annotate nuklear_ui/font.h @ 1863:d60f2d7c02a5

Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author Michael Pavone <pavone@retrodev.com>
date Tue, 14 May 2019 23:20:35 -0700
parents 4f6e8acd7b6a
children
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1474
c5c022c7aa54 Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
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1 #ifndef FONT_H_
c5c022c7aa54 Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
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2 #define FONT_H_
c5c022c7aa54 Initial work on Nuklear-based UI
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3
1527
4f6e8acd7b6a Added support for TTC and dfont format true type fonts. More robust font selection on Windows
Michael Pavone <pavone@retrodev.com>
parents: 1474
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4 uint8_t *default_font(uint32_t *size_out);
1474
c5c022c7aa54 Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
5
c5c022c7aa54 Initial work on Nuklear-based UI
Michael Pavone <pavone@retrodev.com>
parents:
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6 #endif //FONT_H_