Mercurial > repos > blastem
annotate multi_game.h @ 1971:80920c21bb52
Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 08 May 2020 11:40:30 -0700 |
parents | 14a2834d010c |
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rev | line source |
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1416
11ac0b511cff
Support a couple of bootleg X-in-1 carts
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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1 #ifndef MULTI_GAME_H_ |
11ac0b511cff
Support a couple of bootleg X-in-1 carts
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
2 #define MULTI_GAME_H_ |
1444
14a2834d010c
Save/restore mapper state in native save states
Michael Pavone <pavone@retrodev.com>
parents:
1416
diff
changeset
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3 #include "serialize.h" |
1416
11ac0b511cff
Support a couple of bootleg X-in-1 carts
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
4 |
11ac0b511cff
Support a couple of bootleg X-in-1 carts
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
5 void *write_multi_game_b(uint32_t address, void *context, uint8_t value); |
11ac0b511cff
Support a couple of bootleg X-in-1 carts
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
6 void *write_multi_game_w(uint32_t address, void *context, uint16_t value); |
1444
14a2834d010c
Save/restore mapper state in native save states
Michael Pavone <pavone@retrodev.com>
parents:
1416
diff
changeset
|
7 void multi_game_serialize(genesis_context *gen, serialize_buffer *buf); |
14a2834d010c
Save/restore mapper state in native save states
Michael Pavone <pavone@retrodev.com>
parents:
1416
diff
changeset
|
8 void multi_game_deserialize(deserialize_buffer *buf, genesis_context *gen); |
1416
11ac0b511cff
Support a couple of bootleg X-in-1 carts
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
9 #endif //MULTI_GAME_H_ |