Mercurial > repos > blastem
comparison multi_game.h @ 1444:14a2834d010c
Save/restore mapper state in native save states
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 27 Aug 2017 18:15:00 -0700 |
parents | 11ac0b511cff |
children |
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1443:93c1b056ccdd | 1444:14a2834d010c |
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1 #ifndef MULTI_GAME_H_ | 1 #ifndef MULTI_GAME_H_ |
2 #define MULTI_GAME_H_ | 2 #define MULTI_GAME_H_ |
3 #include "serialize.h" | |
3 | 4 |
4 void *write_multi_game_b(uint32_t address, void *context, uint8_t value); | 5 void *write_multi_game_b(uint32_t address, void *context, uint8_t value); |
5 void *write_multi_game_w(uint32_t address, void *context, uint16_t value); | 6 void *write_multi_game_w(uint32_t address, void *context, uint16_t value); |
6 | 7 void multi_game_serialize(genesis_context *gen, serialize_buffer *buf); |
8 void multi_game_deserialize(deserialize_buffer *buf, genesis_context *gen); | |
7 #endif //MULTI_GAME_H_ | 9 #endif //MULTI_GAME_H_ |