comparison bindings.h @ 1623:18a946ec74c8

Pull current controller config in binding UI from whatever the actual binding code would end up using
author Michael Pavone <pavone@retrodev.com>
date Wed, 24 Oct 2018 21:10:12 -0700
parents 430dd12e4010
children 12d0c7c4ad80
comparison
equal deleted inserted replaced
1622:4bb2c8b78b4a 1623:18a946ec74c8
9 MOUSE_CAPTURE //for windowed mode 9 MOUSE_CAPTURE //for windowed mode
10 } mouse_modes; 10 } mouse_modes;
11 11
12 void set_bindings(void); 12 void set_bindings(void);
13 void bindings_set_mouse_mode(uint8_t mode); 13 void bindings_set_mouse_mode(uint8_t mode);
14 tern_node *get_binding_node_for_pad(int padnum);
14 void handle_keydown(int keycode, uint8_t scancode); 15 void handle_keydown(int keycode, uint8_t scancode);
15 void handle_keyup(int keycode, uint8_t scancode); 16 void handle_keyup(int keycode, uint8_t scancode);
16 void handle_joydown(int joystick, int button); 17 void handle_joydown(int joystick, int button);
17 void handle_joyup(int joystick, int button); 18 void handle_joyup(int joystick, int button);
18 void handle_joy_dpad(int joystick, int dpad, uint8_t state); 19 void handle_joy_dpad(int joystick, int dpad, uint8_t state);