 0; |
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323 if (!ensure_dir_exists(parent)) { |
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324 free(parent); |
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325 return 0; |
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326 } |
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327 free(parent); |
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328 return CreateDirectory(path, NULL); |
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329 } |
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330 |
742
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331 #else |
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332 |
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333 char * get_home_dir() |
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334 { |
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335 return getenv("HOME"); |
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336 } |
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337 |
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338 char * readlink_alloc(char * path) |
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339 { |
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340 char * linktext = NULL; |
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341 ssize_t linksize = 512; |
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342 ssize_t cursize = 0; |
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343 do { |
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344 if (linksize > cursize) { |
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345 cursize = linksize; |
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346 if (linktext) { |
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347 free(linktext); |
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348 } |
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349 } |
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350 linktext = malloc(cursize); |
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351 linksize = readlink(path, linktext, cursize-1); |
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352 if (linksize == -1) { |
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353 perror("readlink"); |
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354 free(linktext); |
559
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355 return NULL; |
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356 } |
549
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357 } while ((linksize+1) > cursize); |
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358 linktext[linksize] = 0; |
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359 return linktext; |
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360 } |
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361 |
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362 char * get_exe_dir() |
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363 { |
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364 static char * exe_dir; |
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365 if (!exe_dir) { |
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366 char * cur; |
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367 #ifdef HAS_PROC |
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368 char * linktext = readlink_alloc("/proc/self/exe"); |
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369 if (!linktext) { |
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370 goto fallback; |
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371 } |
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372 int linksize = strlen(linktext); |
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373 for(cur = linktext + linksize - 1; cur != linktext; cur--) |
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374 { |
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375 if (*cur == '/') { |
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376 *cur = 0; |
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377 break; |
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378 } |
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379 } |
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380 if (cur == linktext) { |
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381 free(linktext); |
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382 fallback: |
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383 #endif |
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384 if (!exe_str) { |
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385 fputs("/proc/self/exe is not available and set_exe_str was not called!", stderr); |
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386 } |
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387 int pathsize = strlen(exe_str); |
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388 for(cur = exe_str + pathsize - 1; cur != exe_str; cur--) |
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389 { |
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390 if (*cur == '/') { |
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391 exe_dir = malloc(cur-exe_str+1); |
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392 memcpy(exe_dir, exe_str, cur-exe_str); |
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393 exe_dir[cur-exe_str] = 0; |
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394 break; |
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395 } |
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396 } |
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397 #ifdef HAS_PROC |
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398 } else { |
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399 exe_dir = linktext; |
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400 } |
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401 #endif |
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402 } |
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403 return exe_dir; |
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404 } |
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405 #include <dirent.h> |
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406 |
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407 dir_entry *get_dir_list(char *path, size_t *numret) |
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408 { |
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409 DIR *d = opendir(path); |
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410 if (!d) { |
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411 if (numret) { |
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412 *numret = 0; |
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413 } |
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414 return NULL; |
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415 } |
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416 size_t storage = 64; |
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417 dir_entry *ret = malloc(sizeof(dir_entry) * storage); |
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418 size_t pos = 0; |
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419 struct dirent* entry; |
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420 while (entry = readdir(d)) |
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421 { |
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422 if (entry->d_type != DT_REG && entry->d_type != DT_LNK && entry->d_type != DT_DIR) { |
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423 continue; |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
424 } |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
425 if (pos == storage) { |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
426 storage = storage * 2; |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
427 ret = realloc(ret, sizeof(dir_entry) * storage); |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
428 } |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
429 ret[pos].name = strdup(entry->d_name); |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
430 ret[pos++].is_dir = entry->d_type == DT_DIR; |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
431 } |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
432 if (numret) { |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
433 *numret = pos; |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
434 } |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
435 return ret; |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
436 } |
69a6ec208111
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone <pavone@retrodev.com>
parents:
805
diff
changeset
|
437 |
957 | 438 time_t get_modification_time(char *path) |
439 { | |
440 struct stat st; | |
441 if (stat(path, &st)) { | |
442 return 0; | |
443 } | |
444 return st.st_mtim.tv_sec; | |
445 } | |
446 | |
955
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
447 int ensure_dir_exists(char *path) |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
448 { |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
449 struct stat st; |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
450 if (stat(path, &st)) { |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
451 if (errno == ENOENT) { |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
452 char *parent = strdup(path); |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
453 char *sep = strrchr(parent, '/'); |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
454 if (sep && sep != parent) { |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
455 *sep = 0; |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
456 if (!ensure_dir_exists(parent)) { |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
457 free(parent); |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
458 return 0; |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
459 } |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
460 free(parent); |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
461 } |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
462 return mkdir(path, 0777) == 0; |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
463 } else { |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
464 char buf[80]; |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
465 strerror_r(errno, buf, sizeof(buf)); |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
466 warning("stat failed with error: %s", buf); |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
467 return 0; |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
468 } |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
469 } |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
470 return S_ISDIR(st.st_mode); |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
471 } |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
472 |
741
80a67be1770b
Initial work on Windows port
Michael Pavone <pavone@retrodev.com>
parents:
549
diff
changeset
|
473 #endif |
875
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
474 |
972
4899d3ae37b3
Implement Windows versions of recently added functions in util.c and get the Windows build working again
Michael Pavone <pavone@retrodev.com>
parents:
957
diff
changeset
|
475 void free_dir_list(dir_entry *list, size_t numentries) |
4899d3ae37b3
Implement Windows versions of recently added functions in util.c and get the Windows build working again
Michael Pavone <pavone@retrodev.com>
parents:
957
diff
changeset
|
476 { |
4899d3ae37b3
Implement Windows versions of recently added functions in util.c and get the Windows build working again
Michael Pavone <pavone@retrodev.com>
parents:
957
diff
changeset
|
477 for (size_t i = 0; i < numentries; i++) |
4899d3ae37b3
Implement Windows versions of recently added functions in util.c and get the Windows build working again
Michael Pavone <pavone@retrodev.com>
parents:
957
diff
changeset
|
478 { |
4899d3ae37b3
Implement Windows versions of recently added functions in util.c and get the Windows build working again
Michael Pavone <pavone@retrodev.com>
parents:
957
diff
changeset
|
479 free(list[i].name); |
4899d3ae37b3
Implement Windows versions of recently added functions in util.c and get the Windows build working again
Michael Pavone <pavone@retrodev.com>
parents:
957
diff
changeset
|
480 } |
4899d3ae37b3
Implement Windows versions of recently added functions in util.c and get the Windows build working again
Michael Pavone <pavone@retrodev.com>
parents:
957
diff
changeset
|
481 free(list); |
4899d3ae37b3
Implement Windows versions of recently added functions in util.c and get the Windows build working again
Michael Pavone <pavone@retrodev.com>
parents:
957
diff
changeset
|
482 } |
4899d3ae37b3
Implement Windows versions of recently added functions in util.c and get the Windows build working again
Michael Pavone <pavone@retrodev.com>
parents:
957
diff
changeset
|
483 |
875
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
484 #ifdef __ANDROID__ |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
485 |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
486 #include <SDL.h> |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
487 char *read_bundled_file(char *name, long *sizeret) |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
488 { |
876
540cc4a7d626
Fix Android build breakage
Michael Pavone <pavone@retrodev.com>
parents:
875
diff
changeset
|
489 SDL_RWops *rw = SDL_RWFromFile(name, "rb"); |
875
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
490 if (!rw) { |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
491 if (sizeret) { |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
492 *sizeret = -1; |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
493 } |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
494 return NULL; |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
495 } |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
496 |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
497 long fsize = rw->size(rw); |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
498 if (sizeret) { |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
499 *sizeret = fsize; |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
500 } |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
501 char *ret; |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
502 if (fsize) { |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
503 ret = malloc(fsize); |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
504 if (SDL_RWread(rw, ret, 1, fsize) != fsize) { |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
505 free(ret); |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
506 ret = NULL; |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
507 } |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
508 } else { |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
509 ret = NULL; |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
510 } |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
511 SDL_RWclose(rw); |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
512 return ret; |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
513 } |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
514 |
876
540cc4a7d626
Fix Android build breakage
Michael Pavone <pavone@retrodev.com>
parents:
875
diff
changeset
|
515 char const *get_config_dir() |
875
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
516 { |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
517 return SDL_AndroidGetInternalStoragePath(); |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
518 } |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
519 |
955
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
520 char const *get_save_dir() |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
521 { |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
522 return SDL_AndroidGetInternalStoragePath(); |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
523 } |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
524 |
875
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
525 #else |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
526 |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
527 char *read_bundled_file(char *name, long *sizeret) |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
528 { |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
529 char *exe_dir = get_exe_dir(); |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
530 if (!exe_dir) { |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
531 if (sizeret) { |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
532 *sizeret = -1; |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
533 } |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
534 return NULL; |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
535 } |
884
252dfd29831d
Selecting a second game from the menu now works
Michael Pavone <pavone@retrodev.com>
parents:
883
diff
changeset
|
536 char const *pieces[] = {exe_dir, "/", name}; |
875
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
537 char *path = alloc_concat_m(3, pieces); |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
538 FILE *f = fopen(path, "rb"); |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
539 free(path); |
54ffba3768d6
Make menu stuff work on Android (theoretically)
Michael Pavone <pavone@retrodev.com>
parents:
866
diff
changeset
|
540 if (!f) { |
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Make menu stuff work on Android (theoretically)
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parents:
866
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541 if (sizeret) { |
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542 *sizeret = -1; |
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Make menu stuff work on Android (theoretically)
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543 } |
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544 return NULL; |
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Make menu stuff work on Android (theoretically)
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545 } |
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Make menu stuff work on Android (theoretically)
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546 |
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547 long fsize = file_size(f); |
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548 if (sizeret) { |
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parents:
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549 *sizeret = fsize; |
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550 } |
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Make menu stuff work on Android (theoretically)
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551 char *ret; |
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552 if (fsize) { |
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553 //reserve an extra byte in case caller wants |
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parents:
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554 //to null terminate the data |
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555 ret = malloc(fsize+1); |
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parents:
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556 if (fread(ret, 1, fsize, f) != fsize) { |
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557 free(ret); |
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558 ret = NULL; |
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559 } |
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560 } else { |
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561 ret = NULL; |
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562 } |
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563 return ret; |
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564 } |
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565 |
876
540cc4a7d626
Fix Android build breakage
Michael Pavone <pavone@retrodev.com>
parents:
875
diff
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566 char const *get_config_dir() |
875
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567 { |
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568 static char* confdir; |
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parents:
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diff
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569 if (!confdir) { |
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570 char *homedir = get_home_dir(); |
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571 if (homedir) { |
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572 confdir = alloc_concat(homedir, "/.config/blastem"); |
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573 } |
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574 } |
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575 return confdir; |
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576 } |
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577 |
955
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
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578 char const *get_save_dir() |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
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579 { |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
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parents:
884
diff
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580 static char* savedir; |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
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|
581 if (!savedir) { |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
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|
582 char *homedir = get_home_dir(); |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
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|
583 if (homedir) { |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
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|
584 savedir = alloc_concat(homedir, "/.local/share/blastem"); |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
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|
585 } |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
586 } |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
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|
587 return savedir; |
229c23b3ab73
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Michael Pavone <pavone@retrodev.com>
parents:
884
diff
changeset
|
588 } |
229c23b3ab73
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Michael Pavone <pavone@retrodev.com>
parents:
884
diff
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|
589 |
875
54ffba3768d6
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parents:
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diff
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590 #endif |