annotate ppm.h @ 1863:d60f2d7c02a5

Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author Michael Pavone <pavone@retrodev.com>
date Tue, 14 May 2019 23:20:35 -0700
parents 5f65a16c23ff
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1263
5f65a16c23ff Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
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1 #ifndef PPM_H_
5f65a16c23ff Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
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2 #define PPM_H_
5f65a16c23ff Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
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3
5f65a16c23ff Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
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4 void save_ppm(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch);
5f65a16c23ff Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
5
5f65a16c23ff Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
6 #endif //PPM_H_