Mercurial > repos > blastem
annotate ppm.h @ 1863:d60f2d7c02a5
Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Tue, 14 May 2019 23:20:35 -0700 |
parents | 5f65a16c23ff |
children |
rev | line source |
---|---|
1263
5f65a16c23ff
Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
1 #ifndef PPM_H_ |
5f65a16c23ff
Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
2 #define PPM_H_ |
5f65a16c23ff
Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
3 |
5f65a16c23ff
Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
4 void save_ppm(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch); |
5f65a16c23ff
Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
5 |
5f65a16c23ff
Implement raw screenshot functionality requested in ticket:10
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
6 #endif //PPM_H_ |