Mercurial > repos > blastem
comparison shaders/default.f.glsl @ 850:215b5dabbc20
Make vgmsplit smarter about how it handles delays. Force GD3 offset to zero since it is not being copied currently
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 01 Nov 2015 20:40:30 -0800 |
parents | 0820a71b80f3 |
children | b1147418254a |
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849:1416c4261d5b | 850:215b5dabbc20 |
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