annotate gdb_remote.h @ 1971:80920c21bb52

Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
author Michael Pavone <pavone@retrodev.com>
date Fri, 08 May 2020 11:40:30 -0700
parents 85a90964b557
children
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1 #ifndef GDB_REMOTE_H_
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2 #define GDB_REMOTE_H_
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22e87b739ad6 WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
Michael Pavone <pavone@retrodev.com>
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3 #include "genesis.h"
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4
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5 void gdb_remote_init(void);
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85a90964b557 Fix interaction between 68K debugger and instruction retranslation due to self modifying code or bank switching
Michael Pavone <pavone@retrodev.com>
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6 void gdb_debug_enter(m68k_context * context, uint32_t pc);
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7
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8 #endif //GDB_REMOTE_H_