Mercurial > repos > blastem
annotate shaders/default.v.glsl @ 1932:b387f1c5a1d0
WIP new sync mode that runs emulation on audio thread
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 18 Apr 2020 22:36:13 -0700 |
parents | fa9ae059e4d3 |
children | f3cca4b3f17a |
rev | line source |
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488
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
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1 |
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
2 attribute vec2 pos; |
1658
fa9ae059e4d3
Added support for GLES in addition to desktop GL
Mike Pavone <pavone@retrodev.com>
parents:
1184
diff
changeset
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3 varying mediump vec2 texcoord; |
fa9ae059e4d3
Added support for GLES in addition to desktop GL
Mike Pavone <pavone@retrodev.com>
parents:
1184
diff
changeset
|
4 uniform mediump float width, height; |
488
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
5 |
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
6 void main() |
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
7 { |
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
8 gl_Position = vec4(pos, 0.0, 1.0); |
1658
fa9ae059e4d3
Added support for GLES in addition to desktop GL
Mike Pavone <pavone@retrodev.com>
parents:
1184
diff
changeset
|
9 texcoord = sign(pos) * vec2(width / 1024.0, height / -1024.0) + vec2(width / 1024.0, height / 1024.0); |
488
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
10 } |