comparison romdb.h @ 955:229c23b3ab73

Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
author Michael Pavone <pavone@retrodev.com>
date Fri, 15 Apr 2016 18:29:39 -0700
parents 9e882eca717e
children f5550cdffe49
comparison
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954:cbc5b39e5518 955:229c23b3ab73
35 uint8_t latch; 35 uint8_t latch;
36 } eeprom_state; 36 } eeprom_state;
37 37
38 typedef struct { 38 typedef struct {
39 char *name; 39 char *name;
40 char *save_dir;
40 memmap_chunk *map; 41 memmap_chunk *map;
41 uint8_t *save_buffer; 42 uint8_t *save_buffer;
42 eeprom_map *eeprom_map; 43 eeprom_map *eeprom_map;
43 char *port1_override; 44 char *port1_override;
44 char *port2_override; 45 char *port2_override;