comparison m68k_to_x86.h @ 198:209a37eed3e7

Add support for breaking into the debugger while game is running
author Mike Pavone <pavone@retrodev.com>
date Sun, 20 Jan 2013 19:10:29 -0800
parents 7c227a8ec53d
children 3457dc6fd558
comparison
equal deleted inserted replaced
197:7c227a8ec53d 198:209a37eed3e7
1 #ifndef M68K_TO_X86_H_
2 #define M68K_TO_X86_H_
1 #include <stdint.h> 3 #include <stdint.h>
2 #include <stdio.h> 4 #include <stdio.h>
3 #include "68kinst.h" 5 #include "68kinst.h"
4 6
5 #define NUM_MEM_AREAS 4 7 #define NUM_MEM_AREAS 4
61 void init_68k_context(m68k_context * context, native_map_slot * native_code_map, void * opts); 63 void init_68k_context(m68k_context * context, native_map_slot * native_code_map, void * opts);
62 void m68k_reset(m68k_context * context); 64 void m68k_reset(m68k_context * context);
63 void insert_breakpoint(m68k_context * context, uint32_t address, uint8_t * bp_handler); 65 void insert_breakpoint(m68k_context * context, uint32_t address, uint8_t * bp_handler);
64 void remove_breakpoint(m68k_context * context, uint32_t address); 66 void remove_breakpoint(m68k_context * context, uint32_t address);
65 67
68 #endif //M68K_TO_X86_H_
69