comparison multi_game.h @ 1444:14a2834d010c

Save/restore mapper state in native save states
author Michael Pavone <pavone@retrodev.com>
date Sun, 27 Aug 2017 18:15:00 -0700
parents 11ac0b511cff
children
comparison
equal deleted inserted replaced
1443:93c1b056ccdd 1444:14a2834d010c
1 #ifndef MULTI_GAME_H_ 1 #ifndef MULTI_GAME_H_
2 #define MULTI_GAME_H_ 2 #define MULTI_GAME_H_
3 #include "serialize.h"
3 4
4 void *write_multi_game_b(uint32_t address, void *context, uint8_t value); 5 void *write_multi_game_b(uint32_t address, void *context, uint8_t value);
5 void *write_multi_game_w(uint32_t address, void *context, uint16_t value); 6 void *write_multi_game_w(uint32_t address, void *context, uint16_t value);
6 7 void multi_game_serialize(genesis_context *gen, serialize_buffer *buf);
8 void multi_game_deserialize(deserialize_buffer *buf, genesis_context *gen);
7 #endif //MULTI_GAME_H_ 9 #endif //MULTI_GAME_H_