comparison render.h @ 903:0e5f9d6135be

Make nexus player remote useable as a controller for games that only require a dpad + start + c. Use warning() instead of fprintf(stder,...) in io.c
author Michael Pavone <pavone@retrodev.com>
date Sat, 28 Nov 2015 14:30:30 -0800
parents b9564fb88a5a
children b5d35222047e
comparison
equal deleted inserted replaced
902:6011409ded0d 903:0e5f9d6135be
13 #define RENDERKEY_LEFT SDLK_LEFT 13 #define RENDERKEY_LEFT SDLK_LEFT
14 #define RENDERKEY_RIGHT SDLK_RIGHT 14 #define RENDERKEY_RIGHT SDLK_RIGHT
15 #define RENDERKEY_ESC SDLK_ESCAPE 15 #define RENDERKEY_ESC SDLK_ESCAPE
16 #define RENDERKEY_LSHIFT SDLK_LSHIFT 16 #define RENDERKEY_LSHIFT SDLK_LSHIFT
17 #define RENDERKEY_RSHIFT SDLK_RSHIFT 17 #define RENDERKEY_RSHIFT SDLK_RSHIFT
18 #define RENDERKEY_SELECT SDLK_SELECT
19 #define RENDERKEY_PLAY SDLK_AUDIOPLAY
20 #define RENDERKEY_SEARCH SDLK_AC_SEARCH
21 #define RENDERKEY_BACK SDLK_AC_BACK
18 #define RENDER_DPAD_UP SDL_HAT_UP 22 #define RENDER_DPAD_UP SDL_HAT_UP
19 #define RENDER_DPAD_DOWN SDL_HAT_DOWN 23 #define RENDER_DPAD_DOWN SDL_HAT_DOWN
20 #define RENDER_DPAD_LEFT SDL_HAT_LEFT 24 #define RENDER_DPAD_LEFT SDL_HAT_LEFT
21 #define RENDER_DPAD_RIGHT SDL_HAT_RIGHT 25 #define RENDER_DPAD_RIGHT SDL_HAT_RIGHT
22 26