Mercurial > repos > blastem
annotate android/assets/shaders @ 2319:ab3d8759da08
Slightly more reasonable threshold value for axes during mapping. Still pretty broken though
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 02 Apr 2023 23:38:21 -0700 |
parents | 78abbabfd58d |
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78abbabfd58d
Get Android build working again and update for SDL 2.0.7 (last version to support older versions of Android)
Michael Pavone <pavone@retrodev.com>
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1 ../../shaders |