comparison blastem.c @ 719:019d27995e32

Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
author Michael Pavone <pavone@retrodev.com>
date Wed, 20 May 2015 19:05:11 -0700
parents eaba6789f316
children 20be7d01e312
comparison
equal deleted inserted replaced
718:eaba6789f316 719:019d27995e32
1261 uint32_t fps = 60; 1261 uint32_t fps = 60;
1262 if (version_reg & 0x40) { 1262 if (version_reg & 0x40) {
1263 fps = 50; 1263 fps = 50;
1264 } 1264 }
1265 if (!headless) { 1265 if (!headless) {
1266 render_init(width, height, title, fps, fullscreen, use_gl); 1266 render_init(width, height, title, fps, fullscreen);
1267 } 1267 }
1268 vdp_context v_context; 1268 vdp_context v_context;
1269 genesis_context gen; 1269 genesis_context gen;
1270 memset(&gen, 0, sizeof(gen)); 1270 memset(&gen, 0, sizeof(gen));
1271 gen.master_clock = gen.normal_clock = fps == 60 ? MCLKS_NTSC : MCLKS_PAL; 1271 gen.master_clock = gen.normal_clock = fps == 60 ? MCLKS_NTSC : MCLKS_PAL;