annotate paths.h @ 1876:96971b673f51

Only do full sync on VDP data port reads instead of all VDP port reads, provides a perf bump for games that busy wait on the status or HV registers
author Michael Pavone <pavone@retrodev.com>
date Mon, 19 Aug 2019 19:15:52 -0700
parents 637fbc3b5063
children bc68560b4a04
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
1473
152a60c6787e Moved initial path logic out of menu so it can be shared with new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
1 #ifndef PATHS_H_
152a60c6787e Moved initial path logic out of menu so it can be shared with new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
2 #define PATHS_H_
152a60c6787e Moved initial path logic out of menu so it can be shared with new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
3
152a60c6787e Moved initial path logic out of menu so it can be shared with new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
4 void get_initial_browse_path(char **dst);
1489
637fbc3b5063 Added code to persist config back to a file
Michael Pavone <pavone@retrodev.com>
parents: 1481
diff changeset
5 char *path_append(const char *base, const char *suffix);
1473
152a60c6787e Moved initial path logic out of menu so it can be shared with new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
6
152a60c6787e Moved initial path logic out of menu so it can be shared with new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
7 #endif //PATHS_H_