comparison vdp.h @ 1343:033dda2d4598

Fix transition from active to inactive display
author Michael Pavone <pavone@retrodev.com>
date Thu, 04 May 2017 22:47:51 -0700
parents 35e6a93b4586
children 5b20840711c1
comparison
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1342:4ea094d15cce 1343:033dda2d4598
161 uint8_t *vdpmem; 161 uint8_t *vdpmem;
162 //stores 2-bit palette + 4-bit palette index + priority for current sprite line 162 //stores 2-bit palette + 4-bit palette index + priority for current sprite line
163 uint8_t *linebuf; 163 uint8_t *linebuf;
164 //pointer to current line in framebuffer 164 //pointer to current line in framebuffer
165 uint32_t *output; 165 uint32_t *output;
166 uint32_t *done_output;
166 uint32_t *fb; 167 uint32_t *fb;
167 system_header *system; 168 system_header *system;
168 uint16_t cram[CRAM_SIZE]; 169 uint16_t cram[CRAM_SIZE];
169 uint32_t colors[CRAM_SIZE*4]; 170 uint32_t colors[CRAM_SIZE*4];
170 uint32_t debugcolors[1 << (3 + 1 + 1 + 1)];//3 bits for source, 1 bit for priority, 1 bit for shadow, 1 bit for hilight 171 uint32_t debugcolors[1 << (3 + 1 + 1 + 1)];//3 bits for source, 1 bit for priority, 1 bit for shadow, 1 bit for hilight