annotate realtec.h @ 1971:80920c21bb52

Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
author Michael Pavone <pavone@retrodev.com>
date Fri, 08 May 2020 11:40:30 -0700
parents 14a2834d010c
children
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1259
23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
1 #ifndef REALTEC_H_
23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
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2 #define REALTEC_H_
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14a2834d010c Save/restore mapper state in native save states
Michael Pavone <pavone@retrodev.com>
parents: 1259
diff changeset
3 #include "serialize.h"
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23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
4
23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
5 uint8_t realtec_detect(uint8_t *rom, uint32_t rom_size);
23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
6 rom_info realtec_configure_rom(uint8_t *rom, uint32_t rom_size, memmap_chunk const *base_map, uint32_t base_chunks);
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14a2834d010c Save/restore mapper state in native save states
Michael Pavone <pavone@retrodev.com>
parents: 1259
diff changeset
7 void realtec_serialize(genesis_context *gen, serialize_buffer *buf);
14a2834d010c Save/restore mapper state in native save states
Michael Pavone <pavone@retrodev.com>
parents: 1259
diff changeset
8 void realtec_deserialize(deserialize_buffer *buf, genesis_context *gen);
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23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
9
23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
10 #endif //REALTEC_H_