annotate mem_win.c @ 1863:d60f2d7c02a5

Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author Michael Pavone <pavone@retrodev.com>
date Tue, 14 May 2019 23:20:35 -0700
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1 /*
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2 Copyright 2013 Michael Pavone
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3 This file is part of BlastEm.
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4 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
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5 */
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6
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7 #include "mem.h"
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=?UTF-8?q?Higor=20Eur=C3=ADpedes?= <heuripedes@gmail.com>
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8 #include <windows.h>
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9
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10 void * alloc_code(size_t *size)
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11 {
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12 *size += PAGE_SIZE - (*size & (PAGE_SIZE - 1));
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13
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14 return VirtualAlloc(NULL, *size, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
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15 }