Mercurial > repos > blastem
comparison render_sdl.c @ 1476:0646ae0987c3 nuklear_ui
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 22 Nov 2017 10:54:27 -0800 |
parents | c5c022c7aa54 |
children | 2d203bf73dbd |
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1475:afa3fbb76bff | 1476:0646ae0987c3 |
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694 | 694 |
695 void render_update_display() | 695 void render_update_display() |
696 { | 696 { |
697 #ifndef DISABLE_OPENGL | 697 #ifndef DISABLE_OPENGL |
698 if (render_gl) { | 698 if (render_gl) { |
699 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); | 699 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); |
700 glClear(GL_COLOR_BUFFER_BIT); | 700 glClear(GL_COLOR_BUFFER_BIT); |
701 | 701 |
702 glUseProgram(program); | 702 glUseProgram(program); |
703 glActiveTexture(GL_TEXTURE0); | 703 glActiveTexture(GL_TEXTURE0); |
704 glBindTexture(GL_TEXTURE_2D, textures[0]); | 704 glBindTexture(GL_TEXTURE_2D, textures[0]); |
995 void render_set_drag_drop_handler(drop_handler handler) | 995 void render_set_drag_drop_handler(drop_handler handler) |
996 { | 996 { |
997 drag_drop_handler = handler; | 997 drag_drop_handler = handler; |
998 } | 998 } |
999 | 999 |
1000 static ui_render_fun on_context_destroyed, on_context_created; | |
1001 void render_set_gl_context_handlers(ui_render_fun destroy, ui_render_fun create) | |
1002 { | |
1003 on_context_destroyed = destroy; | |
1004 on_context_created = create; | |
1005 } | |
1006 | |
1000 static event_handler custom_event_handler; | 1007 static event_handler custom_event_handler; |
1001 void render_set_event_handler(event_handler handler) | 1008 void render_set_event_handler(event_handler handler) |
1002 { | 1009 { |
1003 custom_event_handler = handler; | 1010 custom_event_handler = handler; |
1004 } | 1011 } |
1068 main_width = event->window.data1; | 1075 main_width = event->window.data1; |
1069 main_height = event->window.data2; | 1076 main_height = event->window.data2; |
1070 update_aspect(); | 1077 update_aspect(); |
1071 #ifndef DISABLE_OPENGL | 1078 #ifndef DISABLE_OPENGL |
1072 if (render_gl) { | 1079 if (render_gl) { |
1080 if (on_context_destroyed) { | |
1081 on_context_destroyed(); | |
1082 } | |
1073 SDL_GL_DeleteContext(main_context); | 1083 SDL_GL_DeleteContext(main_context); |
1074 main_context = SDL_GL_CreateContext(main_window); | 1084 main_context = SDL_GL_CreateContext(main_window); |
1075 gl_setup(); | 1085 gl_setup(); |
1086 if (on_context_created) { | |
1087 on_context_created(); | |
1088 } | |
1076 } | 1089 } |
1077 #endif | 1090 #endif |
1078 break; | 1091 break; |
1079 } | 1092 } |
1080 break; | 1093 break; |